Templar
A class in The Elder Scrolls Online. Browse its skill lines and documented skills.
Active skills
Aedric Spear
Puncturing Strikes
Puncturing StrikesTemplarAedric SpearTypeActiveCost2,295 · MagickaCast time0.8 secondsTargetAreaRadius8 metersEffectLaunch a relentless assault, striking up to 6 enemies in front of you three times with your Aedric spear. The spear deals 889 Magic Damage per strike and reduces enemy Movement Speed by 40% for 0.5 seconds.
Biting Jabs
Biting JabsTemplarAedric SpearTypeActiveCost2,295 · StaminaMorph ofPuncturing StrikesCast time0.8 secondsTargetAreaRadius8 metersEffectLaunch a relentless assault, striking up to 6 enemies in front of you three times with your Aedric spear. The spear deals 919 Physical Damage per strike and reduces enemy Movement Speed by 40% for 0.5 seconds. Each strike has a 10% chance of applying the Sundered status effect. Activating this ability grants you Major Brutality , increasing your Weapon and Spell Damage by 20% for 10 seconds. Converts into a Stamina ability and deals Physical Damage. Grants you Major Brutality after casting and has a higher chance of applying the Sundered status effect.
Puncturing Sweep
Puncturing SweepTemplarAedric SpearTypeActiveCost2,295 · MagickaMorph ofPuncturing StrikesCast time0.8 secondsTargetAreaRadius8 metersEffectLaunch a relentless assault, striking up to 6 enemies in front of you three times with your Aedric spear. The spear deals 919 Magic Damage per strike and reduces enemy Movement Speed by 40% for 0.5 seconds. You heal for 25% of the damage done with this ability. You heal for a percentage of the damage done.
Piercing Javelin
Piercing JavelinTemplarAedric SpearTypeActiveCost3,780 · MagickaTargetEnemyMaximum range22 metersEffectHurl your spear at an enemy with godlike strength, dealing 1393 Magic Damage and knocking them back 8 meters. This ability ignores the enemy's Resistances and cannot be blocked.
Aurora Javelin
Aurora JavelinTemplarAedric SpearTypeActiveCost3,780 · MagickaMorph ofPiercing JavelinTargetEnemyMaximum range22 metersEffectHurl your spear at an enemy with godlike strength, dealing 1439 Magic Damage and knocking them back 8 meters. This ability ignores the enemy's Resistances and cannot be blocked. The spear deals an additional 2% damage for every 1 meter you are away from the target, up to a maximum of 40%. Deals additional damage based on the distance the spear travels.
Binding Javelin
Binding JavelinTemplarAedric SpearTypeActiveCost3,213 · StaminaMorph ofPiercing JavelinTargetEnemyMaximum range22 metersEffectHurl your spear at an enemy with godlike strength, dealing 1393 Physical Damage and stunning them for 4 seconds. This ability ignores the enemy's Resistances and cannot be blocked. Converts into a Stamina ability and deals Physical Damage. Stuns the enemy for longer instead of knocking back.
Focused Charge
Focused ChargeTemplarAedric SpearTypeActiveCost3,780 · MagickaTargetEnemyMaximum range22 metersEffectCharge with your divine lance to impale an enemy, dealing 1393 Magic Damage while taunting them to attack you for 15 seconds. If the enemy hit was casting, they are interrupted, set Off Balance, and stunned for 3 seconds. You also gain Major Protection for 7 seconds, reducing your damage taken by 10%.
Explosive Charge
Explosive ChargeTemplarAedric SpearTypeActiveCost3,780 · MagickaMorph ofFocused ChargeTargetEnemyMaximum range22 metersRadius6 metersEffectCharge with your divine lance to impale all enemies in the area, dealing 1799 Magic Damage while taunting the first enemy hit to attack you for 15 seconds. Any enemy hit that was casting is interrupted, set Off Balance, and stunned for 3 seconds. You also gain Major Protection for 15 seconds, reducing your damage taken by 10%. Deals increased damage and interrupts all enemies near the point of impact. Increases duration of Major Protection .
Toppling Charge
Toppling ChargeTemplarAedric SpearTypeActiveCost3,510 · MagickaMorph ofFocused ChargeTargetEnemyMaximum range22 metersEffectCharge with your divine lance to impale an enemy, dealing 1393 Magic Damage while taunting them to attack you for 15 seconds. The enemy hit is stunned for 3 seconds, set Off Balance, and if they were casting, they are interrupted. You also gain Major Protection for 7 seconds, reducing your damage taken by 10%. Always stuns the enemy and sets them Off Balance, regardless if they are casting. Reduces cost as the ability ranks up.
