Necromancer
A class in The Elder Scrolls Online. Browse its skill lines and documented skills.
Active skills
Bone Tyrant
Death Scythe
Death ScytheNecromancerBone TyrantTypeActiveCost3,240 · MagickaTargetConeRadius7 metersEffectSlice into your enemy's life force, dealing 1742 Magic Damage. You heal for 2400 Health for the first enemy hit, and an additional 800 for each additional enemy hit, up to five times. The healing of this ability scales off your Max Health.
Hungry Scythe
Hungry ScytheNecromancerBone TyrantTypeActiveCost2,970 · MagickaMorph ofDeath ScytheTargetConeRadius7 metersEffectSlice into your enemy's life force, dealing 1742 Magic Damage. You heal for 2400 Health for the first enemy hit, and an additional 800 for each additional enemy, up to five times. After dealing damage, you heal for 992 Health every 2 seconds over 10 seconds. The healing of this ability scales off your Max Health. Gain a heal over time and reduces the cost as the ability ranks up.
Ruinous Scythe
Ruinous ScytheNecromancerBone TyrantTypeActiveCost2,754 · StaminaMorph ofDeath ScytheTargetConeRadius7 metersEffectSlice into your enemy's life force, dealing 1799 Bleed Damage, applying the Hemorrhaging status effect, and setting them Off Balance for 7 seconds. You heal for 2400 Health for the first enemy hit, and an additional 800 for each additional enemy, up to five times. The healing of this ability scales off your Max Health. Converts to a Stamina ability and deals Bleed Damage, applying the Hemorrhaging status effect. Enemies hit are set Off Balance.
Bone Armor
Bone ArmorNecromancerBone TyrantTypeActiveCost2,700 · MagickaTargetSelfDuration20 secondsEffectWrap yourself in hardened bone, granting you Major and Minor Resolve , increasing your Physical Resistance and Spell Resistance by 5948 and 2974 for 20 seconds. If cast during combat, you can cast a corpse consuming ability on yourself. This effect can occur once every 10 seconds.
Beckoning Armor
Beckoning ArmorNecromancerBone TyrantTypeActiveCost2,430 · MagickaMorph ofBone ArmorTargetSelfDuration20 secondsEffectWrap yourself in hardened bone, granting you Major Resolve and Minor Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948 and 2974. While active, ranged attackers will be pulled to you once every 2 seconds and become taunted for 15 seconds if they are not already taunted. If cast during combat, you can cast a corpse consuming ability on yourself. This effect can occur once every 10 seconds. Pulls in ranged enemies and attempts to taunt them. Reduces the cost as the ability ranks up.
Summoner's Armor
Summoner's ArmorNecromancerBone TyrantTypeActiveCost2,700 · MagickaMorph ofBone ArmorTargetSelfDuration30 secondsEffectWrap yourself in hardened bone, granting you Major Resolve and Minor Resolve for 30 seconds, increasing your Physical Resistance and Spell Resistance by 5948 and 2974. While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by 15%. If cast during combat, you can cast a corpse consuming ability on yourself. This effect can occur once every 10 seconds. Increases the duration. While active, reduces the cost of your Necromancer summon abilities.
Bitter Harvest
Bitter HarvestNecromancerBone TyrantTypeActiveTargetAreaRadius12 metersEffectSap the lingering life from fresh corpses, granting you 2 Ultimate and healing 660 Health every 1 second for 2 seconds per corpse consumed. This ability scales off your Max Health. While slotted, your damage taken is reduced by 3%.
Deaden Pain
Deaden PainNecromancerBone TyrantTypeActiveMorph ofBitter HarvestTargetAreaRadius12 metersEffectSap the lingering life from fresh corpses, granting you 2 Ultimate and healing 682 Health every 1 second for 4 seconds per corpse consumed. While you have the heal effect, you gain Major Protection , reducing the damage you take by 10%. This ability scales off your Max Health. While slotted, your damage taken is reduced by 3%. Doubles the duration and grants Major Protection while active.
Necrotic Potency
Necrotic PotencyNecromancerBone TyrantTypeActiveMorph ofBitter HarvestTargetAreaRadius12 metersEffectSap the lingering life from fresh corpses, granting you 6 Ultimate and healing 682 Health every 1 second for 2 seconds per corpse consumed. This ability scales off your Max Health. While slotted, your damage taken is reduced by 3%. Gain more Ultimate per corpse.
