- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 4% Healing Taken
- (4 pieces)Adds 1206 Maximum Health
- (5 pieces)When you take damage, you release a cloud of leeching poison under the assailant. The cloud deals 427 Poison damage every 1 second for 5 seconds and heals you for 100% of the damage caused. This effect can occur once every 5 seconds and scales off your Max Health.
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Leviathan
DungeonsWeaponsMedium ArmorJewelry
- (2 pieces)Adds 1096 Maximum Stamina
- (3 pieces)Adds 657 Critical Chance
- (4 pieces)Adds 657 Critical Chance
- (5 pieces)Adds 1528 Critical Chance

Light Speaker
DungeonsWeaponsJewelryLight Armor
- (2 pieces)Adds 657 Critical Chance
- (3 pieces)Adds 1096 Maximum Magicka
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Adds 600 Weapon and Spell Damage to your Restoration Staff abilities.

Lucilla's Windshield
DungeonsJewelryWeaponsHeavy Armor
- (2 pieces)Adds 4% Healing Taken
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 1096 Maximum Stamina
- (5 pieces)Blocking 3 attacks within 10 seconds creates an 8 meter Windshield at your feet for 10 seconds. Enemies within the area gain Minor Brittle, increasing their Critical Damage taken by 10%. While you are within the area, you gain Major Protection, reducing your damage taken by 10%. This effect can occur once every 7 seconds. You can only have 1 Windshield active at a time.

Lustrous Soulwell
DungeonsJewelryWeaponsLight Armor
- (2 pieces)Adds 129 Health Recovery
- (3 pieces)Adds 129 Magicka Recovery
- (4 pieces)Adds 1096 Maximum Magicka
- (5 pieces)When you use an Ultimate ability while in combat, you and the closest 3 group members within 28 meters of you gain 465 Health Recovery, Magicka Recovery, and Stamina Recovery that lasts for 2 seconds for each 20 Ultimate spent.

Magicka Furnace
DungeonsJewelryWeaponsLight Armor
- (2 pieces)Adds 1487 Armor
- (3 pieces)Adds 1096 Maximum Magicka
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)When you take damage while you are under 50% Magicka, you restore 7590 Magicka. This effect can occur once every 30 seconds.

Maligalig's Maelstrom
DungeonsLight ArmorJewelryWeapons
- (2 pieces)Adds 1096 Maximum Magicka
- (3 pieces)Adds 4% Healing Done
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)When you overheal yourself or a group member with a Direct Heal, you apply Maligalig's Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters. This effect prevents the target from concealing their presence and can occur once every 10 seconds.

Medusa
DungeonsWeaponsJewelryHeavy Armor
- (2 pieces)Adds 657 Critical Chance
- (3 pieces)Adds 657 Critical Chance
- (4 pieces)Adds 657 Critical Chance
- (5 pieces)Adds 892 Critical Chance, Gain Minor Force at all times, increasing your Critical Damage by 10%.

Mighty Glacier
DungeonsWeaponsHeavy ArmorJewelry
- (2 pieces)Adds 1096 Maximum Stamina
- (3 pieces)Adds 1096 Maximum Magicka
- (4 pieces)Adds 129 Stamina Recovery, Adds 129 Magicka Recovery
- (5 pieces)When you activate a snare or immobilize ability or hit a target with a snare or immobilize ability, you and up to 11 group members gain Major Resolve for 15 seconds, increasing your Physical and Spell Resistances by 5948. This effect can occur once every 10 seconds.

Moon Hunter
DungeonsWeaponsLight ArmorJewelry
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 657 Critical Chance
- (5 pieces)When your alchemical poison fires, increase your Weapon and Spell Damage by 547 for 8 seconds.

Netch's Touch
DungeonsWeaponsJewelryLight Armor
- (2 pieces)Adds 657 Critical Chance
- (3 pieces)Adds 1096 Maximum Magicka
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Adds 400 Weapon and Spell Damage to your Shock Damage abilities.

Nikulas' Heavy Armor
DungeonsWeaponsHeavy ArmorJewelry
- (2 pieces)Adds 1487 Armor
- (3 pieces)Adds 1487 Armor
- (4 pieces)Adds 1206 Maximum Health
- (5 pieces)When you Block, you gain a stack of Nikulas' Resolve for 5 seconds, up to once every half second. After 8 stacks you consume Nikulas' Resolve and deflect the next direct damaging attack made against you within 5 seconds, avoiding it completely.

