- (1 pieces)Increase the damage of your Light Attacks by 900. When you deal damage with consecutive melee Light Attacks, gain a stack of Belharza's Temper for 10 seconds, up to 5 stacks max. At 5 stacks, consume Belharza's Temper and after 1 second, deal 1472 Physical Damage to enemies in a line and stun them for 3 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
Mythic
Browse The Elder Scrolls Online sets in the Mythic category.
Mythic
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Bloodlord's Embrace
MythicHeavy Armor
- (1 pieces)Dealing damage with a Bash attack places a persistent, un-cleansable Blood Curse on an enemy. You can only have one Blood Cursed enemy at a time and dealing additional Bash damage moves the Blood Curse. When you Block a Blood Cursed enemy, restore 1605 Magicka to you. This effect can occur every 1 second.

Cryptcanon Vestments
MythicLight Armor
- (1 pieces)You can no longer cast Ultimate abilities. Instead, casting an Ultimate ability transfers your Ultimate resource to your living group members, divided equally among them. Gain Minor Heroism while you are in combat.

Death Dealer's Fete
MythicJewelry
- (1 pieces)Gain a persistent stack of Escalating Fete every 2 seconds you are in combat, up to 30 stacks max. Each stack of Escalating Fete increases your Maximum Stamina, Health, and Magicka by 88. You lose a stack of Escalating Fete every 4 seconds you are out of combat.

Dov-rha Sabatons
MythicHeavy Armor
- (1 pieces)While Sprinting gain a stack of Draconic Scales every 0.5 seconds, granting you 660 Armor, up to 20 stacks max. Upon stopping you deal 111 Physical damage per stack in an 8 meter shockwave, gain a damage shield equal to damage dealt, and retain Draconic Scales for 10 seconds but cannot gain new stacks. At 20 stacks, this damage will also stun for 3 seconds. The damage scales off the higher of your Physical or Spell Resistance.

Esoteric Environment Greaves
MythicHeavy Armor
- (1 pieces)While you are above 50% Stamina, reduce your direct damage taken by 50% and lose 968 Stamina whenever you take direct damage, up to once every 0.3 seconds.

Faun's Lark Cladding
MythicMedium Armor
- (1 pieces)If you continuously Sprint for 1 second, you gain the ability to pass through enemies. Enemies you pass through become Charmed for 4 seconds, removing their ability to attack or cast abilities as they move toward you. Charming an enemy this way restores 678 Stamina and Magicka to you, and heals you for 678 Health. Charming an enemy removes you from Stealth.

Gaze of Sithis
MythicHeavy Armor
- (1 pieces)Adds 3276 Maximum Health, Adds 1025 Health Recovery, Adds 4000 Armor, Reduces your Block Mitigation to 0.

Harpooner's Wading Kilt
MythicMedium Armor
- (1 pieces)Dealing direct damage grants you a stack of Hunter's Focus for 20 seconds, up to 10 stacks max. You can only gain 1 stack of Hunter's Focus per second. Each stack of Hunter's Focus increases your Critical Chance by 110 and your Critical Damage by 1%. Taking direct damage removes 5 stacks of Hunter's Focus, up to once per second. Removing Harpooner's Wading Kilt removes all stacks of Hunter's Focus.

Huntsman's Warmask
MythicMedium Armor
- (1 pieces)Dealing damage with a Bash or fully-charged Heavy Attack places the Mark of Hircine on your target for 1 minute. While active, you gain Minor Berserk, increasing damage done by 5%, and deal 15% more damage to the target and 50% less damage to all other enemies. If the enemy dies while marked, you gain 2418 Stamina or Magicka, based off your highest maximum resource. This effect can trigger up to every 10 seconds.

Lefthander's Aegis Belt
MythicMedium Armor
- (1 pieces)Roll Dodge no longer evades attack and instead grants a damage shield that absorbs up to 20990 damage over 1 second. This damage shield is unaffected by Battle Spirit.