Spear Shards
Spear ShardsTemplarAedric SpearTypeActiveCost2,970 · MagickaTargetGroundDuration10 secondsMaximum range28 metersRadius6 metersEffectSend your spear into the heavens to bring down a shower of divine wrath, dealing 1742 Magic Damage to enemies in the area and an additional 166 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher.
Blazing Spear
Blazing SpearTemplarAedric SpearTypeActiveCost2,970 · MagickaMorph ofSpear ShardsTargetGroundDuration10 secondsMaximum range28 metersRadius6 metersEffectSend your spear into the heavens to bring down a shower of divine wrath, dealing 1742 Magic Damage to enemies in the area and an additional 277 Magic Damage every 1 second for 10 seconds. Enemies hit by the initial hit are immobilized for 4 seconds. An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. Increases damage dealt of the residual effect. Initial hit immobilizes enemies.
Luminous Shards
Luminous ShardsTemplarAedric SpearTypeActiveCost2,700 · MagickaMorph ofSpear ShardsTargetGroundDuration10 secondsMaximum range28 metersRadius6 metersEffectSend your spear into the heavens to bring down a shower of divine wrath, dealing 1742 Magic Damage to enemies in the area and an additional 166 Magic Damage every 1 second for 10 seconds. You or an ally near the spear can activate the Holy Shards synergy, which restores 3960 Magicka and Stamina. The synergy grants both Magicka and Stamina instead of whichever is lowest and you can use your own synergy. Reduces cost as the ability ranks up.
Sun Shield
Sun ShieldTemplarAedric SpearTypeActiveCost4,590 · MagickaTargetAreaDuration6 secondsRadius5 metersEffectSurround yourself with solar rays, dealing 1742 Magic Damage to nearby enemies and applying Minor Maim to them for 10 seconds, reducing their damage done by 5%. The rays then protect you, granting a damage shield that absorbs up to 4800 damage for 6 seconds, increasing by 10% for each enemy hit, up to 60%. This portion of the ability scales off your Max Health.
Blazing Shield
Blazing ShieldTemplarAedric SpearTypeActiveCost4,590 · MagickaMorph ofSun ShieldTargetAreaDuration6 secondsRadius8 metersEffectSurround yourself with solar rays, applying Minor Maim to nearby enemies for 10 seconds, reducing their damage done by 5%. You gain a damage shield that absorbs up to 4800 damage for 6 seconds, increasing by 10% for each enemy hit, up to 60%. This ability scales off your Max Health. When the shield expires it explodes, dealing 33% of damage absorbed as Magic Damage to nearby enemies. No longer deals damage to enemies on activation, instead deals damage when shield expires based on the amount it absorbed, and increases the radius.
Radiant Ward
Radiant WardTemplarAedric SpearTypeActiveCost4,320 · MagickaMorph ofSun ShieldTargetAreaDuration6 secondsRadius5 metersEffectSurround yourself with solar rays, dealing 1742 Magic Damage to nearby enemies and applying Minor Maim to them for 10 seconds, reducing their damage done by 5%. The rays then protect you, granting a damage shield that absorbs up to 4959 damage for 6 seconds, increasing by 20% for each enemy hit, up to 120%. This portion of the ability scales off your Max Health. Has reduced cost and the shield is strengthened further for each enemy hit.
Dawn's Wrath
Sun Fire
Sun FireTemplarDawn's WrathTypeActiveCost2,970 · MagickaTargetEnemyDuration20 secondsMaximum range28 metersEffectBlast an enemy with a charge of radiant heat, dealing 1161 Flame Damage, and an additional 3473 Flame Damage over 20 seconds. Upon activation you gain Major Savagery for 20 seconds, increasing Critical Chance by 12%.
Reflective Light
Reflective LightTemplarDawn's WrathTypeActiveCost2,970 · MagickaMorph ofSun FireTargetEnemyDuration20 secondsMaximum range28 metersRadius5 metersEffectBlast up to three enemies with a charge of radiant heat, dealing 1199 Flame Damage, an additional 3480 Flame Damage over 20 seconds, and reducing their Movement Speed by 40% for 3 seconds. Upon activation you gain Major Savagery for 20 seconds, increasing Critical Chance by 12%. Splits the projectile, allowing it to affect two additional nearby enemies. Briefly snares enemies hit.
