Sorcerer
A class in The Elder Scrolls Online. Browse its skill lines and documented skills.
Active skills
Daedric Summoning
Summon Unstable Familiar
Summon Unstable FamiliarSorcererDaedric SummoningTypeActiveCost3,510 · MagickaCast time1.5 secondsTargetSelfEffectCommand the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal 347 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing 421 Shock Damage every 2 seconds for 20 seconds to enemies near them. The familiar remains until killed or unsummoned.
Summon Unstable Clannfear
Summon Unstable ClannfearSorcererDaedric SummoningTypeActiveCost3,510 · MagickaMorph ofSummon Unstable FamiliarCast time1.5 secondsTargetSelfEffectCommand the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals 359 Physical Damage, while its tail spike hits nearby enemies for 359 Physical Damage after 1 second. Once summoned, you can activate the clannfear's special ability for 4320 Magicka, healing you for 5121 and the clannfear for 2560 The clannfear remains until killed or unsummoned. Summons a clannfear instead of a familiar. Once summoned, you can activate the clannfear's special ability to heal you and the clannfear based on your Max Health. The clannfear's basic attacks deal Physical Damage.
Summon Volatile Familiar
Summon Volatile FamiliarSorcererDaedric SummoningTypeActiveCost3,510 · MagickaMorph ofSummon Unstable FamiliarCast time1.5 secondsTargetSelfEffectCommand the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal 359 Shock Damage. Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing 435 Shock Damage every 2 seconds for 20 seconds to enemies near them. The second hit stuns enemies hit for 3 seconds. The familiar remains until killed or unsummoned. You summon a volatile familiar. Once summoned, you can activate the familiar's special ability to pulse area damage and stun enemies.
Daedric Curse
Daedric CurseSorcererDaedric SummoningTypeActiveCost2,970 · MagickaTargetEnemyDuration6 secondsMaximum range28 metersRadius5 metersEffectCurse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and all other nearby enemies after 6 seconds. You can have only one Daedric Curse active at a time.
Daedric Prey
Daedric PreySorcererDaedric SummoningTypeActiveCost2,160 · MagickaMorph ofDaedric CurseTargetEnemyDuration6 secondsMaximum range28 metersRadius5 metersEffectCurse an enemy with a destructive rune, dealing 2904 Magic Damage to the target and all other nearby enemies after 6 seconds. While the curse is active, your Daedric Summoning pets prioritize the target and deal an additional 50% damage to them. You can have only one Daedric Prey active at a time. Reduces the cost and your Daedric Summoning pets deal additional damage to the cursed target.
Haunting Curse
Haunting CurseSorcererDaedric SummoningTypeActiveCost2,970 · MagickaMorph ofDaedric CurseTargetEnemyDuration12 secondsMaximum range28 metersRadius5 metersEffectCurse an enemy with a destructive rune, dealing 3000 Magic Damage to the target and all other nearby enemies after 3.5 seconds. The curse will continue to haunt the enemy and explode a second time, dealing 3000 Magic Damage to the target and all other nearby enemies after an additional 8.5 seconds. You can have only one Haunting Curse active at a time. The curse will continue to haunt the enemy and explode a second time.
Summon Winged Twilight
Summon Winged TwilightSorcererDaedric SummoningTypeActiveCost3,510 · MagickaCast time1.5 secondsTargetAreaRadius28 metersEffectCall on Azura to send a winged twilight to fight at your side. The winged twilight's zap deals 347 Shock Damage and its kick deals 347 Shock Damage. Once summoned, you can activate the winged twilight's special ability for 4590 Magicka, causing it to heal a friendly target for 3486 and itself for 1742 The winged twilight remains until killed or unsummoned.
Summon Twilight Matriarch
Summon Twilight MatriarchSorcererDaedric SummoningTypeActiveCost3,510 · MagickaMorph ofSummon Winged TwilightCast time1.5 secondsTargetAreaRadius28 metersEffectCall on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals 348 Shock Damage and its kick deals 348 Shock Damage. Once summoned, you can activate the twilight matriarch's special ability for 4590 Magicka, causing it to heal 2 friendly targets for 3600 and itself for 1799 The twilight matriarch remains until killed or unsummoned. You summon a twilight matriarch. Once summoned, you can activate the twilight's special ability to heal the matriarch and up to 2 other friendly targets.