Bone Totem
Bone TotemNecromancerBone TyrantTypeActiveCost4,050 · MagickaTargetAreaDuration11 secondsRadius6 metersEffectConjure an effigy of bone at your feet for 11 seconds that grants Minor Protection to you and your allies, reducing damage taken by 5%. Enemies in the area are afflicted with Major Cowardice , reducing their Weapon and Spell Damage by 430. After 2 seconds, the totem begins fearing nearby enemies every 2 seconds, causing them to cower in place for 4 seconds.
Agony Totem
Agony TotemNecromancerBone TyrantTypeActiveCost4,050 · MagickaMorph ofBone TotemTargetAreaDuration13 secondsRadius6 metersEffectConjure an effigy of bone at your feet for 13 seconds that grants Minor Protection to you and your allies, reducing damage taken by 5%. Enemies in the area are afflicted with Major Cowardice . After 2 seconds, the totem begins fearing nearby enemies every 2 seconds, causing them to cower in place for 4 seconds. Allies can activate the Pure Agony synergy, dealing 2068 Magic Damage over 5 seconds to enemies. Allies can activate a synergy to damage to enemies. Increases the duration of the totem as the ability ranks up.
Remote Totem
Remote TotemNecromancerBone TyrantTypeActiveCost3,240 · MagickaMorph ofBone TotemTargetGroundDuration11 secondsMaximum range28 metersRadius6 metersEffectConjure an effigy of bone for 11 seconds that grants Minor Protection to you and your allies, reducing damage taken by 5%. Enemies in the area are afflicted with Major Cowardice , reducing their Weapon and Spell Damage by 430. After 2 seconds, the totem begins fearing nearby enemies every 2 seconds, causing them to cower in place for 4 seconds. The totem can be summoned up to 28 meters away, and costs less.
Grave Grasp
Grave GraspNecromancerBone TyrantTypeActiveCost3,780 · MagickaTargetAreaRadius18 metersEffectCall forth three patches of skeletal claws from the ground in front of you. Enemies in the first area are snared by 30% for 5 seconds, immobilized in the second area for 4 seconds, and stunned in the final area for 3 seconds. Each patch applies Minor Maim to enemies hit for 10 seconds, reducing their damage done by 5%.
Empowering Grasp
Empowering GraspNecromancerBone TyrantTypeActiveCost3,510 · MagickaMorph ofGrave GraspTargetAreaRadius18 metersEffectSummon three areas in front of you: the first slows enemies by 30% for 5 seconds, the second immobilizes them for 4 seconds, and the third stuns them for 3 seconds. Each area applies Major Maim to enemies and Empower to allies for 10 seconds. Major Maim reduces enemy damage done by 10%; Empower increases allied Heavy Attack damage against monsters by 150%.
Ghostly Embrace
Ghostly EmbraceNecromancerBone TyrantTypeActiveCost3,780 · MagickaMorph ofGrave GraspTargetAreaRadius18 metersEffectCall forth three patches of skeletal claws from the ground in front of you, each dealing 899 Frost Damage. The first area applies the Chilled status effect, the second area deals an additional 1636 Frost Damage over 5 seconds, and the final area creates a corpse if at least one enemy was hit. Deals damage in each area and applies new effects.
Grave Lord
Flame Skull
Flame SkullNecromancerGrave LordTypeActiveCost2,700 · MagickaTargetEnemyMaximum range28 metersEffectLob an explosive skull at an enemy, dealing 2090 Flame Damage. Every third cast of this ability deals 50% increased damage and creates a corpse near the enemy.
Ricochet Skull
Ricochet SkullNecromancerGrave LordTypeActiveCost2,700 · MagickaMorph ofFlame SkullTargetEnemyMaximum range28 metersRadius8 metersEffectLob an explosive skull at an enemy, dealing 2159 Flame Damage. Every third cast of this ability deals 50% increased damage, creates a corpse near the initial enemy, and will bounce up to 2 times to other nearby enemies. The third cast of the skull will bounce to other nearby enemies.
Venom Skull
Venom SkullNecromancerGrave LordTypeActiveCost2,295 · StaminaMorph ofFlame SkullTargetEnemyMaximum range28 metersEffectLob an explosive skull at an enemy, dealing 2159 Poison Damage. Every third cast of this ability deals 50% increased damage and creates a corpse near the enemy, up to once every 3 seconds. While slotted, casting any Necromancer ability while you are in combat will count towards the third cast. Converts into a Stamina ability and deals Poison Damage. Casting any Necromancer ability counts towards the third cast.