Vampire's Bane
Vampire's BaneTemplarDawn's WrathTypeActiveCost2,970 · MagickaMorph ofSun FireTargetEnemyDuration30 secondsMaximum range28 metersEffectBlast an enemy with a charge of radiant heat, dealing 1161 Flame Damage, and an additional 5382 Flame Damage over 30 seconds. Upon activation you gain Major Savagery for 30 seconds, increasing Critical Chance by 12%. Increases the duration.
Solar Flare
Solar FlareTemplarDawn's WrathTypeActiveCost2,700 · MagickaCast time0.8 secondsTargetEnemyMaximum range28 metersEffectConjure a ball of solar energy to heave at an enemy, dealing 2404 Magic Damage and increasing your damage done with class abilities by 5% for 10 seconds. Also grants you Empower for 10 seconds, increasing the damage of your Heavy Attacks against monsters by 150%.
Dark Flare
Dark FlareTemplarDawn's WrathTypeActiveCost2,430 · MagickaMorph ofSolar FlareCast time0.8 secondsTargetEnemyMaximum range28 metersEffectConjure a ball of solar energy to heave at an enemy, dealing 2483 Magic Damage and increasing your damage done with class abilities by 5% for 10 seconds. Afflicts the target and enemies within 8 meters with Major Defile , reducing their healing received and damage shield strength by 12% for 4 seconds. Also grants you Empower for 10 seconds, increasing the damage of your Heavy Attacks against monsters by 150%. Reduces cost and applies Major Defile to the target and nearby enemies.
Solar Barrage
Solar BarrageTemplarDawn's WrathTypeActiveCost2,700 · MagickaMorph ofSolar FlareTargetAreaDuration20 secondsRadius8 metersEffectConjure solar energy to blast enemies around you, dealing 435 Magic Damage every 2 seconds and increasing your damage done with class abilities by 5% for 20 seconds. While this ability is active you gain Empower , increasing the damage of your Heavy Attacks against monsters by 150%. Deals damage in multiple blasts as damage over time around you instead of at a single enemy.
Backlash
BacklashTemplarDawn's WrathTypeActiveCost2,160 · MagickaTargetEnemyDuration6 secondsMaximum range28 metersEffectBring forth an expanding beam of pure sunlight to doom an enemy, dealing 1161 Magic Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing 1284 Magic Damage to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to 200%. You can have only one Backlash active at a time.
Power of the Light
Power of the LightTemplarDawn's WrathTypeActiveCost1,337 · StaminaMorph ofBacklashTargetEnemyDuration6 secondsMaximum range28 metersEffectBring forth an expanding beam of pure sunlight to doom an enemy, dealing 1161 Physical Damage immediately and marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing 1286 Physical Damage to the enemy, which increases based on the amount of damage you dealt to them over the duration, up to 200%. You can have only one Power of the Light active at a time, and each hit of the ability applies the Sundered status effect. Converts into a Stamina ability, deals Physical Damage, and always applies the Sundered status effect.
Purifying Light
Purifying LightTemplarDawn's WrathTypeActiveCost2,160 · MagickaMorph ofBacklashTargetEnemyDuration6 secondsMaximum range28 metersEffectBring forth an expanding beam of pure sunlight to doom an enemy, dealing 1161 Magic Damage while marking them for 6 seconds. After the duration ends, the sunlight bursts, dealing 1286 Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to 200%. Also heals you and nearby allies in the area for 599 Health every 2 seconds, over 10 seconds. You can have only one Purifying Light at a time. When the effect ends, a pool of sunlight remains attached to the enemy, healing you and allies.
Eclipse
EclipseTemplarDawn's WrathTypeActiveCost4,320 · MagickaTargetEnemyDuration4 secondsMaximum range28 metersEffectEnvelop an enemy in a lightless sphere for 4 seconds, that harms them with growing intensity anytime they use a direct damage attack. Limited to one. Their first attack reduces their Movement Speed by 30% for 4 seconds, their second attack immobilizes them for 3 seconds, and their third attack stuns them for 3 seconds. The effects can activate once every 1 second.