Summon Twilight Tormentor
Summon Twilight TormentorSorcererDaedric SummoningTypeActiveCost3,510 · MagickaMorph ofSummon Winged TwilightCast time1.5 secondsTargetSelfEffectCall on Azura to send a twilight tormentor to fight at your side. The twilight tormentor's zap deals 479 Shock Damage and its kick deals 479 Shock Damage. Once summoned, you can activate the twilight tormentor's special ability for 2700 Magicka, causing it to deal 60% more damage to enemies above 50% Health for 20 seconds. The twilight tormentor remains until killed or unsummoned. You summon a twilight tormentor, which deals higher damage. Once summoned, you can activate the twilight's special ability to grant it a damage bonus to high health enemies.
Conjured Ward
Conjured WardSorcererDaedric SummoningTypeActiveCost4,320 · MagickaTargetSelfDuration6 secondsEffectConjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5454 damage for 6 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health.
Hardened Ward
Hardened WardSorcererDaedric SummoningTypeActiveCost4,320 · MagickaMorph ofConjured WardTargetSelfDuration6 secondsEffectConjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 7324 damage for 6 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 72% of your Max Health. Damage shield absorbs more and has a higher capped value.
Regenerative Ward
Regenerative WardSorcererDaedric SummoningTypeActiveCost3,780 · MagickaMorph ofConjured WardTargetAreaDuration10 secondsRadius20 metersEffectConjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5454 damage for 10 seconds, heals you for 826 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and the shield is capped at 55% of your Max Health. Reduces the cost, increases the duration of the shield, and also grants you and your allies Minor Intellect and Endurance. This ability now applies a self heal.
Bound Armor
Bound ArmorSorcererDaedric SummoningTypeActiveCost4,050 · MagickaTargetSelfDuration3 secondsEffectProtect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by 36% for 3 seconds. The duration is based on your combined Physical and Spell Resistance. While slotted on either ability bar, you gain Minor Protection , reducing your damage taken by 5%.
Bound Aegis
Bound AegisSorcererDaedric SummoningTypeActiveCost4,050 · MagickaMorph ofBound ArmorTargetSelfDuration3 secondsEffectProtect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by 50% for 3 seconds. The duration is based on your combined Physical and Spell Resistance. When slotted on either bar, you gain Minor Protection and Minor Resolve , reducing your damage taken by 5% and increasing your Armor by 2974. Passively grants Minor Resolve while slotted. Increases the potency of the block mitigation.
Bound Armaments
Bound ArmamentsSorcererDaedric SummoningTypeActiveCost1,377 · StaminaMorph ofBound ArmorTargetEnemyMaximum range28 metersEffectWhen slotted on either bar, gain Major Savagery , increasing Critical Chance by 12%. Your Light and Heavy Attacks now generate a stack of Bound Armaments for 10 seconds, up to 8 times. Fully-charged Heavy Attacks grant two stacks. When at one or more stacks, you can arm up to 4 of them to strike your target for 863 Physical Damage every 0.3 seconds for each stack of Bound Armaments consumed. Converts into a Stamina ability that grants Major Savagery . Light and Heavy attacks create Bound weapons that can be used to attack your current target. No longer grants block mitigation or Minor Protection .
Dark Magic
Crystal Shard
Crystal ShardSorcererDark MagicTypeActiveCost2,700 · MagickaCast time0.8 secondsTargetEnemyMaximum range28 metersEffectConjure dark crystals to bombard an enemy, dealing 2,404 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less.
Crystal Fragments
Crystal FragmentsSorcererDark MagicTypeActiveCost2,700 · MagickaMorph ofCrystal ShardCast time0.8 secondsTargetEnemyMaximum range28 metersEffectConjure dark crystals to bombard an enemy, dealing 2,483 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% less.New effectWhile slotted on either bar, casting a non-Ultimate ability has a 33% chance of making your next Crystal Fragments instant cast at half cost and dealing 4,124 Magic Damage.
Crystal Weapon
Crystal WeaponSorcererDark MagicTypeActiveCost2,295 · StaminaMorph ofCrystal ShardTargetSelfDuration6 secondsEffectAfter casting, your next non-Ultimate ability used within 3 seconds costs 10% less.New effectEncase your weapon in dark crystals, causing your next three Light or Heavy Attacks to deal bonus Physical Damage and reduce the enemy's Armor by 1000 for 5 seconds. The first hit deals 2,091 Physical Damage and the others deal 836 Physical Damage. You cannot conceal your presence while active.