Sacrificial Bones
Sacrificial BonesNecromancerGrave LordTypeActiveCost2,700 · MagickaTargetSelfDuration10 secondsEffectCRIMINAL ACT Summon a skeleton from the ground after 2.5 seconds. The skeleton leaps to you, sacrificing the fallen soul within and enhancing your necromantic energies for 10 seconds, increasing your damage done with Necromancer abilities and damage over time effects by 15%. Creates a corpse on death if you are in combat.
Blighted Blastbones
Blighted BlastbonesNecromancerGrave LordTypeActiveCost1,836 · StaminaMorph ofSacrificial BonesTargetEnemyDuration8 secondsMaximum range28 metersRadius6 metersEffectSummon a decaying skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing 3600 Disease Damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for 4 seconds, reducing their healing received and damage shield strength by 12%. Creates a corpse on death. Converts into a Stamina ability that deals Disease Damage to enemies instead of empowering you. Applies Major Defile and the Diseased status effect to enemies hit.
Grave Lord's Sacrifice
Grave Lord's SacrificeNecromancerGrave LordTypeActiveCost2,700 · MagickaMorph ofSacrificial BonesTargetSelfDuration20 secondsEffectSummon a skeleton from the ground after 2.5 seconds. The skeleton leaps to you, sacrificing the fallen soul within and mastering your necromantic energies for 20 seconds, increasing your damage done with Necromancer abilities and damage over time effects by 15%. While active, your third cast of Flame Skull damages in an 6 meter area. Creates a corpse on death if you are in combat. Increases the duration. While active, your third Flame Skull deals damage in an area.
Boneyard
BoneyardNecromancerGrave LordTypeActiveCost2,970 · MagickaTargetGroundDuration10 secondsMaximum range28 metersRadius6 metersEffectDesecrate the ground at the target location, dealing 3086 Frost Damage over 10 seconds to enemies inside and applying Minor Vulnerability , increasing their damage taken by 5%. Consumes a corpse on cast to deal 30% more damage. An ally in the area can activate the Grave Robber synergy, dealing 2249 Frost Damage to nearby enemies and healing for the damage done.
Avid Boneyard
Avid BoneyardNecromancerGrave LordTypeActiveCost2,970 · MagickaMorph ofBoneyardTargetGroundDuration10 secondsMaximum range28 metersRadius6 metersEffectDesecrate the ground at the target location, dealing 3190 Frost Damage over 10 seconds to enemies inside and applying Minor Vulnerability , increasing their damage taken by 5%. Consumes a corpse on cast to deal 30% more damage. You or an ally in the area can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies and healing for the damage done. You can use your own synergy.
Unnerving Boneyard
Unnerving BoneyardNecromancerGrave LordTypeActiveCost2,970 · MagickaMorph ofBoneyardTargetGroundDuration10 secondsMaximum range28 metersRadius6 metersEffectDesecrate the ground at the target location, dealing 3190 Frost Damage over 10 seconds to enemies inside and applying Major Breach and Minor Vulnerability , reducing Physical and Spell Resistance by 5948 and increasing damage taken by 5% for 4.1 seconds each tick. Consumes a corpse on cast to deal 30% more damage. An ally in the area can activate the Grave Robber synergy, dealing 2249 Frost Damage to nearby enemies and healing for the damage done. Applies Major Breach and Minor Vulnerability each tick, persisting for a duration when enemies leave the area.
Skeletal Mage
Skeletal MageNecromancerGrave LordTypeActiveCost2,970 · MagickaTargetSelfDuration20 secondsEffectCRIMINAL ACT Unearth a skeletal mage from the dirt to fight by your side for 20 seconds, while granting you Major Brutality , increasing your Weapon and Spell Damage by 20%. The mage attacks the closest enemy every 2 seconds, dealing 464 Shock Damage. Creates a corpse on death if you are in combat.
Skeletal Arcanist
Skeletal ArcanistNecromancerGrave LordTypeActiveCost2,970 · MagickaMorph ofSkeletal MageTargetAreaDuration20 secondsRadius5 metersEffectUnearth a skeletal mage from the dirt to fight by your side for 20 seconds, while granting you Major Brutality , increasing your Weapon and Spell Damage by 20%. The mage attacks the closest enemy every 2 seconds, dealing 478 Shock Damage to them and all other enemies nearby. Creates a corpse on death if you are in combat. The mage deals damage to all enemies around the initial target.
