- (2 pieces)Adds 129 Stamina Recovery
- (3 pieces)Adds 129 Stamina Recovery
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Reduces the cost of your Stamina abilities by 5% and increases the damage of your Bow abilities against Players by 8%.
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Meritorious Service
PvPWeaponsLight ArmorJewelry
- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 1096 Maximum Magicka
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)When you cast a Support ability while in combat, you increase the Physical and Spell Resistance of yourself and up to 5 group members within 10 meters by 3540 for 20 seconds.

Netch Oil
PvPWeaponsHeavy ArmorJewelry
- (2 pieces)Adds 1096 Maximum Stamina
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 1096 Maximum Stamina
- (5 pieces)While you have Crowd Control Immunity, you are immune to Snares and Immobilizations.

Nibenay Bay Battlereeve
PvPMedium ArmorLight ArmorHeavy Armor
- (1 pieces)Adds 424 Critical Resistance
- (2 pieces)When you are forcefully moved via a Pull, Knockback or Teleport ability, gain a damage shield that absorbs up to 15112 damage for 6 seconds. This damage shield is not affected by Battle Spirit. This effect can occur once every 14 seconds. While you do not have the damage shield from this set, reduce your damage taken from players by 5%.

Nocturnal's Ploy
PvPWeaponsJewelryMedium Armor
- (2 pieces)Adds 1487 Offensive Penetration
- (3 pieces)Adds 424 Critical Resistance
- (4 pieces)Adds 129 Stamina Recovery
- (5 pieces)When you directly apply a Major Debuff to an enemy, remove a Major Buff with a duration from the target. When you directly apply a Minor Debuff, remove a Minor Buff from the target. These effects can both occur once every 15 seconds and a target can be affected once every 15 seconds. This does not apply to abilities with delays.

Oakfather's Retribution
PvPWeaponsLight ArmorJewelry
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Gain 553 Offensive Penetration against enemies for each Major Buff they have active. Gain 31 Weapon and Spell Damage against enemies for each Minor Buff they have active.

Phoenix
PvPWeaponsLight ArmorJewelry
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 424 Critical Resistance
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)When you take damage while below 25% Health, gain a damage shield that absorbs 25000 damage for 10 seconds and deals 1007 Flame damage to nearby enemies. This effect can occur once every 1 minute and the damage scales off the higher of your Weapon or Spell Damage.

Plaguebreak
PvPWeaponsJewelryMedium Armor
- (2 pieces)Adds 1487 Offensive Penetration
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Dealing direct damage causes player enemies to become a Plague Carrier, dealing 1000 Disease Damage over 10 seconds and applying the Diseased status effect. If the plague is removed early it explodes and deals 736 Disease Damage to all enemies within 8 meters of the carrier, increasing by 50% per enemy hit. This effect can occur once every 20 seconds per target, once per attack, and scales off the higher of your Weapon or Spell Damage.

Powerful Assault
PvPWeaponsJewelryMedium Armor
- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 1096 Maximum Stamina
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)When you cast an Assault ability while in combat, you and up to 5 group members within 12 meters gain 307 Weapon and Spell Damage for 15 seconds.

Rallying Cry
PvPWeaponsLight ArmorJewelry
- (2 pieces)Adds 657 Critical Chance
- (3 pieces)Adds 424 Critical Resistance
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)When your healing critically strikes while Battle Spirit is active, you and group members within 12 meters of you gain 986 Critical Resistance and 300 Weapon and Spell Damage for 20 seconds. Each group member affected reduces the Weapon and Spell Damage by 15 and Critical Resistance by 50. This effect can occur once every 15 seconds.

Ravager
PvPWeaponsJewelryHeavy Armor
- (2 pieces)Adds 657 Critical Chance
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Each time you attempt to reduce the target's Physical or Spell Resistance, you gain a stack of Ravager for 5 seconds, increasing your Weapon and Spell Damage by 146. You can gain a stack every 1 second. At 4 stacks, the duration doubles but cannot be refreshed.

Reactive Armor
PvPWeaponsJewelryHeavy Armor
- (2 pieces)Adds 1096 Maximum Stamina
- (3 pieces)Adds 129 Stamina Recovery
- (4 pieces)Adds 1206 Maximum Health
- (5 pieces)After you are affected by a disabling effect, your damage taken is reduced by 33% for 5 seconds. This effect can occur every 20 seconds.

