Minor Force
Increases Critical Damage. Critical Damage: +10%
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Increases Critical Damage. Critical Damage: +10%
View all effects
Bend time and space around you to gain Major Expedition for 4 seconds and Minor Force for 20 seconds, increasing your Movement Speed by 30% and Critical Damage by 10%.

Bend time and space around you to gain Major Expedition for 12 seconds and Minor Force for 1 minute, increasing your Movement Speed by 30% and Critical Damage by 10%. Triples the duration, but adds a cast time.
Morph of Accelerate

Roar with bloodlust to fear nearby enemies for 4 seconds, setting them Off Balance for 7 seconds, and applying Major Cowardice and Maim for 15 seconds. Grants you a stack of Blood Hunger. Up to 12 nearby allies can activate the Feeding Frenzy synergy, which grants 6% damage done and Minor Force for 30 seconds. While slotted you gain Major Evasion and Minor Protection . Selecting this morph causes your Gnash to taunt enemies if cast while Bracing. Adds Major Cowardice and Maim to enemies. Converts the slot bonuses to Major Evasion and Minor Protection . Selecting this morph enhances Gnash to taunt.
Morph of Roar

Roar with bloodlust to fear nearby enemies for 4 seconds and setting them Off Balance for 7 seconds. Grants two stacks of Blood Hunger, which empowers Gnash and Claw Fury. You and up to 11 nearby allies gain Major Courage for 20 seconds and can activate the Feeding Frenzy synergy, which grants 6% damage done and Minor Force for 30 seconds. While slotted you gain Major Savagery . Grants you and allies Major Courage , you can use your own synergy, and grants two stacks of Blood Hunger.
Morph of Roar

CRIMINAL ACT Roar with bloodlust to fear nearby enemies for 4 seconds and setting them Off Balance for 7 seconds. Grants you a stack of Blood Hunger, which empowers Gnash and Claw Fury. Up to 12 nearby allies can activate the Feeding Frenzy synergy, which grants 6% damage done and Minor Force for 30 seconds, increasing Critical Damage by 10%. While slotted you gain Major Savagery .

Concentrate your attacks on a distant enemy for 20 seconds, granting your and up to 2 nearby allies an additional 5 meters range on your abilities with a range greater than 7 meters. You also gain Minor Force for 20 seconds, increasing your Critical Damage by 10%.

Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you. You and your bonded ally also gain Minor Force , increasing your Critical Damage by 10%. The bond will remain until you recast the spell or move more than 15 meters away from your ally. You and your bonded ally also gain Minor Force , increasing your Critical Damage.
Morph of Guard

Set a sharpened blade trap at your location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals 1161 Bleed Damage, an additional 3474 Bleed Damage over 20 seconds, and grants you Minor Force , increasing your Critical Damage by 10% for the duration. Enemies who activate the trap are immobilized for 2 seconds.

Siphon the vigor from your enemies' blood, dealing 7875 Magic Damage to up to 3 nearby enemies. After activating you gain Minor Force , increasing your Critical Damage done by 10% for 20 seconds.

Focus your strength and resolve to gain Minor Force , increasing your Critical Damage by 10%, as well as gaining Minor Endurance , increasing your Stamina Recovery by 15% for 20 seconds.

Etch a series of runes onto your weapon that pulse with power, generating a Crux if you have none while granting you Minor Force for 20 seconds, increasing your Critical Damage done by 10%. While slotted on either ability bar, gain Major Savagery , increasing your Weapon and Spell Critical rating by 2629.
Dungeons
Overland
Dungeons
Mythic
Overland
Monster Sets
Trials
Dungeons
Mythic
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