Skeletal Archer
Skeletal ArcherNecromancerGrave LordTypeActiveCost2,525 · StaminaMorph ofSkeletal MageTargetSelfDuration20 secondsEffectUnearth a skeletal archer from the dirt to fight by your side for 20 seconds, while granting you Major Brutality , increasing your Weapon and Spell Damage by 20%. The archer attacks the closest enemy every 2 seconds, dealing 464 Physical Damage. Each time the archer deals damage, it deals 15% more damage than the previous attack. Creates a corpse on death if you are in combat. Converts into a Stamina ability and deals Physical Damage. The archer deals more damage with each attack.
Shocking Siphon
Shocking SiphonNecromancerGrave LordTypeActiveDuration20 secondsMaximum range28 metersRadius5 metersEffectViolently drain the last spark of life from a corpse, dealing 6155 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain Major Savagery for 20 seconds, increasing Critical Chance by 12%. While slotted, your damage done is increased by 3%.
Detonating Siphon
Detonating SiphonNecromancerGrave LordTypeActiveMorph ofShocking SiphonDuration20 secondsMaximum range28 metersRadius5 metersEffectViolently drain the last spark of life from a corpse, dealing 6155 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain Major Savagery for 20 seconds, increasing Critical Chance by 12%. When the siphon ends the corpse explodes, dealing an additional 1799 Disease Damage to all enemies nearby. While slotted, your damage done is increased by 3%. Ability now deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage.
Mystic Siphon
Mystic SiphonNecromancerGrave LordTypeActiveMorph ofShocking SiphonDuration20 secondsMaximum range28 metersRadius5 metersEffectViolently drain the last spark of life from a corpse, dealing 6155 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse. You also gain Major Savagery for 20 seconds, increasing Critical Chance by 12%. While siphoning the corpse you gain 150 Health, Magicka, and Stamina Recovery. While slotted, your damage done is increased by 3%. Your Health, Magicka, and Stamina Recovery increases while siphoning the corpse.
Living Death
Render Flesh
Render FleshNecromancerLiving DeathTypeActiveCost4,320 · MagickaTargetAreaRadius28 metersEffectSacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3486 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%.
Blood Sacrifice
Blood SacrificeNecromancerLiving DeathTypeActiveCost4,320 · MagickaMorph ofRender FleshTargetAreaRadius28 metersEffectSacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3600 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. Consumes a corpse near you when cast to heal a second target. Consumes a corpse to heal a second target.
Resistant Flesh
Resistant FleshNecromancerLiving DeathTypeActiveCost4,320 · MagickaMorph ofRender FleshTargetAreaRadius28 metersEffectSacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 3600 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%. You grant the target Spell and Physical Resistance equal to half the amount healed for 3 seconds. Grant resistances to the target equal to half the amount healed.
Expunge
ExpungeNecromancerLiving DeathTypeActiveCost1,940 · HealthTargetSelfEffectEmbrace the power of death, removing up to 2 negative effects from yourself. While slotted, the cost of all your abilities are reduced by 3%.
Expunge and Modify
Expunge and ModifyNecromancerLiving DeathTypeActiveCost1,940 · HealthMorph ofExpungeTargetSelfEffectEmbrace the power of death, removing up to 2 negative effects from yourself and restoring 515 Magicka and Stamina for each negative effect removed. While slotted, the cost of all your abilities are reduced by 3%. You restore Magicka and Stamina for each negative effect removed.
Hexproof
HexproofNecromancerLiving DeathTypeActiveCost1,670 · HealthMorph ofExpungeTargetSelfEffectEmbrace the power of death, removing up to 4 negative effects from yourself. While slotted, the cost of all your abilities are reduced by 3%. Reduces cost as the ability ranks up and Increases the amount of negative effects removed.
Life amid Death
Life amid DeathNecromancerLiving DeathTypeActiveCost3,510 · MagickaTargetGroundMaximum range28 metersRadius8 metersEffectRelease residual fragments of fallen souls at the target location, healing you and your allies for 2323 Health. Consumes a corpse on cast to continue to heal you and your allies in the area for 2319 Health over 5 seconds.
Enduring Undeath
Enduring UndeathNecromancerLiving DeathTypeActiveCost3,510 · MagickaMorph ofLife amid DeathTargetGroundMaximum range28 metersRadius8 metersEffectRelease residual fragments of fallen souls at the target location, healing you and your allies for 2400 Health. Consumes a corpse on cast to continue to heal you and your allies in the area for 2392 Health over 5 seconds. You can consume up to 5 additional corpses on cast, with each corpse extending the duration of the heal over time by 5 seconds. Can consume multiple corpses to increase the duration of the heal over time.