Encase
EncaseSorcererDark MagicTypeActiveCost3,780 · MagickaTargetAreaDuration4 secondsRadius18 metersEffectCall forth Daedric shards from the earth to immobilize enemies in front of you for 4 seconds. Enemies hit are afflicted with Major Maim , reducing their damage done by 10% for 10 seconds.
Shattering Spines
Shattering SpinesSorcererDark MagicTypeActiveCost3,780 · MagickaMorph ofEncaseTargetAreaDuration4 secondsRadius18 metersEffectCall forth Daedric shards from the earth to encase and immobilize all enemies in front of you for 4 seconds. After the effect ends the shards shatter, dealing 1979 Magic Damage to any enemy that was encased. Enemies hit are afflicted with Major Maim , reducing their damage done by 10% for 10 seconds. The ability no longer has a cap of how many targets it can affect, and now deals damage when the effect ends.
Vibrant Shroud
Vibrant ShroudSorcererDark MagicTypeActiveCost4,860 · MagickaMorph ofEncaseTargetAreaRadius18 metersEffectCall forth a Daedric shroud from the Colored Rooms to heal you and your allies and enfeeble foes in front of you. You and allies in the area are healed for 2700 Health and receive Minor Vitality , increasing your healing received and damage shield strength by 6% for 10 seconds. Enemies are afflicted with Major Maim , reducing their damage done by 10% for 10 seconds. The area now heals you and allies, rather than immobilizing enemies, but at an increased cost. Healed targets receive Minor Vitality .
Rune Prison
Rune PrisonSorcererDark MagicTypeActiveCost3,510 · MagickaTargetEnemyDuration3 secondsMaximum range28 metersEffectImprison an enemy in a constricting sphere of dark magic. After a short duration they are stunned for 3 seconds. This stun cannot be blocked.
Defensive Rune
Defensive RuneSorcererDark MagicTypeActiveCost3,510 · MagickaMorph ofRune PrisonTargetSelfDuration120 secondsEffectPlace a rune of protection on yourself for 2 minutes. While active, the next enemy to attack you is imprisoned in a constricting sphere of dark magic, stunning them after a short delay for 3 seconds. This stun cannot be blocked. Cast spell on self, stunning the next enemy who attacks you.
Rune Cage
Rune CageSorcererDark MagicTypeActiveCost3,510 · MagickaMorph ofRune PrisonTargetEnemyDuration3 secondsMaximum range28 metersEffectImprison an enemy in a constricting sphere of dark magic. After a short duration they are stunned for 3 seconds. Deals 1799 Magic Damage if the stun lasts the full duration. This stun cannot be blocked. Deals damage when effect completes.
Dark Exchange
Dark ExchangeSorcererDark MagicTypeActiveCost3,240 · StaminaCast time1 secondTargetSelfDuration20 secondsEffectBargain with darkness to restore 8000 Health and 3600 Magicka instantly, and an additional 2400 Magicka over 20 seconds. The exchange also grants you Minor Berserk for 20 seconds, increasing your damage done by 5%.
Dark Conversion
Dark ConversionSorcererDark MagicTypeActiveCost3,240 · StaminaMorph ofDark ExchangeCast time1 secondTargetSelfDuration20 secondsEffectBargain with darkness to restore 10000 Health and 4500 Magicka instantly, and an additional 3000 Magicka over 20 seconds. The exchange also grants you Minor Berserk for 20 seconds, increasing your damage done by 5%. Increases the amount of Health and Magicka restored.
Dark Deal
Dark DealSorcererDark MagicTypeActiveCost2,700 · MagickaMorph ofDark ExchangeCast time1 secondTargetSelfDuration10 secondsEffectBargain with darkness to restore 8000 Health and 3600 Stamina instantly, and an additional 2400 Stamina over 10 seconds. The exchange also grants you Minor Berserk for 20 seconds, increasing your damage done by 5%. Converts Magicka into Health and Stamina instead. Reduces the cost and the time it takes the ability to restore resources.
Daedric Mines
Daedric MinesSorcererDark MagicTypeActiveCost5,400 · MagickaTargetSelfDuration15 secondsEffectSurprise your foes by placing 3 volatile Daedric mines around you, which take 3 seconds to arm and last for 15 seconds. When a mine is triggered it explodes, dealing 2614 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds.
