Major Protection
Reduces damage taken. Damage taken: −10%
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Reduces damage taken. Damage taken: −10%
View all effects
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 5 seconds. Exposed enemies are stunned for 4 seconds, and cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection , reducing your damage taken by 10%. Exposed enemies are also stunned.
Morph of Revealing Flare

Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection , reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 9107 Health over 4 seconds.

Charge with your divine lance to impale an enemy, dealing 1393 Magic Damage while taunting them to attack you for 15 seconds. If the enemy hit was casting, they are interrupted, set Off Balance, and stunned for 3 seconds. You also gain Major Protection for 7 seconds, reducing your damage taken by 10%.

Throw out a protective flame for 15 seconds, healing you and allies inside for 620 Health every 1 second, scaling off your Max Health. Healed targets gain Minor Fortitude and Minor Heroism while inside, increasing Health Recovery by 15% and generating 1 Ultimate every 1.5 seconds. You gain Major Protection while inside, reducing damage taken by 10%. Enemies inside have their Movement Speed reduced by 70%. While inside, you gain Major Protection and enemies move slower. Healing now scales off Max Health. Reduces the cost as the ability ranks up.
Morph of Hearthfire

Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 10 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection , reducing your damage taken by 10%. The flare lasts longer.
Morph of Revealing Flare

Launch a blinding flare, revealing stealthed and invisible enemies in the target area for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Protection , reducing your damage taken by 10%.

Twist a violent storm around you, dealing 1161 Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. You cannot conceal your presence while active. You and nearby allies gain Major Protection , reducing your damage taken by 10%.

Sap the lingering life from up to 3 fresh corpses, granting you 3 Ultimate and healing 1200 Health per corpse consumed. You also gain Major Protection for 10 seconds, reducing your damage taken by 10%. This ability can be activated once every 3 seconds.

Conjure concealing shadow around you, granting you and up to 3 nearby allies invisibility for 4 seconds and Major Protection for 10 seconds, reducing damage taken by 10%.

Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Major Protection for 10 seconds, reducing your damage taken by 10%.

Brand the earth at your location with a rune of protection, granting up to 6 of you and your allies Major Protection , reducing their damage taken by 10% for 10 seconds.

Twist a violent storm around you, stunning up to 6 nearby enemies for 4 seconds and reducing their Movement Speed by 40% for 4 seconds after the stun ends. You gain Major Protection for 8 seconds, reducing your damage taken by 10%.

Send out an aura of protection to up to 6 nearby allies for 6 seconds, applying a damage shield that absorbs up to 19250 damage from projectiles. Also grants you Major Protection , reducing your damage taken by 10%.
Craftable
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Mythic
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