Living Dark
Living DarkTemplarDawn's WrathTypeActiveCost4,050 · MagickaMorph ofEclipseTargetSelfDuration10 secondsEffectEnvelop yourself in a lightless sphere for 10 seconds to protect yourself. Anytime you take direct damage, the sphere lashes back at the attacker, reducing their Movement Speed by 40% for 3 seconds and healing you for 2066 Health. These effects can occur once every half second. You now apply the ability to yourself, healing when you take direct damage instead. Melee attackers are snared.
Unstable Core
Unstable CoreTemplarDawn's WrathTypeActiveCost4,320 · MagickaMorph ofEclipseTargetEnemyDuration4 secondsMaximum range28 metersRadius5 metersEffectEnvelop an enemy in a lightless sphere for 4 seconds, that harms them with growing intensity anytime they deal direct damage. Limited to one. Their first attack reduces their Movement Speed by 30% for 4 seconds and deals 449 Magic Damage, their second attack immobilizes them for 3 seconds and deals 899 Magic Damage, and their third attack stuns them for 3 seconds and deals 1799 Magic Damage. The effects can activate once every 1 second. Deals damage to the attacker and anyone near them when they trigger any of the effects.
Radiant Destruction
Radiant DestructionTemplarDawn's WrathTypeActiveCast time3.8 secondsTargetEnemyMaximum range28 metersEffectBurn an enemy with a ray of holy fire, dealing 7243 Magic Damage over 3.8 seconds. Deals up to 500% more damage to enemies below 33% Health. This ability is considered direct damage.
Radiant Glory
Radiant GloryTemplarDawn's WrathTypeActiveMorph ofRadiant DestructionCast time3.8 secondsTargetEnemyMaximum range28 metersEffectBurn an enemy with a ray of holy fire, dealing 7482 Magic Damage over 3.8 seconds. Deals up to 500% more damage to enemies below 33% Health. You heal for 15% of the damage inflicted. This ability is considered direct damage. Reduces the cost and you heal for a percentage of the damage inflicted.
Radiant Oppression
Radiant OppressionTemplarDawn's WrathTypeActiveMorph ofRadiant DestructionCast time3.8 secondsTargetEnemyMaximum range28 metersEffectBurn an enemy with a ray of holy fire, dealing 7482 Magic Damage over 3.8 seconds. Deals up to 500% more damage to enemies below 40% Health. This ability is considered direct damage. The bonus damage against low health targets now starts at higher health.
Restoring Light
Rushed Ceremony
Rushed CeremonyTemplarRestoring LightTypeActiveCost4,590 · MagickaTargetConeRadius28 metersEffectBeacon your inner light, healing yourself or a wounded ally in front of you for 3486 Health.
Breath of Life
Breath of LifeTemplarRestoring LightTypeActiveCost4,590 · MagickaMorph ofRushed CeremonyTargetConeRadius28 metersEffectBeacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Also heals one other injured target for 1199 Health. Heals a second target for one third the amount.
Honor the Dead
Honor the DeadTemplarRestoring LightTypeActiveCost4,590 · MagickaMorph ofRushed CeremonyTargetConeRadius28 metersEffectBeacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Healing anyone who is below 75% Health restores 18% of the ability's cost every 2 seconds over 6 seconds as Magicka. Refunds part of the ability's cost when used to heal an injured target.
Healing Ritual
Healing RitualTemplarRestoring LightTypeActiveCost5,265 · MagickaTargetAreaRadius10 metersEffectFocus your spiritual devotion, healing you and nearby allies for 2614 Health.
Hasty Prayer
Hasty PrayerTemplarRestoring LightTypeActiveCost4,995 · MagickaMorph ofHealing RitualTargetAreaRadius10 metersEffectFocus your spiritual devotion, healing you and nearby allies for 2614 Health. Affected targets gain Minor Expedition , increasing their Movement Speed by 15% for 10 seconds. Healed allies gain Minor Expedition for a short duration and reduces the cost as the ability ranks up.
Ritual of Rebirth
Ritual of RebirthTemplarRestoring LightTypeActiveCost5,265 · MagickaMorph ofHealing RitualTargetAreaRadius10 metersEffectFocus your spiritual devotion, healing you and nearby allies for 2614 Health. You heal a single ally outside this ability's radius for an additional 2700 Health. You heal a single ally outside the ability's radius.
Restoring Aura
Restoring AuraTemplarRestoring LightTypeActiveTargetAreaDuration20 secondsRadius12 metersEffectChampion the cause of divine glory to apply Minor Endurance , Minor Fortitude , and Minor Intellect to nearby group members for 20 seconds, increasing Health, Magicka, and Stamina Recovery by 15%. While slotted on either bar you gain these effects.
