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    1. Home
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    5. The Worm's Raiment

    The Worm's Raiment

    JewelryWeaponsLight Armor

    DungeonsLevel 50 – CP 160
    The Worm's Raiment set icon in The Elder Scrolls Online

    The Worm's Raiment

    • (2 pieces)Adds 129 Magicka Recovery
    • (3 pieces)Adds 1096 Maximum Magicka
    • (4 pieces)Adds 129 Magicka Recovery
    • (5 pieces)Grants 145 Magicka Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.

    Type

    Dungeon

    Style

    Soul Shriven

    Pieces

    Light Armor:

    • Hat of the Worm
    • Hat of the Worm Cult
    • Jerkin of the Worm
    • Jerkin of the Worm Cult
    • Robe of the Worm
    • Robe of the Worm Cult
    • Epaulets of the Worm
    • Epaulets of the Worm Cult
    • Gloves of the Worm
    • Gloves of the Worm Cult
    • Sash of the Worm
    • Sash of the Worm Cult
    • Breeches of the Worm
    • Breeches of the Worm Cult
    • Shoes of the Worm
    • Shoes of the Worm Cult

    Weapons:

    • Axe of the Worm
    • Axe of the Worm Cult
    • The Mad Cleaver
    • Mace of the Worm
    • Mace of the Worm Cult
    • Sword of the Worm
    • Sword of the Worm Cult
    • Dagger of the Worm
    • Dagger of the Worm Cult
    • Battle Axe of the Worm
    • Battle Axe of the Worm Cult
    • Soul-Reave
    • Maul of the Worm
    • Maul of the Worm Cult
    • The Mad Maul
    • Greatsword of the Worm
    • Greatsword of the Worm Cult
    • Bow of the Worm
    • Bow of the Worm Cult
    • Inferno Staff of the Worm
    • Inferno Staff of the Worm Cult
    • Ruin
    • Ice Staff of the Worm
    • Ice Staff of the Worm Cult
    • Lightning Staff of the Worm
    • Lightning Staff of the Worm Cult
    • Maleficence
    • Restoration Staff of the Worm
    • Restoration Staff of the Worm Cult
    • Shield of the Worm
    • Shield of the Worm Cult

    Jewelry:

    • Necklace of the Worm
    • Necklace of the Worm Cult
    • Watcher's Eye
    • Ring of the Ancient One
    • Ring of the Worm
    • Ring of the Worm Cult
    View all sets

    How to obtain it

    Location
    Vaults of Madness
    How to obtain
    Dungeon boss drops
    Zone
    Coldharbour

    Builds using this set

    Coming soon

    Available Apparel traits

    • DivinesIncreases the effect of your Mundus Stone.
    • ImpenetrableIncreases Critical Resistance and reduces durability damage taken by the item.
    • InfusedIncreases the effect of the enchantment on an armor piece.
    • InvigoratingIncreases Health, Magicka, and Stamina Recovery.
    • NirnhonedIncreases Physical and Spell Resistance.
    • ReinforcedIncreases this armor piece's Armor value.
    • SturdyReduces the cost of blocking.
    • TrainingIncreases experience gained from kills.
    • Well-fittedReduces the cost of Roll Dodge and Sprint.

    Available Weapon traits

    • ChargedImproves the chance of applying status effects.
    • DecisiveCan grant an extra point of Ultimate when you gain Ultimate.
    • DefendingRaises your Physical and Spell Resistance.
    • InfusedStrengthens the weapon enchantment and shortens its cooldown.
    • NirnhonedRaises the damage value of this weapon.
    • PoweredStrengthens the healing you perform.
    • PreciseImproves your Weapon and Spell Critical chance.
    • SharpenedRaises your Physical and Spell Penetration.
    • TrainingGrants more experience from kills.