Renewing Undeath
Renewing UndeathNecromancerLiving DeathTypeActiveCost3,510 · MagickaMorph ofLife amid DeathTargetGroundMaximum range28 metersRadius8 metersEffectRelease residual fragments of fallen souls at the target location, healing you and your allies for 2400 Health. Consumes a corpse on cast to immediately remove up to 3 negative effects and continue to heal you and your allies in the area for 2392 Health over 5 seconds. Consuming a corpse also removes negative effects.
Spirit Mender
Spirit MenderNecromancerLiving DeathTypeActiveCost4,320 · MagickaTargetSelfDuration16 secondsEffectCRIMINAL ACT Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 696 Health. Creates a corpse on death if you are in combat.
Intensive Mender
Intensive MenderNecromancerLiving DeathTypeActiveCost2,160 · MagickaMorph ofSpirit MenderTargetAreaDuration8 secondsRadius8 metersEffectConjure a ghostly spirit to do your bidding and stay by your side for 8 seconds. The spirit heals you or lowest Health ally around you every 2 seconds, restoring 1439 Health to the target and 2 allies nearby them. Creates a corpse on death if you are in combat. The spirit lasts for half as long, but heals for twice the amount, heals two additional allies, and costs half as much.
Spirit Guardian
Spirit GuardianNecromancerLiving DeathTypeActiveCost4,320 · MagickaMorph ofSpirit MenderTargetSelfDuration16 secondsEffectConjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds, restoring 719 Health. While active, 10% of the damage you take is transferred to the spirit instead. Creates a corpse on death if you are in combat. Some of the damage you take is transferred to the spirit instead.
Restoring Tether
Restoring TetherNecromancerLiving DeathTypeActiveDuration12 secondsMaximum range28 metersEffectSiphon the last remnants of life from a corpse, healing for 5565 Health over 12 seconds to yourself and all allies between you and the corpse. While slotted, your healing done is increased by 3%.
Braided Tether
Braided TetherNecromancerLiving DeathTypeActiveMorph ofRestoring TetherDuration12 secondsMaximum range28 metersRadius5 metersEffectSiphon the last remnants of life from a corpse, healing for 5739 Health over 12 seconds to yourself, all allies around you, and all allies between you and the corpse. While slotted, your healing done is increased by 3%. Also heals allies in a radius around you.
Mortal Coil
Mortal CoilNecromancerLiving DeathTypeActiveMorph ofRestoring TetherDuration12 secondsMaximum range28 metersEffectSiphon the last remnants of life from a corpse, healing for 5565 Health over 12 seconds to yourself and all allies between you and the corpse. You also restore 170 Magicka and Stamina every 2 seconds while siphoning the corpse. While slotted, your healing done is increased by 3%. Restores Magicka and Stamina while siphoning the corpse.
Vengeance Bone Tyrant
Vengeance Death Scythe
Vengeance Death ScytheNecromancerVengeance Bone TyrantTypeActiveCost3,510 · MagickaTargetEnemyMaximum range7 metersEffectSlice into your enemy's life force, dealing 1800 Magic Damage and healing for 2400 Health.
Vengeance Bone Armor
Vengeance Bone ArmorNecromancerVengeance Bone TyrantTypeActiveCost2,700 · MagickaTargetSelfDuration20 secondsEffectWrap yourself in hardened bone, granting you Major Resolve , increasing your Physical Resistance and Spell Resistance by 5948 for 20 seconds. You also count as a corpse, up to once every 10 seconds.
Vengeance Bitter Harvest
Vengeance Bitter HarvestNecromancerVengeance Bone TyrantTypeActiveTargetAreaRadius12 metersEffectSap the lingering life from up to 3 fresh corpses, granting you 3 Ultimate and healing 1200 Health per corpse consumed. You also gain Major Protection for 10 seconds, reducing your damage taken by 10%. This ability can be activated once every 3 seconds.
Vengeance Bone Totem
Vengeance Bone TotemNecromancerVengeance Bone TyrantTypeActiveCost4,320 · MagickaTargetAreaDuration4 secondsRadius6 metersEffectSummon an effigy of bone at your feet after 2 seconds. Once completed, the totem fears up to 3 nearby enemies, causing them to cower in place for 4 seconds and become afflicted with Major Maim for 10 seconds, reducing their damage done by 10%.
Vengeance Grave Grasp
Vengeance Grave GraspNecromancerVengeance Bone TyrantTypeActiveTargetAreaRadius20 metersEffectSummon three patches of skeletal claws from the ground in front of you to grab up to 3 enemies, immobilizing them for 3 seconds and applying Minor Maim for 10 seconds, reducing their damage done by 5%.
