Necromancer Class Mastery
A Necromancer skill line in The Elder Scrolls Online. Browse its documented skills and morphs.
Class: Necromancer
Line skills
Nothing Wasted
Nothing WastedNecromancerNecromancer Class MasteryTypePassiveEffectAs an abattoir of death, no remnants of life are wasted. Upgrades rank 2 of Corpse Consumption to also grant a stack of Nothing Wasted for 12 seconds, which increases your Max Health by 2% and Weapon and Spell Damage by 2% per stack, up to 10 times. Stacks decay two at a time instead of all at once.
Malevolent Promise
Malevolent PromiseNecromancerNecromancer Class MasteryTypePassiveEffectDeath's knell is a familiar song. Share it with your enemies. Upgrades rank 2 of Corpse Consumption to mark the closest non-player enemy to you with death's touch for 6 seconds, allowing you to use a corpse consuming ability on them. Consuming or replacing this effect forcibly triggers rank 1 of Corpse Consumption's Ultimate generation and triggers rank 2 of Death Gleaning. This effect can occur once every 2 seconds.
Cycle Unending
Cycle UnendingNecromancerNecromancer Class MasteryTypePassiveEffectThe cycle of life and death continues: you will live, others will die. Upgrades rank 2 of Reusable Parts to grant Cycle Unending for 25 seconds, increasing the potency of your damage done by 1% for every 1% Health you have more than your target. The damage bonus caps at 25%, or 10% against players.
Pound of Flesh
Pound of FleshNecromancerNecromancer Class MasteryTypePassiveEffectKnock upon death's door and demand your due. When you take damage you have a 10% chance to heal 1600 Health and restore 5% of your missing Stamina, up to once per second. This chance increases by 1% for every missing Health percent you have and the healing is based off your Max Health.
Veil's Forfeit
Veil's ForfeitNecromancerNecromancer Class MasteryTypePassiveEffectCall souls back from an early grave. Only you may grant them release. While you are in combat, directly healing a target below 66% Health relinquishes them from death's clutches and allows you to use a corpse consuming ability against them within 10 seconds, up to once every second. Extends the duration of Major Vulnerability you apply by 50%.
