- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 1596 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.
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Curse of Doylemish
DungeonsWeaponsJewelryHeavy Armor
- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)When using a fully-charged melee Heavy Attack on a taunted monster or any enemy who is stunned, feared, or immobilized, you will deal 1812 Physical Damage. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.

Dagon's Dominion
DungeonsJewelryWeaponsMedium Armor
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 1096 Maximum Stamina
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Adds 492 Weapon and Spell Damage to your area of effect abilities.

Deeproot Zeal
DungeonsHeavy ArmorJewelryWeapons
- (2 pieces)Adds 1096 Maximum Stamina
- (3 pieces)Adds 1096 Maximum Magicka
- (4 pieces)Adds 1206 Maximum Health
- (5 pieces)When you deal direct damage to a taunted target, restore 525 Stamina and Magicka. This effect can occur once every 2 seconds.

Dragon's Defilement
DungeonsWeaponsJewelryHeavy Armor
- (2 pieces)Adds 1096 Maximum Stamina
- (3 pieces)Adds 1096 Maximum Stamina
- (4 pieces)Adds 1206 Maximum Health
- (5 pieces)Adds 1206 Maximum Health, When you take damage from a melee attack, gain a corrupting aura for 5 seconds that applies Minor Breach to all enemies within 8 meters of you, reducing their Physical and Spell Resistance by 2974. This effect can occur every 5 seconds.

Drake's Rush
DungeonsJewelryWeaponsHeavy Armor
- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 1096 Maximum Stamina
- (4 pieces)Adds 1096 Maximum Stamina
- (5 pieces)When you Bash an enemy, you and up to 3 group members within 15 meters of you gain Major Heroism for 12 seconds, granting you 3 Ultimate every 1.5 seconds. This effect can occur once every 18 seconds.

Draugr Hulk
DungeonsMedium ArmorWeaponsJewelry
- (2 pieces)Adds 1096 Maximum Stamina
- (3 pieces)Adds 1096 Maximum Stamina
- (4 pieces)Adds 1096 Maximum Stamina
- (5 pieces)Adds 2550 Maximum Stamina

Draugr's Rest
DungeonsWeaponsLight ArmorJewelry
- (2 pieces)Adds 1096 Maximum Magicka
- (3 pieces)Adds 129 Magicka Recovery
- (4 pieces)Adds 4% Healing Done
- (5 pieces)When you complete a fully-charged Heavy Attack, you create a circle of consecrated ground that heals you and your group members within 5 meters for 6396 Health over 10 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.

Draugrkin's Grip
DungeonsWeaponsLight ArmorJewelry
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 1487 Offensive Penetration
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Increases your damage done by 373 but reduces your healing received by 10%. The bonuses are halved against targets with Battle Spirit.

Dreugh King Slayer
DungeonsHeavy ArmorJewelryWeapons
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 657 Critical Chance
- (5 pieces)Gain Major Brutality at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.

Dro'Zakar's Claws
DungeonsWeaponsJewelryMedium Armor
- (2 pieces)Adds 1487 Offensive Penetration
- (3 pieces)Adds 657 Critical Chance
- (4 pieces)Adds 129 Stamina Recovery
- (5 pieces)Adds 129 Weapon and Spell Damage, For every bleed effect you have on an enemy, increase your Weapon and Spell Damage by 103 against them.

Duneripper's Scales
DungeonsJewelryWeaponsHeavy Armor
- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 4% Healing Taken
- (4 pieces)Adds 4% Healing Taken
- (5 pieces)While you are Bracing, your Physical and Spell Resistance are increased by 5310.

Durok's Bane
DungeonsHeavy ArmorJewelryWeapons
- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 129 Health Recovery
- (4 pieces)Adds 4% Healing Taken
- (5 pieces)When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.

Ebon Armory
DungeonsJewelryWeaponsHeavy Armor
- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 4% Healing Taken
- (5 pieces)Increases Max Health by 1000 for you and up to 11 other group members within 28 meters of you. This bonus persists through death.