Vengeance Grave Lord
Vengeance Flame Skull
Vengeance Flame SkullNecromancerVengeance Grave LordTypeActiveCost2,700 · MagickaTargetEnemyMaximum range28 metersEffectLob an explosive skull at an enemy, dealing 11025 Flame Damage.
Vengeance Sacrificial Bones
Vengeance Sacrificial BonesNecromancerVengeance Grave LordTypeActiveCost1,350 · MagickaTargetSelfDuration10 secondsEffectDredge up a resentful soul from beneath you to sacrifice as fuel for your attacks, granting you Major Berserk for 10 seconds, increasing your damage done by 10%. You also count as a corpse.
Vengeance Boneyard
Vengeance BoneyardNecromancerVengeance Grave LordTypeActiveCost3,780 · MagickaTargetGroundDuration5 secondsMaximum range28 metersRadius6 metersEffectDesecrate the ground at the target location, dealing 7875 Frost Damage to up to 3 enemies inside and applying Minor Vulnerability for 5 seconds, increasing their damage taken by 5%.
Vengeance Skeletal Mage
Vengeance Skeletal MageNecromancerVengeance Grave LordTypeActiveCost1,350 · MagickaTargetEnemyDuration4 secondsMaximum range28 metersEffectUnearth a skeletal mage from the dirt at your enemy's location, causing them to cast one final spell after 1 second before returning to their slumber and marking the enemy as a corpse. The spell deals 14175 Shock Damage over 4 seconds to the targeted enemy. Only you can use the mark on a target for corpse consumption.
Vengeance Detonating Siphon
Vengeance Detonating SiphonNecromancerVengeance Grave LordTypeActiveDuration1 secondMaximum range28 metersRadius5 metersEffectViolently drain the last spark of life from a corpse, dealing 9056 Disease Damage to up to 3 enemies around the corpse after 1 second. Deals up to 100% more damage to enemies under 50% Health.
Vengeance Living Death
Vengeance Render Flesh
Vengeance Render FleshNecromancerVengeance Living DeathTypeActiveCost4,320 · MagickaTargetAllyMaximum range28 metersEffectSacrifice your own power to repair damaged flesh, healing you or an ally in front of you for 15750 Health but applying Minor Defile to yourself for 4 seconds, reducing your healing received and damage shield strength by 6%.
Vengeance Expunge
Vengeance ExpungeNecromancerVengeance Living DeathTypeActiveCost1,890 · HealthTargetSelfEffectEmbrace the power of death, removing up to 2 negative effects from yourself. While slotted on either bar you gain 150 Health, Magicka, and Stamina Recovery.
Vengeance Life amid Death
Vengeance Life amid DeathNecromancerVengeance Living DeathTypeActiveCost3,510 · MagickaTargetGroundMaximum range28 metersRadius8 metersEffectRelease residual fragments of fallen souls at the target location, healing up to 6 of you and allies in the area for 10500 Health.
Vengeance Spirit Mender
Vengeance Spirit MenderNecromancerVengeance Living DeathTypeActiveCost2,700 · MagickaTargetAllyDuration5 secondsMaximum range28 metersEffectConjure a ghostly spirit to do your bidding and heal you or an ally for 23622 Health over 5 seconds.
Vengeance Restoring Tether
Vengeance Restoring TetherNecromancerVengeance Living DeathTypeActiveDuration1 secondMaximum range28 metersRadius5 metersEffectSiphon the last remnants of life from a corpse, healing for 13584 Health to up to 6 of you and allies around the corpse after 1 second. Heals up to 100% more Health to targets under 50% Health.
Passive skills
Bone Tyrant
Death Gleaning
Death GleaningNecromancerBone TyrantTypePassiveEffectWITH A BONE TYRANT ABILITY SLOTTED Whenever an enemy you are in combat with dies within 28 meters of you, restore 666 Magicka and Stamina.
Disdain Harm
Disdain HarmNecromancerBone TyrantTypePassiveEffectReduce the damage you take from damage over time abilities by 15% while you have a Bone Tyrant ability active.
Health Avarice
Health AvariceNecromancerBone TyrantTypePassiveEffectIncrease your Healing Received by 3% for each Bone Tyrant ability slotted.
Last Gasp
Last GaspNecromancerBone TyrantTypePassiveEffectIncrease your Max Health by 2412.