Radiant Aura
Radiant AuraTemplarRestoring LightTypeActiveMorph ofRestoring AuraTargetAreaDuration60 secondsRadius28 metersEffectChampion the cause of divine glory to apply Minor Endurance , Minor Fortitude , and Minor Intellect to you and nearby group members for 1 minute, increasing your Health, Magicka, and Stamina Recovery by 15%. While slotted on either bar you gain these effects. Increases the radius and duration.
Repentance
RepentanceTemplarRestoring LightTypeActiveMorph ofRestoring AuraTargetAreaRadius12 metersEffectConsecrate the souls of the fallen, healing you and your allies for 3000 Health and restoring 3000 Stamina to you for each corpse nearby. While slotted on either bar, you gain Minor Fortitude , Minor Endurance , and Minor Intellect , increasing your Health, Stamina, and Magicka Recovery by 15%. No longer applies buffs to allies, instead you consume corpses to restore Health and Stamina.
Cleansing Ritual
Cleansing RitualTemplarRestoring LightTypeActiveCost4,860 · MagickaTargetAreaDuration20 secondsRadius12 metersEffectExalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately and healing you and nearby allies for 844 Health every 2 seconds for 20 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health.
Extended Ritual
Extended RitualTemplarRestoring LightTypeActiveCost4,860 · MagickaMorph ofCleansing RitualTargetAreaDuration30 secondsRadius12 metersEffectExalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for 844 Health every 2 seconds for 30 seconds. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. Increases the duration and the amount of harmful effects cleansed from yourself.
Ritual of Retribution
Ritual of RetributionTemplarRestoring LightTypeActiveCost4,050 · MagickaMorph ofCleansing RitualTargetAreaDuration20 secondsRadius12 metersEffectExalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately. While in the area, enemies take 435 Magic Damage every 2 seconds for 20 seconds which increases by 12% per tick. Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1912 Health. The area now harms enemies who enter it, rather than healing allies, and reduces the cost. Damage increases over duration.
Rune Focus
Rune FocusTemplarRestoring LightTypeActiveCost1,080 · MagickaTargetAreaDuration20 secondsRadius3 metersEffectCreate a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. While the rune is active you heal for 320 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%.
Channeled Focus
Channeled FocusTemplarRestoring LightTypeActiveCost1,080 · MagickaMorph ofRune FocusTargetAreaDuration25 secondsRadius3 metersEffectCreate a rune of celestial protection and gain Major Resolve for 25 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Magicka every 1 second over the duration. While the rune is active you heal for 320 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Increases the duration and causes you to restore Magicka over the duration.
Restoring Focus
Restoring FocusTemplarRestoring LightTypeActiveCost918 · StaminaMorph ofRune FocusTargetAreaDuration20 secondsRadius3 metersEffectCreate a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration. While the rune is active you heal for 413 Health every 1 second, scaling off your Max Health. Standing within the rune increases the healing done by 200%. Increases the healing done and causes you to restore Stamina over the duration.
Vengeance Aedric Spear
Vengeance Puncturing Strikes
Vengeance Puncturing StrikesTemplarVengeance Aedric SpearTypeActiveCost2,295 · MagickaCast time0.8 secondsTargetAreaRadius8 metersEffectLaunch a relentless assault, striking enemies in front of you three times with your Aedric spear, dealing 4025 Magic Damage to the closest 12 enemies.
Vengeance Piercing Javelin
Vengeance Piercing JavelinTemplarVengeance Aedric SpearTypeActiveCost3,780 · MagickaTargetEnemyMaximum range22 metersEffectHurl your spear at an enemy with godlike strength knocking them back 15 meters. This ability cannot be blocked.
Vengeance Focused Charge
Vengeance Focused ChargeTemplarVengeance Aedric SpearTypeActiveCost3,780 · MagickaTargetEnemyMaximum range22 metersEffectCharge with your divine lance to impale an enemy to deal 6300 Magic Damage.
Vengeance Spear Shards
Vengeance Spear ShardsTemplarVengeance Aedric SpearTypeActiveCost3,510 · MagickaTargetGroundMaximum range28 metersRadius6 metersEffectSend your spear into the heavens to bring down a shower of divine wrath, dealing 7875 Magic Damage to up to 12 enemies in the area.
