Major Maim
Reduces the target’s damage done. Damage done: −10%
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Reduces the target’s damage done. Damage done: −10%
View all effects
Roar with bloodlust to fear nearby enemies for 4 seconds, setting them Off Balance for 7 seconds, and applying Major Cowardice and Maim for 15 seconds. Grants you a stack of Blood Hunger. Up to 12 nearby allies can activate the Feeding Frenzy synergy, which grants 6% damage done and Minor Force for 30 seconds. While slotted you gain Major Evasion and Minor Protection . Selecting this morph causes your Gnash to taunt enemies if cast while Bracing. Adds Major Cowardice and Maim to enemies. Converts the slot bonuses to Major Evasion and Minor Protection . Selecting this morph enhances Gnash to taunt.
Morph of Roar

Call forth Daedric shards from the earth to immobilize enemies in front of you for 4 seconds. Enemies hit are afflicted with Major Maim , reducing their damage done by 10% for 10 seconds.

Call down a fragment of the sun, dealing 1161 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim , reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing 2607 Magic Damage to all enemies in the area and stunning them for 3 seconds.

Call forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing 1979 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim , reducing their damage done by 10% for 10 seconds. The ability no longer has a cap of how many targets it can affect, and now deals damage when the effect ends.
Morph of Encase

Summon an effigy of bone at your feet after 2 seconds. Once completed, the totem fears up to 3 nearby enemies, causing them to cower in place for 4 seconds and become afflicted with Major Maim for 10 seconds, reducing their damage done by 10%.

Infuse your weapon with sinister shadow and stab an enemy, dealing 5250 Magic Damage and applying Major Maim to them for 6 seconds, reducing their damage done by 10%.

Call forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for 2700 Health and receive Minor Vitality , increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim , reducing their damage done by 10% for 10 seconds. The area now heals you and allies, rather than immobilizing enemies, but at an increased cost. Healed targets receive Minor Vitality .
Morph of Encase
Dungeons
Overland
Monster Sets
Arena
Dungeons
Dungeons
Arena
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