Vengeance Destruction Staff
A Skills skill line in The Elder Scrolls Online. Browse its documented skills and morphs.
Line skills
Vengeance Elemental Storm
Vengeance Elemental StormVengeance Destruction StaffTypeUltimateCost85 · UltimateTargetGroundMaximum range28 metersRadius8 metersEffectCreate a cataclysmic storm at the target location that builds for 2 seconds then lays waste to up to 3 enemies in the area, dealing 21000 Magic Damage.
Vengeance Force Shock
Vengeance Force ShockVengeance Destruction StaffTypeActiveCost2,700 · MagickaTargetEnemyMaximum range28 metersEffectFocus on one of the elemental energies with your staff and blast an enemy for 9450 Flame Damage, 9450 Frost Damage, or 9450 Shock Damage.
Vengeance Wall of Elements
Vengeance Wall of ElementsVengeance Destruction StaffTypeActiveCost2,970 · MagickaTargetAreaDuration5 secondsRadius18 metersEffectSlam your staff down to create an elemental field in front of you, dealing 15750 Magic Damage to up to 3 enemies in front of you over 5 seconds. Wall of Fire deals more damage. Wall of Frost snares enemies. Wall of Storms sets enemies Off Balance.
Vengeance Destructive Touch
Vengeance Destructive TouchVengeance Destruction StaffTypeActiveCost1,620 · MagickaTargetEnemyDuration6 secondsMaximum range15 metersEffectDevastate an enemy with an enhanced charge from your staff, dealing 4725 Magic Damage and an additional 12285 Magic Damage over 6 seconds. Flame Touch converts the initial hit into damage over time. Frost Touch converts some of the damage over time into initial damage. Shock Touch deals damage more rapidly.
Vengeance Weakness to Elements
Vengeance Weakness to ElementsVengeance Destruction StaffTypeActiveCost2,700 · MagickaTargetEnemyDuration25 secondsMaximum range28 metersEffectSend the elements to sap an enemy's defenses and afflict them with Major Breach for 25 seconds, reducing their Physical and Spell Resistance by 5948.
Vengeance Impulse
Vengeance ImpulseVengeance Destruction StaffTypeActiveCost3,780 · MagickaTargetAreaRadius6 metersEffectRelease a surge of elemental energy, dealing 7875 Magic Damage to up to 3 nearby enemies. Fire Impulse converts some of the initial hit into damage over time. Frost Impulse costs more but provides Minor Protection . Shock Impulse deals less damage but has a chance to deal increased damage.
