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    1. Home
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    5. Viper's Sting

    Viper's Sting

    WeaponsMedium ArmorJewelry

    DungeonsLevel 50 – CP 160
    Viper's Sting set icon in The Elder Scrolls Online

    Viper's Sting

    • (2 pieces)Adds 657 Critical Chance
    • (3 pieces)Adds 1096 Maximum Stamina
    • (4 pieces)Adds 657 Critical Chance
    • (5 pieces)When you deal damage with a Martial melee attack, you deal an additional 929 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.

    Type

    Dungeon

    Style

    Argonian

    Pieces

    Medium Armor:

    • Helmet Of The Viper / Helmet of the Viper
    • Belly-Scales of the Viper
    • Jack Of The Viper / Jack of the Viper
    • Arm Cops Of The Viper / Arm Cops of the Viper
    • Shoulder Cops of the Viper
    • Bracers Of The Viper / Bracers of the Viper
    • Belt Of The Viper / Belt of the Viper
    • Guards Of The Viper / Guards of the Viper
    • Boots Of The Viper / Boots of the Viper

    Weapons:

    • Axe Of The Viper / Axe of the Viper
    • Goblinsbane
    • Mace Of The Viper / Mace of the Viper
    • Sword Of The Viper / Sword of the Viper
    • Dagger Of The Viper / Dagger of the Viper
    • Fang of the Viper
    • Knife of Shadows
    • Battle Axe Of The Viper / Battle Axe of the Viper
    • Maul Of The Viper / Maul of the Viper
    • Debaser
    • Greatsword Of The Viper / Greatsword of the Viper
    • Bow Of The Viper / Bow of the Viper
    • Inferno Staff Of The Viper / Inferno Staff of the Viper
    • Ice Staff Of The Viper / Ice Staff of the Viper
    • Lightning Staff Of The Viper / Lightning Staff of the Viper
    • Restoration Staff Of The Viper / Restoration Staff of the Viper
    • Shield Of The Viper / Shield of the Viper

    Jewelry:

    • Huntmaster's Leash
    • Necklace Of The Viper / Necklace of the Viper
    • Spidersilk Garland
    • Throat-Scales of the Viper
    • Ring Of The Viper / Ring of the Viper
    • Tazkad's Band
    View all sets

    How to obtain it

    Location
    Fungal Grotto I, Fungal Grotto II
    How to obtain
    Dungeon boss drops

    Builds using this set

    Coming soon

    Available Apparel traits

    • DivinesIncreases the effect of your Mundus Stone.
    • ImpenetrableIncreases Critical Resistance and reduces durability damage taken by the item.
    • InfusedIncreases the effect of the enchantment on an armor piece.
    • InvigoratingIncreases Health, Magicka, and Stamina Recovery.
    • NirnhonedIncreases Physical and Spell Resistance.
    • ReinforcedIncreases this armor piece's Armor value.
    • SturdyReduces the cost of blocking.
    • TrainingIncreases experience gained from kills.
    • Well-fittedReduces the cost of Roll Dodge and Sprint.

    Available Weapon traits

    • ChargedImproves the chance of applying status effects.
    • DecisiveCan grant an extra point of Ultimate when you gain Ultimate.
    • DefendingRaises your Physical and Spell Resistance.
    • InfusedStrengthens the weapon enchantment and shortens its cooldown.
    • NirnhonedRaises the damage value of this weapon.
    • PoweredStrengthens the healing you perform.
    • PreciseImproves your Weapon and Spell Critical chance.
    • SharpenedRaises your Physical and Spell Penetration.
    • TrainingGrants more experience from kills.