Grave Lord
Reusable Parts
Reusable PartsNecromancerGrave LordTypePassiveEffectWhen your Sacrificial Bones, Skeletal Mage, or Spirit Mender dies, the cost of your next Sacrificial Bones, Skeletal Mage, or Spirit Mender is reduced by 66%.
Death Knell
Death KnellNecromancerGrave LordTypePassiveEffectWITH A GRAVE LORD ABILITY SLOTTED Increases your Critical Strike Chance against enemies under 33% Health by 20%.
Dismember
DismemberNecromancerGrave LordTypePassiveEffectWhile a Grave Lord ability is active, your Spell and Physical Penetration are increased by 3271.
Rapid Rot
Rapid RotNecromancerGrave LordTypePassiveEffectIncreases your damage done with damage over time effects by 10%.
Living Death
Curative Curse
Curative CurseNecromancerLiving DeathTypePassiveEffectWhile you have a negative effect on you, your healing done is increased by 12%.
Near-Death Experience
Near-Death ExperienceNecromancerLiving DeathTypePassiveEffectWhile you have a Living Death ability slotted, your Critical Strike Chance with all healing abilities is increased by up to 12% in proportion to the severity of the target's wounds.
Corpse Consumption
Corpse ConsumptionNecromancerLiving DeathTypePassiveEffectWhen you consume a corpse, you generate 10 Ultimate. This effect can occur once every 16 seconds.
Undead Confederate
Undead ConfederateNecromancerLiving DeathTypePassiveEffectWhile you have a Sacrificial Bones, Skeletal Mage, or Spirit Mender active, your Health, Magicka, and Stamina Recovery is increased by 155.
Necromancer Class Mastery
Nothing Wasted
Nothing WastedNecromancerNecromancer Class MasteryTypePassiveEffectAs an abattoir of death, no remnants of life are wasted. Upgrades rank 2 of Corpse Consumption to also grant a stack of Nothing Wasted for 12 seconds, which increases your Max Health by 2% and Weapon and Spell Damage by 2% per stack, up to 10 times. Stacks decay two at a time instead of all at once.
Malevolent Promise
Malevolent PromiseNecromancerNecromancer Class MasteryTypePassiveEffectDeath's knell is a familiar song. Share it with your enemies. Upgrades rank 2 of Corpse Consumption to mark the closest non-player enemy to you with death's touch for 6 seconds, allowing you to use a corpse consuming ability on them. Consuming or replacing this effect forcibly triggers rank 1 of Corpse Consumption's Ultimate generation and triggers rank 2 of Death Gleaning. This effect can occur once every 2 seconds.
Cycle Unending
Cycle UnendingNecromancerNecromancer Class MasteryTypePassiveEffectThe cycle of life and death continues: you will live, others will die. Upgrades rank 2 of Reusable Parts to grant Cycle Unending for 25 seconds, increasing the potency of your damage done by 1% for every 1% Health you have more than your target. The damage bonus caps at 25%, or 10% against players.
Pound of Flesh
Pound of FleshNecromancerNecromancer Class MasteryTypePassiveEffectKnock upon death's door and demand your due. When you take damage you have a 10% chance to heal 1600 Health and restore 5% of your missing Stamina, up to once per second. This chance increases by 1% for every missing Health percent you have and the healing is based off your Max Health.
Veil's Forfeit
Veil's ForfeitNecromancerNecromancer Class MasteryTypePassiveEffectCall souls back from an early grave. Only you may grant them release. While you are in combat, directly healing a target below 66% Health relinquishes them from death's clutches and allows you to use a corpse consuming ability against them within 10 seconds, up to once every second. Extends the duration of Major Vulnerability you apply by 50%.
Ultimate abilities
Bone Tyrant
Bone Goliath Transformation
Bone Goliath TransformationNecromancerBone TyrantTypeUltimateCost250 · UltimateTargetSelfDuration20 secondsEffectCRIMINAL ACT Become a horrific Bone Goliath, increasing your Max Health by 30000 for 20 seconds and immediately restoring 30000 Health. You cannot conceal your presence while active. While transformed, your damaging Light Attacks restore 320 Health and your fully-charged Heavy Attacks restore 800 Health. This ability scales off your Max Health.
Pummeling Goliath
Pummeling GoliathNecromancerBone TyrantTypeUltimateCost250 · UltimateMorph ofBone Goliath TransformationTargetSelfDuration20 secondsEffectBecome a destructive Pummeling Goliath, increasing your Max Health by 30000 for 20 seconds. You cannot conceal your presence while active. While transformed, damaging Light Attacks restore 320 Health and fully-charged Heavy Attacks restore 800 Health, scaling off your Max Health. Your Bash attacks hit in an area in front of you, dealing 3200 Physical Damage, but can be used once per second. While transformed your Bash attack now scales off your offensive stats, and deal damage in a cone in front of you, but have an increased cooldown.