Vengeance Sun Shield
Vengeance Sun ShieldTemplarVengeance Aedric SpearTypeActiveCost4,590 · MagickaTargetAreaDuration6 secondsRadius5 metersEffectSurround yourself and the closest 5 group members with the warmth of the sun, granting a damage shield that absorbs up to 13340 damage for 6 seconds.
Vengeance Dawn's Wrath
Vengeance Sun Fire
Vengeance Sun FireTemplarVengeance Dawn's WrathTypeActiveCost1,620 · MagickaTargetEnemyDuration6 secondsMaximum range28 metersEffectBlast an enemy with a charge of radiant heat, dealing 17008 Flame Damage over 6 seconds.
Vengeance Solar Flare
Vengeance Solar FlareTemplarVengeance Dawn's WrathTypeActiveCost2,700 · MagickaCast time1.5 secondsTargetEnemyMaximum range28 metersEffectConjure a ball of solar energy to heave at an enemy, dealing 14175 Magic Damage to them.
Vengeance Backlash
Vengeance BacklashTemplarVengeance Dawn's WrathTypeActiveCost2,160 · MagickaTargetEnemyDuration6 secondsMaximum range28 metersEffectBring forth an expanding beam of pure sunlight to doom an enemy for 6 seconds, dealing 4850 Magic Damage immediately and 14550 Magic Damage after the duration ends. The final hit of damage cannot be dodged.
Vengeance Eclipse
Vengeance EclipseTemplarVengeance Dawn's WrathTypeActiveCost4,590 · MagickaTargetEnemyDuration3 secondsMaximum range28 metersEffectEnvelop an enemy in a lightless sphere, stunning them for 3 seconds. This ability cannot be blocked.
Vengeance Radiant Destruction
Vengeance Radiant DestructionTemplarVengeance Dawn's WrathTypeActiveCost2,950 · MagickaCast time4.8 secondsTargetEnemyMaximum range28 metersEffectBurn an enemy with a ray of holy fire, dealing 21000 Magic Damage over 4.8 seconds. Deals up to 400% more damage to enemies below 33% Health.
Vengeance Restoring Light
Vengeance Rushed Ceremony
Vengeance Rushed CeremonyTemplarVengeance Restoring LightTypeActiveCost4,590 · MagickaTargetAllyMaximum range28 metersEffectHeal yourself or an ally for 15750 Health.
Vengeance Healing Ritual
Vengeance Healing RitualTemplarVengeance Restoring LightTypeActiveCost5,265 · MagickaTargetAreaRadius10 metersEffectFocus your spiritual devotion, healing you or up to 3 nearby allies for 11813 Health.
Vengeance Restoring Aura
Vengeance Restoring AuraTemplarVengeance Restoring LightTypeActiveTargetAreaDuration20 secondsRadius12 metersEffectChampion the cause of divine glory to apply Minor Endurance , Minor Fortitude , and Minor Intellect to nearby group members for 20 seconds, increasing Health, Magicka, and Stamina Recovery by 15%.
Vengeance Cleansing Ritual
Vengeance Cleansing RitualTemplarVengeance Restoring LightTypeActiveCost4,050 · MagickaTargetSelfEffectExalt in the sacred light of the Aedra, cleansing up to 3 negative effects from yourself.
Vengeance Rune Focus
Vengeance Rune FocusTemplarVengeance Restoring LightTypeActiveCost1,080 · MagickaTargetSelfDuration20 secondsEffectCreate a rune of celestial protection and gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948.
Passive skills
Aedric Spear
Piercing Spear
Piercing SpearTemplarAedric SpearTypePassiveEffectWITH AN AEDRIC SPEAR ABILITY SLOTTED Increases your Critical Damage by 12%. Increases your damage done to blocking players by 12%.
Spear Wall
Spear WallTemplarAedric SpearTypePassiveEffectWHEN ACTIVATING AN AEDRIC SPEAR ABILITY Gain Minor Berserk and Minor Protection for 6 seconds, increasing damage done and reducing damage taken by 5%.
Burning Light
Burning LightTemplarAedric SpearTypePassiveEffectWhen you deal damage you generate a stack of Burning Light for 3 seconds. After reaching 4 stacks, you deal 500 Magic Damage to your target. This effect can stack once every half second and scales off the higher of your Weapon or Spell Damage.