Daedric Refuge
Daedric RefugeSorcererDark MagicTypeActiveCost5,400 · MagickaMorph ofDaedric MinesTargetSelfDuration15 secondsEffectCarefully form 5 protective Daedric wards around you, which take 3 seconds to arm and last for 15 seconds. When a Daedric ward is triggered it grants you or the ally a damage shield that absorbs 3591 damage for 6 seconds. Targets can only be shielded by Daedric Refuge once every 2 seconds and the shield is capped at 43% of the target's Max Health. Converts the mines into protective wards that shield you or allies when they activate.
Daedric Tomb
Daedric TombSorcererDark MagicTypeActiveCost5,400 · MagickaMorph ofDaedric MinesTargetGroundDuration15 secondsMaximum range28 metersEffectSurprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and last for 15 seconds. When a mine is triggered it explodes, dealing 2700 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds. You place the mines at a target location instead of around you. The mines arm instantly.
Storm Calling
Mages' Fury
Mages' FurySorcererStorm CallingTypeActiveCost2,430 · MagickaTargetEnemyDuration2 secondsMaximum range28 metersRadius5 metersEffectCall down lightning to strike an enemy, dealing 870 Shock Damage. If the enemy falls to or below 20% Health within 2 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and 696 Shock Damage to other enemies nearby.
Endless Fury
Endless FurySorcererStorm CallingTypeActiveCost2,160 · MagickaMorph ofMages' FuryTargetEnemyDuration2 secondsMaximum range28 metersRadius5 metersEffectCall down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 2 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and 697 Shock Damage to other enemies nearby. If any enemy is killed within 5 seconds of being hit with this ability, you restore 4860 Magicka. Reduces the cost and restores Magicka if the target dies after this ability dealt damage to them.
Mages' Wrath
Mages' WrathSorcererStorm CallingTypeActiveCost2,430 · MagickaMorph ofMages' FuryTargetEnemyDuration2 secondsMaximum range28 metersRadius5 metersEffectCall down lightning to strike an enemy, dealing 871 Shock Damage. If the enemy falls to or below 20% Health within 2 seconds of being struck, an explosion deals an additional 3195 Shock Damage to them and all nearby enemies. Significantly increases the damage dealt to other enemies nearby.
Lightning Form
Lightning FormSorcererStorm CallingTypeActiveCost2,700 · MagickaTargetAreaDuration20 secondsRadius5 metersEffectManifest yourself as pure lightning, zapping nearby enemies with electricity dealing 463 Shock Damage every 2 seconds for 20 seconds. While in this form you also gain Major Resolve , increasing your Physical Resistance and Spell Resistance by 5948.
Boundless Storm
Boundless StormSorcererStorm CallingTypeActiveCost2,700 · MagickaMorph ofLightning FormTargetAreaDuration30 secondsRadius5 metersEffectManifest yourself as pure lightning, zapping nearby enemies with electricity dealing 463 Shock Damage every 2 seconds for 30 seconds. While in this form you also gain Major Resolve , increasing your Physical Resistance and Spell Resistance by 5948. Activating this grants you Major Expedition , increasing your Movement Speed by 30% for 4 seconds. Increases the duration, and you gain Major Expedition for brief period after activation, increasing your Movement Speed.
Hurricane
HurricaneSorcererStorm CallingTypeActiveCost2,295 · StaminaMorph ofLightning FormTargetAreaDuration20 secondsRadius5 metersEffectManifest yourself as pure air, buffeting nearby enemies with wind dealing 479 Physical Damage every 2 seconds for 20 seconds. The winds grow in damage and size, increasing up to 120% more damage and up to 9 meters in size. While in this form you gain Major Resolve and Minor Expedition , increasing your Physical and Spell Resistance by 5948 and your Movement Speed by 15%. Converts into a Stamina ability and deals Physical Damage. Increases in size and damage the longer it is active. Grants Minor Expedition while active, increasing your Movement Speed.
Lightning Splash
Lightning SplashSorcererStorm CallingTypeActiveCost2,970 · MagickaTargetGroundDuration10 secondsMaximum range28 metersRadius6 metersEffectCreate a nexus of storm energy at the target location, dealing 309 Shock Damage to enemies in the area every 1 second for 10 seconds. You or an ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them.