Ravenous Goliath
Ravenous GoliathNecromancerBone TyrantTypeUltimateCost250 · UltimateMorph ofBone Goliath TransformationTargetSelfDuration20 secondsEffectBecome a horrific Ravenous Goliath, increasing your Max Health by 30000 for 20 seconds and immediately restoring 30000 Health. You cannot conceal your presence while active. While transformed, your damaging Light Attacks restore 320 Health and fully-charged Heavy Attacks restore 800 Health. You deal 826 Magic Damage to nearby enemies every second and heal for that amount. These abilities scale off your Max Health. Adds damage in an area around you that damages enemies and heals you while transformed.
Grave Lord
Frozen Colossus
Frozen ColossusNecromancerGrave LordTypeUltimateCost150 · UltimateTargetGroundDuration3 secondsMaximum range28 metersRadius8 metersEffectCRIMINAL ACT Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3486 Frost Damage with each smash. Dealing damage applies Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%.
Glacial Colossus
Glacial ColossusNecromancerGrave LordTypeUltimateCost150 · UltimateMorph ofFrozen ColossusTargetGroundDuration3 secondsMaximum range28 metersRadius8 metersEffectUnleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3485 Frost Damage with each smash. The final smash stuns all enemies hit for 4 seconds. Dealing damage applies Major Vulnerability to any enemy hit for 17 seconds, increasing their damage taken by 10%. Increases the duration of Major Vulnerability and the final smash stuns all enemies hit.
Pestilent Colossus
Pestilent ColossusNecromancerGrave LordTypeUltimateCost150 · UltimateMorph ofFrozen ColossusTargetGroundDuration3 secondsMaximum range28 metersRadius8 metersEffectUnleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 3600 3960, and 4357 Disease Damage with the first, second, and third smash. The final hit always applies the Diseased status effect. Dealing damage applies Major Vulnerability to any enemy hit for 12 seconds, increasing their damage taken by 10%. Converts to Disease Damage. Deals more damage with each smash and final hit applies the Diseased status effect.
Living Death
Reanimate
ReanimateNecromancerLiving DeathTypeUltimateCost335 · UltimateTargetGroundMaximum range28 metersRadius12 metersEffectBring your allies back from the brink of death, resurrecting up to 3 allies at the target location.
Animate Blastbones
Animate BlastbonesNecromancerLiving DeathTypeUltimateCost320 · UltimateMorph ofReanimateTargetGroundMaximum range28 metersRadius12 metersEffectBring your allies back from the brink of death, resurrecting up to 3 allies at the target location. You consume up to 3 other corpses in the area and summon a Blighted Blastbones for each corpse consumed. You consume other corpses in the area and summon Blastbones.
Renewing Animation
Renewing AnimationNecromancerLiving DeathTypeUltimateCost335 · UltimateMorph ofReanimateTargetGroundMaximum range28 metersRadius12 metersEffectBring your allies back from the brink of death, resurrecting up to 3 allies at the target location. You restore 5300 Magicka and Stamina for each ally you successfully resurrect. You restore Magicka and Stamina for each ally you resurrect.
Vengeance Bone Tyrant
Vengeance Bone Goliath Transformation
Vengeance Bone Goliath TransformationNecromancerVengeance Bone TyrantTypeUltimateCost250 · UltimateTargetSelfDuration15 secondsEffectBecome a horrific Bone Goliath, increasing your Max Health by 70000 for 15 seconds and immediately restoring 70000 Health.
Vengeance Grave Lord
Vengeance Frozen Colossus
Vengeance Frozen ColossusNecromancerVengeance Grave LordTypeUltimateCost175 · UltimateTargetGroundDuration3 secondsMaximum range28 metersRadius8 metersEffectUnleash a frostbitten Flesh Colossus to pulverize up to 3 enemies in the area. The Colossus smashes the ground three times over 3 seconds, dealing 12250 Frost Damage with each smash.
Vengeance Living Death
Vengeance Reanimate
Vengeance ReanimateNecromancerVengeance Living DeathTypeUltimateCost350 · UltimateTargetGroundMaximum range28 metersRadius12 metersEffectBring your allies back from the brink of death, resurrecting up to 3 allies at the target location.