Robes of Alteration Mastery
PvPWeaponsLight ArmorJewelry
- (2 pieces)Adds 129 Magicka Recovery
- (3 pieces)Adds 129 Magicka Recovery
- (4 pieces)Adds 657 Critical Chance
- (5 pieces)Reduces the cost of all of your abilities by 6%.

Robes of Transmutation
PvPWeaponsLight ArmorJewelry
- (2 pieces)Adds 424 Critical Resistance
- (3 pieces)Adds 4% Healing Done
- (4 pieces)Adds 657 Critical Chance
- (5 pieces)When you heal yourself or an ally with a healing over time ability, grant them 1363 Critical Resistance for 4 seconds.

Sentry
PvPWeaponsJewelryMedium Armor
- (2 pieces)Adds 424 Critical Resistance
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 657 Critical Chance
- (5 pieces)Adds 266 Weapon and Spell Damage, When you begin to crouch, gain Stealth Detection for 10 seconds. This effect can only be activated every 30 seconds.

Shadow Walker
PvPWeaponsJewelryMedium Armor
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 1096 Maximum Stamina
- (4 pieces)Adds 129 Stamina Recovery
- (5 pieces)While you are Sneaking or invisible and are not moving, heal for 2150 Health and restore 2150 Stamina every 1 second.

Shared Pain
PvPWeaponsJewelryMedium Armor
- (2 pieces)Adds 424 Critical Resistance
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Whenever you are dealt damage from a damage over time ability, you deal 140 Magic Damage to the attacker. This effect scales off the higher of your Weapon or Spell Damage. Reduce your damage taken from over time abilities by 8%.

Shell Splitter
PvPWeaponsJewelryMedium Armor
- (2 pieces)Adds 1487 Offensive Penetration
- (3 pieces)Adds 1487 Offensive Penetration
- (4 pieces)Adds 1487 Offensive Penetration
- (5 pieces)When an enemy blocks one of your attacks, increase your Offensive Penetration by 631 for 5 seconds. This effect can stack up to 20 times. You can gain one stack every 0.5 seconds.

Shield Breaker
PvPWeaponsJewelryMedium Armor
- (2 pieces)Adds 657 Critical Chance
- (3 pieces)Adds 1487 Offensive Penetration
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Increases your damage done by 6%. This effect is doubled when attacking targets with a damage shield active.

Shield of the Valiant
PvPWeaponsJewelryMedium Armor
- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 4% Healing Taken
- (4 pieces)Reduces your damage taken from Players by 3%.
- (5 pieces)Reduces the cost of Break Free by 40%.

Siegemaster's Focus
PvPWeaponsJewelryHeavy Armor
- (2 pieces)Adds 424 Critical Resistance
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 1487 Armor
- (5 pieces)While you are using a non-Ram Siege Weapon you are immune to knockback and disabling effects, you reduce your damage taken by 33%, and you can see enemies through walls.

Snake in the Stars
PvPWeaponsLight ArmorJewelry
- (2 pieces)Adds 129 Magicka Recovery
- (3 pieces)Adds 1096 Maximum Magicka
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Adds 129 Magicka Recovery, Applying a Major or Minor Debuff to an enemy applies Star Venom to them for 4 seconds. This effect can occur once every 12 seconds. Whenever an enemy with Star Venom is healed, they take 1170 Oblivion Damage, up to once every 0.1 seconds. An enemy can only be affected by one instance of Star Venom every 12 seconds.

Soldier of Anguish
PvPWeaponsJewelryMedium Armor
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 657 Critical Chance
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Your melee Light Attacks place a ring on the ground that explodes after 1.3 seconds, applying 4830 Heal Absorption to all enemies hit for 4 seconds, negating the next 4830 points of healing done. This effect can occur once every 6 seconds.

Spell Strategist
PvPWeaponsLight ArmorJewelry
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)When you deal damage with a Light Attack, you place a mark over your target for 5 seconds, granting you 460 Weapon and Spell Damage against your marked target. This effect can occur every 4 seconds.
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