Lightning Flood
Lightning FloodSorcererStorm CallingTypeActiveCost2,970 · MagickaMorph ofLightning SplashTargetGroundDuration10 secondsMaximum range28 metersRadius8 metersEffectCreate a nexus of storm energy at the target location, dealing 415 Shock Damage to enemies in the area every 1 second for 10 seconds. You or an ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. Increases the radius and damage.
Liquid Lightning
Liquid LightningSorcererStorm CallingTypeActiveCost2,970 · MagickaMorph ofLightning SplashTargetGroundDuration15 secondsMaximum range28 metersRadius6 metersEffectCreate a nexus of storm energy at the target location, dealing 309 Shock Damage to enemies in the area every 1 second for 15 seconds. You or an ally standing within the nexus can activate the Conduit synergy, dealing 2698 Shock Damage to enemies around them. Increases the duration.
Surge
SurgeSorcererStorm CallingTypeActiveCost4,050 · MagickaTargetSelfDuration33 secondsEffectInvoke Meridia's name to gain Major Brutality , increasing your Weapon and Spell Damage by 20% for 33 seconds. While active, dealing Critical Damage heals you for 2550 Health. This effect can occur once every 1 second.
Critical Surge
Critical SurgeSorcererStorm CallingTypeActiveCost4,050 · MagickaMorph ofSurgeTargetSelfDuration33 secondsEffectInvoke Meridia's name to gain Major Brutality , increasing your Weapon and Spell Damage by 20% for 33 seconds. While active, dealing Critical Damage heals you for 3300 Health. This effect can occur once every 1 second. Increases the healing.
Power Surge
Power SurgeSorcererStorm CallingTypeActiveCost4,050 · MagickaMorph ofSurgeTargetAreaDuration33 secondsRadius18 metersEffectInvoke Meridia's name to gain Major Brutality , increasing your Weapon Damage and Spell Damage by 20% for 33 seconds. While active, activating a Critical heal causes the ability to heal you and your allies around you for 2550 Health. This effect can occur once every 3 seconds. The heal now heals in an area around you but with a longer cooldown, and only triggers off Critical healing.
Bolt Escape
Bolt EscapeSorcererStorm CallingTypeActiveCost3,780 · MagickaTargetAreaMaximum range15 metersRadius6 metersEffectTransform yourself into pure energy and flash forward, stunning enemies near your final location for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka.
Ball of Lightning
Ball of LightningSorcererStorm CallingTypeActiveCost3,780 · MagickaMorph ofBolt EscapeTargetAreaMaximum range15 metersRadius6 metersEffectTransform yourself into pure energy and flash forward. After reaching your location, you become immune to snare and immobilize effects for 2 seconds. A ball of lightning is summoned at your end point, which intercepts up to 1 projectile attack made against you every 1 second for 3 seconds. Casting again within 4 seconds costs 33% more Magicka. Summons a ball of lightning that protects you from projectiles, but no longer stuns enemies. Grants brief snare and immobilization immunity after casting.
Streak
StreakSorcererStorm CallingTypeActiveCost3,780 · MagickaMorph ofBolt EscapeTargetSelfMaximum range15 metersEffectTransform yourself into pure energy and flash forward, dealing 1439 Shock Damage to enemies in your wake and stunning them for 3 seconds. This effect cannot be blocked. Casting again within 4 seconds costs 33% more Magicka. Now deals damage and stuns enemies between your beginning and final location.
Vengeance Daedric Summoning
Vengeance Unstable Familiar
Vengeance Unstable FamiliarSorcererVengeance Daedric SummoningTypeActiveCost1,755 · MagickaTargetEnemyMaximum range28 metersRadius6 metersEffectCommand the powers of Oblivion to send a Daedric familiar to fight. After a delay, the familiar attacks and deals 17000 Shock Damage over 6 seconds to up to 12 nearby enemies.
Vengeance Daedric Curse
Vengeance Daedric CurseSorcererVengeance Daedric SummoningTypeActiveCost2,970 · MagickaTargetEnemyDuration6 secondsMaximum range28 metersEffectCurse an enemy with a destructive rune, dealing 15120 Magic Damage to the target after 6 seconds. This ability cannot be dodged.
Vengeance Winged Twilight
Vengeance Winged TwilightSorcererVengeance Daedric SummoningTypeActiveCost3,510 · MagickaTargetAreaRadius28 metersEffectCall on Azura to send a blessing to heal a friendly ally for 15750 Health and yourself for 7875 Health.