Nix-Hound's Howl
DungeonsJewelryWeaponsMedium Armor
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Completing a fully-charged Heavy Attack applies Major Cowardice to your target for 1 second per 1000 Weapon Damage you have, lowering their Weapon and Spell Damage by 430. You then gain Major Courage for the same duration, increasing your Weapon and Spell Damage by 430. This effect can occur once every 12 seconds. Current Durations Major Cowardice: 1 second Major Courage: 1 second

Noble Duelist's Silks
DungeonsLight ArmorJewelryWeapons
- (2 pieces)Adds 129 Stamina Recovery
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)When you deal damage with a Light or Heavy Attack in melee range, you increase the damage of your Light and Heavy Attacks against monsters by 2110 for 15 seconds. This effect can occur once every 12 seconds.

Noxious Boulder
DungeonsJewelryWeaponsMedium Armor
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 657 Critical Chance
- (4 pieces)Adds 1487 Offensive Penetration
- (5 pieces)Dealing damage with a fully-charged Heavy Attack creates a 3 meter poison boulder. After 1.2 seconds the boulder rolls forward until it hits an enemy, dealing 1050 Poison Damage in a 6 meter area and creating a 6 meter pool of poison for 5 seconds, dealing 730 Poison Damage and applying the Poisoned status effect each second. This effect can occur once every 20 seconds and scales off the higher of your Weapon or Spell Damage.

Oblivion's Edge
DungeonsJewelryWeaponsMedium Armor
- (2 pieces)Adds 657 Critical Chance
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 129 Stamina Recovery
- (5 pieces)Adds 258 Weapon and Spell Damage, When you kill an enemy, you fill an empty Soul Gem and heal for 5907 Health. The heal can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.

Overwhelming Surge
DungeonsJewelryWeaponsLight Armor
- (2 pieces)Adds 1096 Maximum Magicka
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)When you deal damage with a Class ability, you surround yourself with a torrent that deals 150 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.

Pangrit Denmother
DungeonsHeavy ArmorJewelryWeapons
- (2 pieces)Adds 4% Healing Taken
- (3 pieces)Adds 1487 Armor
- (4 pieces)Adds 129 Health Recovery
- (5 pieces)Adds 1890 Maximum Stamina, When you Block, you and up to 3 group members within 12 meters gain Minor Courage for 10 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 5 seconds.

Phylactery's Grasp
DungeonsJewelryWeaponsMedium Armor
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 657 Critical Chance
- (4 pieces)Adds 657 Critical Chance
- (5 pieces)On Light Attack Critical Damage, you apply Withered Soul, dealing 1500 Disease Damage over 10 seconds. On Light Attack Critical Damage on an enemy with Withered Soul, restore 575 Stamina. Withered Soul can occur once every 10 seconds and the damage scales off the higher of your Weapon or Spell Damage.

Pillar of Nirn
DungeonsWeaponsJewelryMedium Armor
- (2 pieces)Adds 657 Critical Chance
- (3 pieces)Adds 657 Critical Chance
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)When you deal damage, you create a fissure underneath the enemy after 1 second, dealing 803 Bleed Damage to all enemies within 2.5 meters and causing them to bleed for an additional 2770 Bleed Damage over 10 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.

Plague Slinger
DungeonsWeaponsJewelryMedium Armor
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)When you take damage, release a blighted Skeever cadaver, which disgorges bile over 5 seconds, dealing 738 Disease Damage every second to the nearest enemy within 10 meters. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.

Prayer Shawl
DungeonsJewelryWeaponsLight Armor
- (2 pieces)Adds 1096 Maximum Magicka
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 129 Magicka Recovery
- (5 pieces)When you overheal yourself or an ally, you grant them a damage shield that absorbs 4997 damage for 6 seconds. This effect can occur once every 2 seconds.

Rage of the Ursauk
DungeonsJewelryWeaponsMedium Armor
- (2 pieces)Adds 1487 Offensive Penetration
- (3 pieces)Adds 1487 Offensive Penetration
- (4 pieces)Adds 657 Critical Chance
- (5 pieces)When you deal damage with a Heavy Attack, create a 12 meter area for 12 seconds that grants Empower to group members inside, increasing the damage of their Heavy Attacks against monsters by 150%. This effect can occur once every 8 seconds.

Rattlecage
DungeonsJewelryWeaponsHeavy Armor
- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Adds 171 Weapon and Spell Damage, Gain Major Brutality at all times, increasing your Weapon and Spell Damage by 20%.
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