    Available Jewelry traits

    • ArcaneRaises your Maximum Magicka.
    • BloodthirstyRaises Weapon and Spell Damage as an enemy below 90% Health loses more Health.
    • HarmonyRestores resources when you activate a synergy.
    • HealthyRaises your Maximum Health.
    • InfusedStrengthens the enchantment on a ring or necklace.
    • ProtectiveRaises your Physical and Spell Resistance.
    • RobustRaises your Maximum Stamina.
    • SwiftImproves your movement speed.
    • TriuneRaises Maximum Health, Magicka and Stamina together.

    Available Enchantments

    Weapon glyph

    • Glyph of Absorb StaminaInflicts Physical Damage on the target and returns Stamina to the wielder.
    • Glyph of Absorb MagickaInflicts Magic Damage on the target and returns Magicka to the wielder.
    • Glyph of Absorb HealthInflicts Magic Damage on the target and returns Health to the wielder.
    • Glyph of CrushingTemporarily lowers the target’s Physical and Spell Resistance.
    • Glyph of Prismatic OnslaughtInflicts Magic Damage and returns Health, Magicka and Stamina to the wielder.
    • Glyph of Weapon DamageTemporarily raises the wielder’s Weapon and Spell Damage.
    • Glyph of WeakeningTemporarily lowers the target’s Weapon and Spell Damage.
    • Glyph of ShockAdds Shock Damage to hits with the enchanted weapon.
    • Glyph of Decrease HealthInflicts Oblivion Damage scaled to the enemy’s maximum Health, subject to a damage cap.
    • Glyph of FrostAdds Frost Damage to hits with the enchanted weapon.
    • Glyph of FlameAdds Flame Damage to hits with the enchanted weapon.
    • Glyph of FoulnessAdds Disease Damage to hits with the enchanted weapon.
    • Glyph of HardeningTemporarily gives the wielder a damage shield.
    • Glyph of PoisonAdds Poison Damage to hits with the enchanted weapon.

    Jewel glyph

    • Glyph of Potion SpeedShortens the cooldown of potions below the enchanted item’s level.
    • Glyph of Potion BoostExtends the duration of beneficial potion effects.
    • Glyph of Increase Physical HarmRaises Weapon and Spell Damage and adds Stamina Recovery.
    • Glyph of Increase Magical HarmRaises Weapon and Spell Damage and adds Magicka Recovery.
    • Glyph of BracingLowers the resource cost of blocking attacks.
    • Glyph of BashingRaises the damage dealt by Bash attacks.
    • Glyph of Reduce Feat CostLowers ability Stamina costs. Abilities that repeatedly drain their cost during activation are excluded.
    • Glyph of Reduce Skill CostLowers ability Health, Magicka and Stamina costs. Abilities that repeatedly drain their cost during activation are excluded.
    • Glyph of Reduce Spell CostLowers spell Magicka costs. Abilities that repeatedly drain their cost during activation are excluded.
    • Glyph of Stamina RecoveryRaises the wearer’s Stamina Recovery.
    • Glyph of Magicka RecoveryRaises the wearer’s Magicka Recovery.
    • Glyph of Health RecoveryRaises the wearer’s Health Recovery.
    • Glyph of Prismatic RecoveryRaises Health, Magicka and Stamina Recovery.
    • Glyph of Decrease Physical HarmRaises the wearer’s Physical Resistance.
    • Glyph of Decrease Spell HarmRaises the wearer’s Spell Resistance.
    • Glyph of Flame ResistRaises resistance to Flame Damage.
    • Glyph of Poison ResistRaises resistance to Poison Damage.
    • Glyph of Shock ResistRaises resistance to Shock Damage.
    • Glyph of Disease ResistRaises resistance to Disease Damage.
    • Glyph of Frost ResistRaises resistance to Frost Damage.

    Armor glyph

    • Glyph of StaminaRaises the wearer’s maximum Stamina.
    • Glyph of Prismatic DefenseRaises the wearer’s maximum Health, Magicka and Stamina.
    • Glyph of MagickaRaises the wearer’s maximum Magicka.
    • Glyph of HealthRaises the wearer’s maximum Health.

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