Vengeance Conjured Ward
Vengeance Conjured WardSorcererVengeance Daedric SummoningTypeActiveCost4,320 · MagickaTargetSelfDuration6 secondsEffectConjure globes of Daedric energy for protection, granting a damage shield for you that absorbs 15750 damage for 6 seconds.
Vengeance Bound Armor
Vengeance Bound ArmorSorcererVengeance Daedric SummoningTypeActiveCost4,050 · MagickaTargetSelfDuration10 secondsEffectProtect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Major Protection for 10 seconds, reducing your damage taken by 10%.
Vengeance Dark Magic
Vengeance Crystal Shard
Vengeance Crystal ShardSorcererVengeance Dark MagicTypeActiveCost2,700 · MagickaCast time0.8 secondsTargetEnemyMaximum range28 metersEffectConjure dark crystals to bombard an enemy, dealing 10867 Magic Damage.
Vengeance Encase
Vengeance EncaseSorcererVengeance Dark MagicTypeActiveCost2,700 · MagickaTargetAreaRadius18 metersEffectCall forth Daedric shards from the earth to immobilize up to 6 enemies in front of you for 4 seconds.
Vengeance Rune Prison
Vengeance Rune PrisonSorcererVengeance Dark MagicTypeActiveCost3,510 · MagickaTargetEnemyDuration3 secondsMaximum range28 metersEffectImprison an enemy in a constricting sphere of dark magic. After a short duration they are stunned for 3 seconds. This stun cannot be blocked.
Vengeance Dark Exchange
Vengeance Dark ExchangeSorcererVengeance Dark MagicTypeActiveCost3,240 · StaminaCast time1 secondTargetSelfEffectBargain with darkness to restore 8000 Health and 3600 Magicka.
Vengeance Daedric Mines
Vengeance Daedric MinesSorcererVengeance Dark MagicTypeActiveCost3,780 · MagickaTargetAreaDuration4 secondsRadius5 metersEffectSurprise your foes by detonating 3 volatile Daedric mines around you, dealing 7875 Magic Damage to up 6 enemies and reducing their movement speed by 30% for 4 seconds.
Vengeance Storm Calling
Vengeance Mages' Fury
Vengeance Mages' FurySorcererVengeance Storm CallingTypeActiveCost2,430 · MagickaTargetEnemyMaximum range28 metersRadius5 metersEffectCall down lightning to strike an enemy, dealing 5250 Shock Damage. If the enemy was below 20% Health, an explosion deals an additional 13650 Shock Damage to them and up to 12 nearby enemies.
Vengeance Lightning Form
Vengeance Lightning FormSorcererVengeance Storm CallingTypeActiveCost2,700 · MagickaTargetAreaDuration20 secondsRadius7 metersEffectManifest yourself as pure lightning, zapping up to 12 nearby enemies with electricity dealing 5250 Shock Damage. You also gain Major Resolve for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5948.
Vengeance Lightning Splash
Vengeance Lightning SplashSorcererVengeance Storm CallingTypeActiveCost3,780 · MagickaTargetGroundMaximum range28 metersRadius6 metersEffectCreate a nexus of storm energy at the target location, dealing 8662 Shock Damage to up to 12 enemies in the area.
Vengeance Surge
Vengeance SurgeSorcererVengeance Storm CallingTypeActiveCost4,050 · MagickaTargetSelfEffectInvoke Meridia's name to heal yourself for 15750 Health. While slotted you gain Minor Berserk , increasing your damage done by 5%.
Vengeance Bolt Escape
Vengeance Bolt EscapeSorcererVengeance Storm CallingTypeActiveCost3,780 · MagickaTargetAreaMaximum range15 metersRadius6 metersEffectTransform yourself into pure energy and flash forward, stunning up to6 enemies near your final location for 1 second. This effect cannot be blocked.
Passive skills
Daedric Summoning
Rebate
RebateSorcererDaedric SummoningTypePassiveEffectYou restore 371 Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.
Power Stone
Power StoneSorcererDaedric SummoningTypePassiveEffectReduces the cost of your Ultimate abilities by 15%.
Daedric Protection
Daedric ProtectionSorcererDaedric SummoningTypePassiveEffectReduce your damage taken by 5% while you have a Daedric Summoning ability active.
