- (2 pieces)Adds 657 Critical Chance
- (3 pieces)Adds 1652 Critical Chance to your ranged direct damage abilities.
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Elf Bane
PvPWeaponsJewelryHeavy Armor
- (2 pieces)Adds 657 Critical Chance
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)While in combat, increases the duration of your Flame Damage over Time abilities by 5 seconds. This effect does not work with beam or channeled effects. Applies to Dragonknight Standard.

Endurance
PvPWeaponsJewelry
- (2 pieces)Adds 1928 Maximum Health
- (3 pieces)Adds 618 Health Recovery

Enervating Aura
PvPWeaponsJewelryHeavy Armor
- (2 pieces)Adds 4% Healing Taken
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 1487 Armor
- (5 pieces)When you deal direct damage, you have a 10% chance to create an area under the target that detonates after 1 second, applying Enervating Aura and Minor Enervation for 10 seconds to enemies within 5 meters. Enervating Aura lowers the Health Recovery, Magicka Recovery, and Stamina Recovery of enemy players by 129 per player hit. This effect can occur once every 15 seconds.

Farstrider
PvPWeaponsJewelryMedium Armor
- (2 pieces)Adds 1487 Armor
- (3 pieces)Adds 421 Critical Resistance
- (4 pieces)Adds 657 Critical Chance
- (5 pieces)When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, decrease the Critical Resistance of your enemy by 40% and increase your Critical Resistance by an equal amount for 10 seconds. This effect can occur once every 7 seconds.

Fasalla's Guile
PvPWeaponsJewelryHeavy Armor
- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 4% Healing Taken
- (5 pieces)Adds 1487 Armor, While in combat, every 1 second you apply Minor Defile to enemies within 5 meters of you for 2 seconds, reducing their healing received and damage shield strength by 6%.

Galerion's Revenge
PvPLight ArmorJewelryWeaponsHeavy ArmorMedium Armor
- (2 pieces)Adds 657 Critical Chance
- (3 pieces)Adds 424 Critical Resistance
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)When you deal damage with a Light or Heavy Attack, you put a Mark of Revenge on the enemy for 15 seconds. After stacking 5 Marks of Revenge on an enemy they detonate for 1462 Magic Damage. You can only apply a stack once every half second and the damage scales off the higher of your Weapon or Spell Damage.

Gorethief
PvPWeaponsLight ArmorJewelryHeavy ArmorMedium Armor
- (2 pieces)Adds 1096 Maximum Stamina
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Dealing direct damage generates a stack of Gorethief for 30 seconds, up to 10 stacks. While you have Gorethief equipped, Roll Dodge consumes 1 stack and heals you for 2022 Health, scaling off your Max Health. At max stacks, while you have Gorethief equipped, bash an enemy to consume all stacks and deal 2145 Bleed Damage, scaling off the higher of your Weapon or Spell Damage, to enemies within 8 meters of you.

Grace of the Ancients
PvPWeaponsJewelry
- (2 pieces)Adds 1096 Maximum Magicka
- (3 pieces)Adds 2406 Maximum Magicka

Hawk's Eye
PvPWeaponsJewelryMedium Armor
- (2 pieces)Adds 657 Critical Chance
- (3 pieces)Adds 657 Critical Chance
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Reduces the cost and increases the damage of your Bow abilities by 6%.

Hew and Sunder
PvPWeaponsJewelryMedium Armor
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 1487 Offensive Penetration
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)When you deal damage with a Heavy Attack, gain 1236 Offensive Penetration for each enemy within 8 meters of your target for 10 seconds. This effect can occur once every 7 seconds.

Hrothgar's Chill
PvPWeaponsJewelryHeavy Armor
- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 1487 Armor
- (4 pieces)Adds 1487 Offensive Penetration
- (5 pieces)Stunning or immobilizing your enemy causes them to burst with frost magic, applying the Chilled status effect and dealing 13% of their total Physical and Spell Resistance as Frost Damage to themselves and enemies within 8 meters of them. This effect can occur once every 7 seconds, ignores Spell Resistance, and cannot be blocked.

Imperial Physique
PvPMedium ArmorJewelryWeaponsHeavy ArmorLight Armor
- (2 pieces)Adds 129 Stamina Recovery
- (3 pieces)Adds 129 Magicka Recovery
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)While you are in Imperial City, you tap into the power of the Tel Var Stones you are carrying, increasing your Health, Magicka, and Stamina by 1032. While you have a 4x Tel Var Stone multiplier this effect is increased by 600%.