Mad God's Dancing Shoes
MythicLight Armor
- (1 pieces)While in combat, roll dodging creates a random effect. This effect can occur once every 3 seconds. Effects: -Create a cheese wheel under an enemy within 15 meters that deals 1250 Magic damage to enemies in 3 meters after 1 second. -Deal 1000 Physical damage to enemies facing you after 1.5 seconds. -Deal 1395 Magic damage to the nearest enemy. -Gain Major Expedition for 4.5 seconds. -Restore 1172 Stamina. -Reduce the cost of your next non-Ultimate ability by 14%. -Gain 7 Ultimate.

Malacath's Band of Brutality
MythicJewelry
- (1 pieces)Increases your damage done by 16% but decreases your Critical Damage done by 50%.

Markyn Ring of Majesty
MythicJewelry
- (1 pieces)Gain 100 Weapon and Spell Damage and 1157 Armor for every set you are wearing 3 or more pieces of.

Monomyth Reforged
MythicJewelry
- (1 pieces)While in combat and on your Primary Weapon gain Major Force, Minor Berserk, and Minor Vulnerability. While in combat and on your Secondary Weapon gain Major Protection, Minor Vitality, and Minor Timidity.

Mora's Whispers
MythicLight Armor
- (1 pieces)Gain up to 1528 Critical Chance and 10% increased Inspiration, Alliance Rank, Alliance skill, and 15% monster kill experience based off how many books of Shalidor's Library have been collected.

Oakensoul Ring
MythicJewelry
- (1 pieces)While equipped, you are unable to swap between your Primary and Backup Weapon Sets and gain Minor Berserk, Minor Courage, Major Brutality, Major Savagery, Minor Force, Minor Protection, Major Resolve, Minor Mending, Minor Fortitude, Minor Intellect, Minor Endurance, Minor Heroism, Minor Slayer, Minor Aegis, and Empower.

Pearls of Ehlnofey
MythicJewelry
- (1 pieces)When you attempt to use resources to cast a healing ability while in combat and your dominant resource is under 50%, gain Major Heroism for 1.5 seconds, granting you 3 Ultimate every 1.5 seconds.

Prowler's Talisman
MythicJewelry
- (1 pieces)While Battle Spirit is inactive, bracing while crouching turns you invisible for 10 seconds. This can occur once every 45 seconds. Increase your chances of successfully Pickpocketing by 5%. On dealing Critical Damage, increase your Max Magicka and Max Stamina for 10 seconds, up to 1900 at 10 stacks. On dealing non-Critical Damage, increase your Health, Magicka, and Stamina Recovery for 10 seconds, up to 160 at 10 stacks. Either effect can occur up to once every 1 second. Talisman upgrades: 0

Rakkhat's Voidmantle
MythicMedium Armor
- (1 pieces)Increases your damage done with non-Ultimate Heavy Attacks and decreases your damage done with Light Attacks by 50% each. Dealing damage with a Light Attack restores 431 Magicka or Stamina, depending on your equipped weapon type. This resource restore is treated as a Heavy Attack resource restore for bonuses and penalties. Your Heavy Attacks no longer restore resources.

Ring of the Pale Order
MythicJewelry
- (1 pieces)Restore 20% of the damage you deal as Health. This value is decreased by 4% per ally you are grouped with. You cannot be healed by anyone but yourself, your pets, or your Companions.

Ring of the Wild Hunt
MythicJewelry
- (1 pieces)Increases your movement speed by 15% while in combat. Increases your movement speed by 45% while out of combat.

Rourken Steamguards
MythicHeavy Armor
- (1 pieces)While actively Bracing, you gain Steam Guardian for 0.5 seconds, reducing your damage taken by 90%. This effect activates only upon the start of Bracing and can occur once every 10 seconds. Blocking any attack while Steam Guardian is active reduces its cooldown by 5 seconds, up to once per application of the effect.

Sea-Serpent's Coil
MythicJewelry
- (1 pieces)While at full Health, you gain 40% damage reduction. After taking damage while at full Health in combat, you gain Serpent's Rebuke for 10 seconds, snaring yourself by 40% and gaining Major Berserk and Major Courage, increasing your damage done by 10% and Weapon and Spell Damage by 430. The damage resistance does not apply while Serpent's Rebuke is active.
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