Expert Summoner
Expert SummonerSorcererDaedric SummoningTypePassiveEffectIncreases your Magicka and Stamina by 5%. Increases your Max Health by 5% if you have a permanent summoned combat pet active.
Dark Magic
Unholy Knowledge
Unholy KnowledgeSorcererDark MagicTypePassiveEffectReduces the Health, Magicka, and Stamina costs of your non Core Combat abilities by 6%.
Blood Magic
Blood MagicSorcererDark MagicTypePassiveEffectWhen you cast a Dark Magic ability with a cost, you heal for 960 Health if you are not at full Health. This portion of the ability scales off your Max Health. If your Health is full, the higher of your Max Magicka or Stamina is increased by 10% for 10 seconds.
Persistence
PersistenceSorcererDark MagicTypePassiveEffectAfter blocking an attack, your next Health, Magicka, or Stamina ability costs 18% less.
Exploitation
ExploitationSorcererDark MagicTypePassiveEffectAttempting to activate a Dark Magic skill grants you and your group 2974 Offensive Penetration for 20 seconds.
Sorcerer Class Mastery
Conservation of Energy
Conservation of EnergySorcererSorcerer Class MasteryTypePassiveEffectSpellcasting is second nature to you. A skill honed by tireless study. Upgrades rank 2 of Blood Magic to work with all abilities with a cost, excluding cost per tick abilities, and restores 180 Magicka and 207 Stamina when it activates. This effect scales off your Max Magicka and Stamina.
Font of Power
Font of PowerSorcererSorcerer Class MasteryTypePassiveEffectWithin you is a wellspring of near unlimited power. Upgrades rank 2 of Exploitation to work with any Sorcerer ability and increases your Weapon and Spell Damage by 7% for 10 seconds. The Weapon and Spell Damage increases by 1% for every 1750 Max Magicka or Stamina you have, whichever is higher.
Static Reverberation
Static ReverberationSorcererSorcerer Class MasteryTypePassiveEffectThe battlefield crackles with untapped potential. Make use of it. When you deal damage with a Sorcerer ability, you have a 20% chance to deal 315 Shock Damage, up to once every 0.1 seconds. The chance increases by 1% for every 1% missing Health the target has. The total chance is divided by 1 plus every permanent pet you have active.
Calculated Defense
Calculated DefenseSorcererSorcerer Class MasteryTypePassiveEffectSuccess is a certainty when nothing is left to chance. While beginning to use a Sorcerer ability or an ability with a cast time, you gain a damage shield for 0.5 seconds that can absorb 5280 damage. This effect is based off your Max Health. If the shield does not break, you and nearby group members gain 6% Weapon and Spell Damage for 20 seconds.
Sphere of Influence
Sphere of InfluenceSorcererSorcerer Class MasteryTypePassiveEffectMagicka extends your reach, a benefit to those who fight beside you. Casting a damage shield on yourself or an ally grants an additional shield that absorbs up to 2400 damage for 4 seconds and 225 Health, Magicka, and Stamina Recovery for 12 seconds. The shield scales off the higher of your Max Health or Max Magicka, and is capped at 25% of the target's Max Health.
Storm Calling
Capacitor
CapacitorSorcererStorm CallingTypePassiveEffectIncreases your Health, Magicka, and Stamina Recovery by 141.
Energized
EnergizedSorcererStorm CallingTypePassiveEffectIncreases your Physical and Shock Damage by 5%.
Amplitude
AmplitudeSorcererStorm CallingTypePassiveEffectIncreases your damage done against enemies by 1% for every 10% current Health they have.
Expert Mage
Expert MageSorcererStorm CallingTypePassiveEffectIncreases your Weapon and Spell Damage by 108 for each Sorcerer ability slotted.
Ultimate abilities
Daedric Summoning
Summon Storm Atronach
Summon Storm AtronachSorcererDaedric SummoningTypeUltimateCost200 · UltimateTargetGroundDuration15 secondsMaximum range28 metersRadius6 metersEffectSummon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1124 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%.
Greater Storm Atronach
Greater Storm AtronachSorcererDaedric SummoningTypeUltimateCost200 · UltimateMorph ofSummon Storm AtronachTargetGroundDuration15 secondsMaximum range28 metersRadius6 metersEffectSummon an immobile storm atronach at the target location. Its arrival deals 2249 Shock Damage and stuns enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1509 Shock Damage every 1 second. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. Increases the health and damage of the atronach.