Elemental Catalyst
DungeonsJewelryWeaponsLight Armor
- (2 pieces)Adds 1096 Maximum Magicka
- (3 pieces)Adds 657 Critical Chance
- (4 pieces)Adds 1096 Maximum Magicka
- (5 pieces)Whenever you deal Flame, Shock, or Frost Damage, you apply a stack of Flame, Shock, or Frost Weakness to the enemy for 3 seconds, respective to the damage type dealt. Each stack of an Elemental Weakness increases Critical Damage taken by 5%. An enemy can only have one stack of each Elemental Weakness at a time.

Embershield
DungeonsJewelryWeaponsHeavy Armor
- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 1487 Armor
- (5 pieces)When you complete a fully-charged Heavy Attack, you increase your Physical and Spell Resistance by 3300 and deal 315 Flame damage to all enemies within 5 meters of you every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.

Essence Thief
DungeonsWeaponsJewelryMedium Armor
- (2 pieces)Adds 1096 Maximum Stamina
- (3 pieces)Adds 1096 Maximum Stamina
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Dealing damage with a Light or Heavy Attack draws essence from the enemy that pools near them for 5 seconds. Drawing from the pool heals you for 4356 Health, restores 4356 Stamina, and increases your damage done by 10% for 10 seconds. A pool can only be created once every 10 seconds.

Flame Blossom
DungeonsWeaponsLight ArmorJewelry
- (2 pieces)Adds 1096 Maximum Magicka
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 1487 Offensive Penetration
- (5 pieces)When you deal damage, you erupt a line of flame that moves forward after 1 second, dealing 1538 Flame Damage to any enemy in its path and applying the Burning status effect. This effect reveals you, can occur once every 10 seconds, and scales off the higher of your Weapon or Spell Damage.

Fledgling's Nest
DungeonsJewelryWeaponsLight Armor
- (2 pieces)Adds 129 Magicka Recovery
- (3 pieces)Adds 1096 Maximum Magicka
- (4 pieces)Adds 1096 Maximum Magicka
- (5 pieces)While in combat, casting an ability that leaves an effect on the ground creates an 8 meter Gryphon Nest for 10 seconds. You and group members inside the Nest gain 168 Magicka and Stamina Recovery. The first time you or a group member leaves the Nest, they gain Minor Courage for 10 seconds, increasing their Weapon and Spell Damage by 215. This effect can occur once every 10 seconds.

Foolkiller's Ward
DungeonsJewelryWeaponsHeavy Armor
- (2 pieces)Adds 1487 Armor
- (3 pieces)Adds 1487 Armor
- (4 pieces)Adds 1206 Maximum Health
- (5 pieces)Bracing while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 16650 direct damage. When a damage shield breaks, the target of the shield restores 3100 Magicka and Stamina. This effect reveals you and can occur once every 20 seconds after a damage shield breaks, or 10 seconds if no damage shields broke.

Frozen Watcher
DungeonsWeaponsHeavy ArmorJewelry
- (2 pieces)Adds 1096 Maximum Stamina
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 1096 Maximum Stamina
- (5 pieces)Twist a blizzard around you while you are Bracing, inflicting 496 Frost Damage every 1 second to enemies within 6 meters. This effect reveals you while active, scales off your Max Health, and has a 15% chance of inflicting the Chilled status effect.

Glacial Guardian
DungeonsJewelryWeaponsHeavy Armor
- (2 pieces)Adds 1487 Armor
- (3 pieces)Adds 1096 Maximum Stamina
- (4 pieces)Adds 129 Health Recovery
- (5 pieces)When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds. While tethered, you deal 257 Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.

Gossamer
DungeonsWeaponsLight ArmorJewelry
- (2 pieces)Adds 129 Magicka Recovery
- (3 pieces)Adds 1096 Maximum Magicka
- (4 pieces)Adds 1096 Maximum Magicka
- (5 pieces)When you heal yourself or an ally, you grant them Major Evasion for 4 seconds, reducing damage from area attacks by 20%.

Grave Guardian
DungeonsWeaponsJewelryHeavy Armor
- (2 pieces)Adds 1096 Maximum Stamina
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 1206 Maximum Health
- (5 pieces)Surround yourself with a stone aura while you are Bracing, hardening you and your nearby group members, increasing your Physical and Spell Resistance by 4430. This effect reveals you while active.
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