Balanced Warrior
Balanced WarriorTemplarAedric SpearTypePassiveEffectEach Templar ability slotted increases your Armor. Your Weapon and Spell Damage bonus depends on your total Armor and the number of Templar abilities slotted.
Dawn's Wrath
Enduring Rays
Enduring RaysTemplarDawn's WrathTypePassiveEffectIncreases the duration of your Sun Fire, Eclipse, Solar Flare, and Nova abilities by 2 seconds.
Prism
PrismTemplarDawn's WrathTypePassiveEffectCasting a Dawn's Wrath ability while in combat generates 3 Ultimate. This effect can occur once every 6 seconds.
Illuminate
IlluminateTemplarDawn's WrathTypePassiveEffectCasting a Dawn's Wrath ability grants you and your group 2974 Armor for 20 seconds.
Restoring Spirit
Restoring SpiritTemplarDawn's WrathTypePassiveEffectReduces the Health, Magicka, Stamina, and Ultimate costs of your abilities by 5%.
Restoring Light
Mending
MendingTemplarRestoring LightTypePassiveEffectIncreases your healing done by up to 13%, in proportion to the severity of the target's wounds.
Sacred Ground
Sacred GroundTemplarRestoring LightTypePassiveEffectWhile standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage area effects and for up to 4 seconds after leaving them you gain Minor Mending , increasing your healing done by 8%. Also increases the amount of damage you can block by 10% for the duration.
Light Weaver
Light WeaverTemplarRestoring LightTypePassiveEffectWhen you heal an ally under 50% Health with a Restoring Light ability, you grant them 2 Ultimate. Activating an ability with a cast or channel time while in combat causes you to automatically block all attacks at no cost for 2 seconds, up to once every 15 seconds.
Master Ritualist
Master RitualistTemplarRestoring LightTypePassiveEffectIncreases resurrection speed by 20%. Resurrected allies return with 100% more Health. Gives you a 50% chance to fill an empty Soul Gem after each successful resurrection.
Templar Class Mastery
Bastion of Light
Bastion of LightTemplarTemplar Class MasteryTypePassiveEffectLight consecrates the ground on which you tread. Sacred Ground is now applied while you are in your own Nova and Spear Shards, and while Radial Sweep and Solar Barrage are active. While Sacred Ground is active, you heal for 1280 Health every 1 second. If you are at full Health after being healed from this effect while in combat, you also gain 2 Ultimate.
Devout Guardian
Devout GuardianTemplarTemplar Class MasteryTypePassiveEffectRadiant is the shield that pushes back the dark. While Sacred Ground is active, you gain a damage shield for 6 seconds, up to once every 6 seconds. The shield absorbs up to 3200 damage and provides 300 Health, Magicka, and Stamina Recovery while active. If the shield breaks, you gain 10 Ultimate.
Bright Harbinger
Bright HarbingerTemplarTemplar Class MasteryTypePassiveEffectLight's banner instills hope. You are its bearer. Upgrades rank 2 of Illuminate to also grant Bright Harbinger for the duration, which grants 300 Weapon and Spell Damage to allies and doubles for you.
Judgment's Brand
Judgment's BrandTemplarTemplar Class MasteryTypePassiveEffectJudgement follows in the wake of your radiance. When rank 2 of Burning Light deals damage, your Templar abilities gain 1600 damage done for 3.1 seconds. This bonus is halved against players.
Steadfast Candescence
Steadfast CandescenceTemplarTemplar Class MasteryTypePassiveEffectYour conviction is unwavering. Light gives no quarter. Sacred Ground now activates and refreshes itself while Bracing. Increases the amount of damage you can block by 20% while stationary.
Ultimate abilities
Aedric Spear
Radial Sweep
Radial SweepTemplarAedric SpearTypeUltimateCost75 · UltimateCast time0.25 secondsTargetAreaDuration6 secondsRadius8 metersEffectSwing your Aedric spear around with holy vengeance, dealing 2323 Magic Damage to all nearby enemies and an additional 1161 Magic Damage every 2 seconds for 6 seconds.
Crescent Sweep
Crescent SweepTemplarAedric SpearTypeUltimateCost75 · UltimateMorph ofRadial SweepCast time0.25 secondsTargetAreaDuration6 secondsRadius8 metersEffectSwing your Aedric spear around with holy vengeance, dealing 2400 Magic Damage to all nearby enemies and an additional 1161 Magic Damage every 2 seconds for 6 seconds. Enemies in your path will be hit for 60% more damage. Deals additional damage to enemies in front of you.