Summon Charged Atronach
Summon Charged AtronachSorcererDaedric SummoningTypeUltimateCost200 · UltimateMorph ofSummon Storm AtronachTargetGroundDuration15 secondsMaximum range28 metersRadius8 metersEffectSummon an immobile storm atronach at the target location. Its arrival deals 2323 Shock Damage and stuns enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing 2323 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect. An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%. The atronach now uses a powerful area of effect attack, which always applies Concussion.
Dark Magic
Negate Magic
Negate MagicSorcererDark MagicTypeUltimateCost225 · UltimateTargetGroundDuration12 secondsMaximum range28 metersRadius8 metersEffectCreate a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned.
Absorption Field
Absorption FieldSorcererDark MagicTypeUltimateCost225 · UltimateMorph ofNegate MagicTargetGroundDuration12 secondsMaximum range28 metersRadius8 metersEffectCreate a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also heals you and your allies for 1038 Health every 1 second. The globe also heals you and your allies standing inside it.
Suppression Field
Suppression FieldSorcererDark MagicTypeUltimateCost225 · UltimateMorph ofNegate MagicTargetGroundDuration12 secondsMaximum range28 metersRadius8 metersEffectCreate a globe of magic suppression for 12 seconds, removing and preventing all enemy area of effect abilities from occurring in the area. Enemies within the globe are stunned, while enemy players will be silenced rather than stunned. The globe also damages enemies for 1038 Magic Damage every 1 second. The globe also damages enemies standing inside it.
Storm Calling
Overload
OverloadSorcererStorm CallingTypeUltimateCost25 · UltimateTargetSelfEffectCharge your fists with the power of the storm, replacing your Light and Heavy Attacks with new abilities. You cannot conceal your presence while active. Light Attacks become lightning bolts, dealing 2323 Shock Damage to an enemy up to 28 meters away. Heavy Attacks become channeled lightning, dealing 2090 Shock Damage to enemies in a 4 x 6 area in front of you every 1 second. Attacks deplete Ultimate until you run out, or the ability is toggled off.
Energy Overload
Energy OverloadSorcererStorm CallingTypeUltimateCost25 · UltimateMorph ofOverloadTargetSelfEffectCharge your fists with the power of the storm, replacing your Light and Heavy Attacks with new abilities. You cannot conceal your presence while active. Light Attacks deal 2399 Shock Damage to an enemy up to 28 meters away. Heavy Attacks blast enemies in a 4 x 6 area for 2159 Shock Damage every 1 second. The attacks restore 1200 Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off. While active your Light and Heavy Attacks restore Magicka and Stamina.
Power Overload
Power OverloadSorcererStorm CallingTypeUltimateCost25 · UltimateMorph ofOverloadTargetSelfEffectCharge your fists with the power of the storm, replacing your Light and Heavy Attacks with new abilities. You cannot conceal your presence while active. Light Attacks deal 2640 Shock Damage to an enemy up to 32 meters away. Heavy Attacks blast enemies in a 6 x 8 area for 2375 Shock Damage every 1 second. Attacks deplete Ultimate until you run out, or the ability is toggled off. Increase range of Light Attacks and radius of Heavy Attacks. Increases damage.
Vengeance Daedric Summoning
Vengeance Storm Atronach
Vengeance Storm AtronachSorcererVengeance Daedric SummoningTypeUltimateCost200 · UltimateTargetGroundDuration5 secondsMaximum range28 metersRadius6 metersEffectSummon the remnants of a storm atronach at the target location, dealing 10500 Shock Damage to up to 6 enemies, stunning them for 3 seconds, and then dealing 13125 Shock Damage over 5 seconds.
Vengeance Dark Magic
Vengeance Negate Magic
Vengeance Negate MagicSorcererVengeance Dark MagicTypeUltimateCost200 · UltimateTargetGroundDuration3 secondsMaximum range28 metersRadius8 metersEffectCreate a globe of magic suppression at your target location that stuns up to 6 enemies in the area for 3 seconds and silences them if they are a player for 3 seconds.
Vengeance Storm Calling
Vengeance Overload
Vengeance OverloadSorcererVengeance Storm CallingTypeUltimateCost25 · UltimateTargetEnemyMaximum range28 metersEffectCharge your fists with the power of the storm and deal 11812 Shock Damage to your enemy. This ability does not drain all available Ultimate.
