- (2 pieces)Adds 526 Critical Chance, Hidden Blade deals up to 250% more damage to targets under 100% Health when you are standing behind them. Restores 1890 Stamina if the target was below 50% Health.
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Perfected Force Overflow
ArenaWeapons
- (2 pieces)Adds 877 Maximum Magicka, Casting Force Siphon on a target within 15 meters of you causes a surge of magical energy to tether between you for 10 seconds. While the tether persists and you remain in range, you and allies in the tether restore 175 Magicka and Stamina every 1 second. This effect can occur once every 10 seconds.

Perfected Frenzied Momentum
ArenaWeapons
- (2 pieces)Adds 877 Maximum Stamina, While Momentum is active, casting Stamina abilities while in combat generates a stack of Frenzied Momentum for 20 seconds, increasing your Weapon and Spell Damage by 30 up to 10 times. After 5 or more stacks, your next Heavy Attack consumes all stacks and releases a violent explosion of energy around you, dealing 1084 Physical Damage to all enemies within 8 meters, scaling off the higher of your Weapon or Spell Damage.

Perfected Gallant Charge
ArenaWeapons
- (2 pieces)Adds 1190 Armor, Reduces the cost of Shield Charge by 25% and reduces the cost of your next non-Shield Charge One Handed and Shield ability cast within 3 seconds by 100%.

Perfected Grand Rejuvenation
ArenaWeapons
- (2 pieces)Adds 877 Maximum Magicka, The initial heal of Grand Healing invigorates you and group members affected for 6 seconds, restoring 224 Magicka and Stamina every 2 seconds.

Perfected Mender's Ward
ArenaWeapons
- (2 pieces)Adds 103 Magicka Recovery, Steadfast Ward applies Major Vitality to your target for 4 seconds, increasing their healing received and damage shield strength by 12%.

Perfected Merciless Charge
ArenaWeapons
- (2 pieces)Adds 1190 Offensive Penetration, Activating Critical Charge stirs up a barbarous lust for battle within you for 18 seconds, increasing your damage done with direct damage attacks by 2%, up to a maximum of 12%. This effect scales off the higher of your Weapon or Spell Damage.

Perfected Point-Blank Snipe
ArenaWeapons
- (2 pieces)Adds 103 Weapon and Spell Damage, Increases your damage done with Snipe based on how close you are to your target. Max Damage: 33% at 3 meters. Minimum Damage: 5% at 18.5 meters.

Perfected Precise Regeneration
ArenaWeapons
- (2 pieces)Adds 526 Critical Chance, When your Regeneration critically strikes, you restore 558 Magicka. This effect cannot occur from simultaneous critical strikes.

Perfected Puncturing Remedy
ArenaWeapons
- (2 pieces)Adds 3% Healing Taken, When you deal damage with Puncture, you heal for 2230 Health and gain Spell and Physical Resistance equal to the amount of healing or over healing done for 5 seconds. The healing scales off your Max Health.

Perfected Radial Uppercut
ArenaWeapons
- (2 pieces)Adds 1190 Offensive Penetration, Uppercut deals 45% of its damage to all enemies near your primary target.

Perfected Rampaging Slash
ArenaWeapons
- (2 pieces)Adds 77 Magicka Recovery, Adds 77 Stamina Recovery, When you deal damage with Low Slash, your next fully-charged Heavy Attack used within 5 seconds restores 1904 Magicka and Stamina.

Perfected Spectral Cloak
ArenaWeapons
- (2 pieces)Adds 103 Stamina Recovery, Activating Blade Cloak while in combat allows you to gain Spectral Cloak whenever Blade Cloak deals damage for 2 seconds, reducing your damage taken and increasing your damage done by 6%.

Perfected Stinging Slashes
ArenaWeapons
- (2 pieces)Adds 526 Critical Chance, Twin Slashes deals 209 more damage for each hit of the initial attack and bleed. This effect scales off the higher of your Weapon or Spell Damage.

Perfected Thunderous Volley
ArenaWeapons
- (2 pieces)Adds 526 Critical Chance, Increases the damage Volley deals by 430 each tick. This bonus increases by 191 every time Volley ticks, up to a maximum of 8 times.

Perfected Titanic Cleave
ArenaWeapons
- (2 pieces)Adds 1190 Offensive Penetration, Increases the direct damage Cleave deals by 1550 for each enemy in its cone.

Perfected Virulent Shot
ArenaWeapons
- (2 pieces)Adds 526 Critical Chance, Scatter Shot applies a damage over time effect that deals 65% of your initial attack as Poison Damage every 2 seconds for 4 seconds. The duration increases if you are farther away from your target to a maximum of 12 seconds.

Perfected Void Bash
ArenaWeapons
- (2 pieces)Adds 965 Maximum Health, When you deal damage with Power Bash, you apply Call of the Void to yourself for 2 seconds. Enemies within 12 meters are immediately pulled to you. After Call of the Void ends, you apply Major Maim to enemies in the area for 10 seconds, reducing their damage done by 10%. This effect can occur once every 13 seconds.

Perfected Wild Impulse
ArenaWeapons
- (2 pieces)Adds 1190 Offensive Penetration, Reduce the cost of Impulse by 10%. Impulse places lingering elemental damage on your targets, dealing 606 Flame 606 Shock, and 606 Frost Damage over 8 seconds. Each element ticks once over the duration and its damage scales off the higher of your Weapon or Spell Damage.

Perfected Wrath of Elements
ArenaWeapons
- (2 pieces)Adds 1190 Offensive Penetration, Casting Weakness to Elements on a target within 15 meters of you causes a surge of elemental energy to tether between you for 10 seconds. While the tether persists, enemies touching the tether take 332 Flame Damage 332 Shock Damage, or 332 Frost Damage every 1 second, which increases by 1% each time it deals damage, up to 20%. This effect can occur once every 10 seconds, and scales off the higher of your Weapon or Spell Damage.

Permafrost
ArenaWeaponsHeavy ArmorJewelry
- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 1096 Maximum Magicka
- (4 pieces)Adds 129 Magicka Recovery
- (5 pieces)While you have a damage shield on you, your Health Recovery is increased by 1106.

Pestilent Host
ArenaJewelryWeaponsMedium Armor
- (2 pieces)Adds 1487 Offensive Penetration
- (3 pieces)Adds 1096 Maximum Stamina
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Adds 1487 Offensive Penetration, Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 6725 Bleed Damage over 10 seconds. This effect scales off the higher of your Weapon or Spell Damage.

Point-Blank Snipe
ArenaWeapons
- (2 pieces)Increases your damage done with Snipe based on how close you are to your target. Max Damage: 33% at 3 meters. Minimum Damage: 5% at 18.5 meters.

Precise Regeneration
ArenaWeapons
- (2 pieces)When your Regeneration critically strikes, you restore 558 Magicka. This effect cannot occur from simultaneous critical strikes.
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