Everlasting Sweep
Everlasting SweepTemplarAedric SpearTypeUltimateCost75 · UltimateMorph ofRadial SweepCast time0.25 secondsTargetAreaDuration10 secondsRadius8 metersEffectSwing your Aedric spear around with holy vengeance, dealing 2400 Physical Damage to all nearby enemies and an additional 1161 Physical Damage every 2 seconds for 10 seconds. The duration is extended by 2 seconds for each enemy hit. Deals Physical Damage and increases the duration, which further increases for each enemy hit.
Dawn's Wrath
Nova
NovaTemplarDawn's WrathTypeUltimateCost250 · UltimateTargetGroundDuration8 secondsMaximum range28 metersRadius8 metersEffectCall down a fragment of the sun, dealing 1161 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim , reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing 2607 Magic Damage to all enemies in the area and stunning them for 3 seconds.
Solar Disturbance
Solar DisturbanceTemplarDawn's WrathTypeUltimateCost225 · UltimateMorph ofNovaTargetGroundDuration8 secondsMaximum range28 metersRadius8 metersEffectCall down a fragment of the sun, dealing 1161 Magic Damage every 1 second for 8 seconds to enemies in the area and applying Major Maim to them for 10 seconds, reducing their damage done by 10%. An ally near the fragment can activate the Supernova synergy, dealing 2607 Magic Damage to all enemies in the area and stunning them for 3 seconds. Reduces the cost and Major Maim stays on enemies after leaving the area.
Solar Prison
Solar PrisonTemplarDawn's WrathTypeUltimateCost250 · UltimateMorph ofNovaTargetGroundDuration8 secondsMaximum range28 metersRadius8 metersEffectCall down a fragment of the sun, dealing 1199 Magic Damage every 1 second for 8 seconds to enemies in the area and afflicting them with Major Maim , reducing their damage done by 10%. An ally near the fragment can activate the Gravity Crush synergy, dealing 5215 Magic Damage to all enemies in the area and stunning them for 5 seconds. The synergy deals more damage and stuns for longer.
Restoring Light
Rite of Passage
Rite of PassageTemplarRestoring LightTypeUltimateCost125 · UltimateCast time4 secondsTargetAreaDuration4 secondsRadius20 metersEffectChannel the grace of the gods, healing you and nearby allies for 2787 Health every 1 second for 4 seconds. You cannot move while channeling, but you gain immunity to all disabling effects.
Practiced Incantation
Practiced IncantationTemplarRestoring LightTypeUltimateCost125 · UltimateMorph ofRite of PassageCast time8 secondsTargetAreaDuration8 secondsRadius20 metersEffectChannel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 8 seconds. While channeling this ability, you gain immunity to all disabling effects. Increases the duration of the channel and allows you move at a reduced rate while channeling.
Remembrance
RemembranceTemplarRestoring LightTypeUltimateCost125 · UltimateMorph ofRite of PassageCast time4 secondsTargetAreaDuration4 secondsRadius20 metersEffectChannel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 4 seconds. Gain Major Protection , reducing damage you take by 10% for 10 seconds. You cannot move while channeling, but you gain immunity to all disabling effects. Gain Major Protection after casting, reducing your damage taken.
Vengeance Aedric Spear
Vengeance Radial Sweep
Vengeance Radial SweepTemplarVengeance Aedric SpearTypeUltimateCost75 · UltimateCast time0.4 secondsTargetAreaRadius8 metersEffectSwing your Aedric spear around with holy vengeance, dealing 15750 Magic Damage to up to 12 nearby enemies.
Vengeance Dawn's Wrath
Vengeance Nova
Vengeance NovaTemplarVengeance Dawn's WrathTypeUltimateCost250 · UltimateTargetGroundDuration3 secondsMaximum range28 metersRadius8 metersEffectCall down a fragment of the sun, dealing 19687 Magic Damage to up to 6 enemies in the area and stunning them for 3 seconds.
Vengeance Restoring Light
Vengeance Rite of Passage
Vengeance Rite of PassageTemplarVengeance Restoring LightTypeUltimateCost125 · UltimateCast time3 secondsTargetAreaDuration3 secondsRadius20 metersEffectChannel the grace of the gods, healing you or 3 nearby allies for 12600 Health every 1 second for 3 seconds. While channeling this ability you gain immunity to all disabling effects.