    Available Jewelry traits

    • ArcaneRaises your Maximum Magicka.
    • BloodthirstyRaises Weapon and Spell Damage as an enemy below 90% Health loses more Health.
    • HarmonyRestores resources when you activate a synergy.
    • HealthyRaises your Maximum Health.
    • InfusedStrengthens the enchantment on a ring or necklace.
    • ProtectiveRaises your Physical and Spell Resistance.
    • RobustRaises your Maximum Stamina.
    • SwiftImproves your movement speed.
    • TriuneRaises Maximum Health, Magicka and Stamina together.

    Available Enchantments

    Weapon glyph

    • Glyph of Absorb StaminaInflicts Physical Damage on the target and returns Stamina to the wielder.
    • Glyph of Absorb MagickaInflicts Magic Damage on the target and returns Magicka to the wielder.
    • Glyph of Absorb HealthInflicts Magic Damage on the target and returns Health to the wielder.
    • Glyph of CrushingTemporarily lowers the target’s Physical and Spell Resistance.
    • Glyph of Prismatic OnslaughtInflicts Magic Damage and returns Health, Magicka and Stamina to the wielder.
    • Glyph of Weapon DamageTemporarily raises the wielder’s Weapon and Spell Damage.
    • Glyph of WeakeningTemporarily lowers the target’s Weapon and Spell Damage.
    • Glyph of ShockAdds Shock Damage to hits with the enchanted weapon.
    • Glyph of Decrease HealthInflicts Oblivion Damage scaled to the enemy’s maximum Health, subject to a damage cap.
    • Glyph of FrostAdds Frost Damage to hits with the enchanted weapon.
    • Glyph of FlameAdds Flame Damage to hits with the enchanted weapon.
    • Glyph of FoulnessAdds Disease Damage to hits with the enchanted weapon.
    • Glyph of HardeningTemporarily gives the wielder a damage shield.
    • Glyph of PoisonAdds Poison Damage to hits with the enchanted weapon.

    Jewel glyph

    • Glyph of Potion SpeedShortens the cooldown of potions below the enchanted item’s level.
    • Glyph of Potion BoostExtends the duration of beneficial potion effects.
    • Glyph of Increase Physical HarmRaises Weapon and Spell Damage and adds Stamina Recovery.
    • Glyph of Increase Magical HarmRaises Weapon and Spell Damage and adds Magicka Recovery.
    • Glyph of BracingLowers the resource cost of blocking attacks.
    • Glyph of BashingRaises the damage dealt by Bash attacks.
    • Glyph of Reduce Feat CostLowers ability Stamina costs. Abilities that repeatedly drain their cost during activation are excluded.
    • Glyph of Reduce Skill CostLowers ability Health, Magicka and Stamina costs. Abilities that repeatedly drain their cost during activation are excluded.
    • Glyph of Reduce Spell CostLowers spell Magicka costs. Abilities that repeatedly drain their cost during activation are excluded.
    • Glyph of Stamina RecoveryRaises the wearer’s Stamina Recovery.
    • Glyph of Magicka RecoveryRaises the wearer’s Magicka Recovery.
    • Glyph of Health RecoveryRaises the wearer’s Health Recovery.
    • Glyph of Prismatic RecoveryRaises Health, Magicka and Stamina Recovery.
    • Glyph of Decrease Physical HarmRaises the wearer’s Physical Resistance.
    • Glyph of Decrease Spell HarmRaises the wearer’s Spell Resistance.
    • Glyph of Flame ResistRaises resistance to Flame Damage.
    • Glyph of Poison ResistRaises resistance to Poison Damage.
    • Glyph of Shock ResistRaises resistance to Shock Damage.
    • Glyph of Disease ResistRaises resistance to Disease Damage.
    • Glyph of Frost ResistRaises resistance to Frost Damage.

    Armor glyph

    • Glyph of StaminaRaises the wearer’s maximum Stamina.
    • Glyph of Prismatic DefenseRaises the wearer’s maximum Health, Magicka and Stamina.
    • Glyph of MagickaRaises the wearer’s maximum Magicka.
    • Glyph of HealthRaises the wearer’s maximum Health.

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