Major Brutality
Increases Weapon and Spell Damage. Weapon and Spell Damage: +20%
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Increases Weapon and Spell Damage. Weapon and Spell Damage: +20%
View all effects
Call a betty netch to your side, which grants you Major Brutality , increasing your Weapon and Spell Damage by 20% for 22 seconds. Every 5 seconds, the netch removes 1 negative effect from you. If no negative effects are removed you instead increase your damage done by 5% for 5 seconds.

Siphon the vigor from your enemies' blood, dealing 1742 Magic Damage to all nearby enemies. If an enemy is hit, you gain Major Brutality , increasing your Weapon and Spell Damage by 20% for 30 seconds.

Fire a secret dagger from your sleeve at an enemy, dealing 1439 Physical Damage and marking them for 5 seconds. If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for 3 seconds. Reactivating this ability on them allows you to jump to a marked enemy free of cost, dealing 2159 Physical Damage. Casting grants you Major Brutality , increasing your Weapon and Spell Damage by 20% for 40 seconds. Casting the ability again against the same target causes you to jump to them. Extends the duration of Major Brutality .
Morph of Hidden Blade

Focus your strength and resolve to gain Major Brutality and Minor Endurance for 1 minute, increasing Weapon and Spell Damage by 20% and Stamina Recovery by 15%. Activating this ability removes all snares and immobilizations from you and grants immunity to them for 4 seconds. Reduces the cost, increases the duration, and provides a brief immunity to snares and immobilizations.
Morph of Momentum

Fire a secret dagger from your sleeve at an enemy, dealing 1393 Physical Damage and granting you Major Brutality , increasing your Weapon and Spell Damage by 20% for 20 seconds. If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for 3 seconds.

CRIMINAL ACT Invoke the Huntsman's blessing, healing you for 4959 Health, scaling off your Max Health. You also restore 10% Stamina, increasing by up to 100% based on how high your current Health is. Current Restore: 2342 While slotted you gain Major Brutality , increasing Weapon and Spell Damage by 20%.

Etch a series of runes onto your weapon that pulse with power once every 3 seconds. Each pulse enhances your Arcanist skills, and striking an enemy with one deals an additional 935 Magic Damage and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality , increasing your Weapon and Spell Damage by 20%. Increases the frequency of damage.
Morph of Tome-Bearer's Inspiration

Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality , increasing your Weapon and Spell Damage by 20% for 30 seconds. While active, dealing damage with Light and Heavy Attacks causes an additional 448 Flame Damage, up to once every 2 seconds.

Channel Volendrung's power to grant Major Brutality , Major Endurance , and Major Expedition to you and nearby group members for 20 seconds, increasing your Weapon Damage and Stamina Recovery by 20% and your Movement speed by 30%. Activating this ability removes all snares and immobilizations from you.

Focus your strength and resolve to gain Major Brutality and Minor Endurance for 30 seconds, increasing Weapon and Spell Damage by 20% and Stamina Recovery by 15%. You heal for 1799 Health when Rally ends. The final heal is increased by 20% every 2 seconds, up to a maximum of 200%. Also heals you when the effect expires.
Morph of Momentum

Etch a series of runes onto your weapon that pulse with power once every 5 seconds. Each pulse enhances your Arcanist skills, and striking an enemy with one deals an additional 1161 Magic Damage, restores 600 Magicka and Stamina, and generates Crux if you have none. While slotted on either ability bar, gain Major Brutality , increasing your Weapon and Spell Damage by 20%. When dealing damage, restore Magicka and Stamina.
Morph of Tome-Bearer's Inspiration

Fire a secret dagger from your sleeve that bounces up to 3 times to nearby enemies, dealing 1799 Physical Damage per hit. If enemies hit are casting they are interrupted, set Off Balance, and stunned for 3 seconds. You also gain Major Brutality , increasing your Weapon and Spell Damage by 20% for 20 seconds. Increases the damage, and the dagger now bounces up to a total of three times.
Morph of Hidden Blade

CRIMINAL ACT Unearth a skeletal mage from the dirt to fight by your side for 20 seconds, while granting you Major Brutality , increasing your Weapon and Spell Damage by 20%. The mage attacks the closest enemy every 2 seconds, dealing 464 Shock Damage. Creates a corpse on death if you are in combat.

Invoke Meridia's name to gain Major Brutality , increasing your Weapon and Spell Damage by 20% for 33 seconds. While active, dealing Critical Damage heals you for 2550 Health. This effect can occur once every 1 second.

Shoot an arrow coated in Shadowscale poison at an enemy, dealing 1161 Poison Damage and an additional 3479 Poison Damage over 20 seconds. If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for 3 seconds. After casting you gain Major Brutality , increasing your Weapon and Spell Damage for 20 seconds. Interrupts enemies hit if they are casting. Grants Major Brutality after casting. Reduces cost as ability ranks up.
Morph of Poison Arrow
Dungeons
Mythic
Dungeons
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