Impregnable Armor
PvPWeaponsHeavy ArmorJewelryMedium ArmorLight Armor
- (2 pieces)Adds 424 Critical Resistance
- (3 pieces)Adds 424 Critical Resistance
- (4 pieces)Adds 424 Critical Resistance
- (5 pieces)Adds 986 Critical Resistance

Indomitable Fury
PvPWeaponsLight ArmorJewelry
- (2 pieces)Adds 424 Critical Resistance
- (3 pieces)Adds 424 Critical Resistance
- (4 pieces)Adds 129 Stamina Recovery
- (5 pieces)After Breaking Free, you gain Minor Protection and Minor Heroism for 7 seconds, reducing your damage taken by 5% and generating 1 Ultimate every 1.5 seconds.

Jerall Mountains Warchief
PvPMedium ArmorLight ArmorHeavy Armor
- (1 pieces)Adds 129 Weapon and Spell Damage
- (2 pieces)Dealing direct damage applies a stack of Malady to your enemy, reducing healing received by 1% for 5 seconds, up to 35 stacks. You can apply a stack once every 0.5 seconds. Applying Malady gives you a stack of Contagion, reducing healing received by 1% for 5 seconds, up to 15 stacks. You can only gain a stack once every 1 second.

Judgment of Akatosh
PvPWeaponsJewelryHeavy Armor
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 1206 Maximum Health
- (5 pieces)Adds 2291 Armor, When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you distort time on your enemy. After 3 seconds, the enemy bursts with temporal energy, reducing the Movement Speed of all enemies within 12 meters by 70% for 6 seconds and stunning them for 3 seconds. This effect can be blocked and can occur once every 15 seconds.

Knight Slayer
PvPWeaponsJewelryLight Armor
- (2 pieces)Adds 424 Critical Resistance
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 1206 Maximum Health
- (5 pieces)Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Max Health as Oblivion Damage. This can deal a maximum of 8000 Oblivion Damage.

Kyne's Kiss
PvPWeaponsJewelryMedium Armor
- (2 pieces)Adds 1096 Maximum Stamina
- (3 pieces)Adds 129 Stamina Recovery
- (4 pieces)Adds 657 Critical Chance
- (5 pieces)When you deal direct damage while 12 meters or further from your target, you heal for 522 Health and restore 1314 Stamina. This effect can occur once every 5 seconds and the heal scales off the higher of your Max Magicka or Stamina.

Lamp Knight's Art
PvPWeaponsJewelryMedium Armor
- (2 pieces)Adds 1096 Maximum Stamina
- (3 pieces)Adds 1096 Maximum Stamina
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Gain 100000 Offensive Penetration. Reduce your damage done by 46%.

Languor of Peryite
PvPWeaponsLight ArmorJewelry
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 424 Critical Resistance
- (4 pieces)Adds 1487 Offensive Penetration
- (5 pieces)You deal 6% increased damage to Bracing players. When you deal Light Attack damage to an enemy that is immune to crowd control, apply Languor for 10 seconds, reducing their Magicka Recovery and Stamina Recovery by 248. This effect can occur once every 10 seconds.

Leki's Focus
PvPWeaponsJewelryMedium Armor
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 424 Critical Resistance
- (4 pieces)Adds 424 Critical Resistance
- (5 pieces)Reduces your damage done with area of effect attacks by 5%, but grants Major Evasion at all times; reducing your damage taken from area of effect attacks by 20%.

Light of Cyrodiil
PvPWeaponsLight ArmorJewelry
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 657 Critical Chance
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)While you are casting or channeling an ability, your damage taken is reduced by 15%. When you are interrupted, your next Health, Magicka, or Stamina ability cast within 30 seconds will cost no resources.

Mara's Balm
PvPWeaponsJewelryHeavy Armor
- (2 pieces)Adds 1487 Armor
- (3 pieces)Adds 424 Critical Resistance
- (4 pieces)Adds 4% Healing Taken
- (5 pieces)When a negative effect is removed from you, restore 1106 Health. This effect can occur once every 1 second. When you take damage and have 6 or more negative effects, restore 1106 Health per negative effect and then cleanse all. This effect can occur once every 30 seconds.
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