- (2 pieces)Adds 424 Critical Resistance
- (3 pieces)Adds 4% Healing Done
- (4 pieces)Adds 657 Critical Chance
- (5 pieces)When you heal yourself or an ally with a healing over time ability, grant them 1363 Critical Resistance for 4 seconds.
ESO Sets
Browse The Elder Scrolls Online sets and combine filters to find the ones that fit your build. Each entry gathers its category, piece bonuses, source and related effects.
Set catalog
706 of 706 sets · Page 21 of 30
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Roksa the Warped
Monster SetsHeavy ArmorMedium ArmorLight Armor
- (1 pieces)Adds 70 Stamina Recovery, Adds 70 Magicka Recovery, Adds 70 Health Recovery
- (2 pieces)Each second you are in combat, gain a stack of Darklight, up to 30 stacks max. Each stack of Darklight increases your Stamina Recovery, Magicka Recovery, and Health Recovery by 8. Each second you are out of combat, lose a stack of Darklight.

Rourken Steamguards
MythicHeavy Armor
- (1 pieces)While actively Bracing, you gain Steam Guardian for 0.5 seconds, reducing your damage taken by 90%. This effect activates only upon the start of Bracing and can occur once every 10 seconds. Blocking any attack while Steam Guardian is active reduces its cooldown by 5 seconds, up to once per application of the effect.

Runecarver's Blaze
DungeonsJewelryLight ArmorWeapons
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 1487 Offensive Penetration
- (5 pieces)Your damage over time effects deal an additional 209 Flame Damage every third damage tick. This damage scales off your Weapon or Spell Damage.

Rush of Agony
DungeonsJewelryWeaponsMedium Armor
- (2 pieces)Adds 129 Stamina Recovery
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 1487 Offensive Penetration
- (5 pieces)Dealing direct damage with a Blink, Charge, Leap, Teleport, or Pull ability creates an area under the enemy that pulls enemies within 12 meters after 0.8 seconds. After 2 seconds, deal 1705 Physical Damage to all enemies within 7 meters of you. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage. The pull will not apply Crowd Control Immunity but works once every 7 seconds per target.

Salvation
OverlandJewelryWeaponsMedium Armor
- (2 pieces)Adds 1096 Maximum Stamina
- (3 pieces)Adds 129 Stamina Recovery
- (4 pieces)Adds 1096 Maximum Stamina
- (5 pieces)Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Weapon and Spell Damage is increased by 150.

Sanctuary
DungeonsWeaponsJewelryLight Armor
- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 4% Healing Taken
- (4 pieces)Adds 1096 Maximum Magicka
- (5 pieces)Increases your healing received by 10% for you and up to 11 group members within 10 meters of you. This bonus persists through death.

Savage Werewolf
DungeonsWeaponsJewelryMedium Armor
- (2 pieces)Adds 657 Critical Chance
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Your Light Attacks made within melee range rend flesh, causing your enemy to bleed for 291 Bleed Damage instantly and additionally every 2 seconds for 4 seconds. This effect scales off the higher of your Weapon or Spell Damage. If you are in Werewolf Transformation, you also gain 6% damage done.

Saxhleel Champion
TrialsJewelryHeavy ArmorWeapons
- (2 pieces)Adds 1096 Maximum Magicka
- (3 pieces)Gain Minor Aegis, reducing damage taken from monsters by 5%.
- (4 pieces)Adds 1096 Maximum Stamina
- (5 pieces)When you use an Ultimate ability while in combat, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%.

Scathing Mage
DungeonsWeaponsJewelryLight Armor
- (2 pieces)Adds 1096 Maximum Magicka
- (3 pieces)Adds 657 Critical Chance
- (4 pieces)Adds 657 Critical Chance
- (5 pieces)When you deal direct damage, you have a 20% chance to increase your Weapon and Spell Damage by 516 for 5 seconds. This effect can occur once every 5 seconds.

Scavenging Demise
DungeonsWeaponsJewelryMedium Armor
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 657 Critical Chance
- (4 pieces)Adds 657 Critical Chance
- (5 pieces)When you deal Critical Poison Damage to an enemy, unleash the Scavenging Maw to attack your enemy after 2 seconds. The Scavenging Maw deals 2587 Poison Damage and inflicts Minor Vulnerability for 15 seconds, increasing their damage taken by 5%. This effect can occur every 10 seconds, scales off the higher of your Weapon or Spell Damage, and is considered pet damage.

Scorion's Feast
DungeonsJewelryWeaponsLight Armor
- (2 pieces)Adds 1096 Maximum Magicka
- (3 pieces)Adds 129 Magicka Recovery
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)When you deal damage with a fully-charged Heavy Attack, you gain an Imbued Aura for 10 seconds, granting you and up to 3 other group members 307 Magicka and Stamina Recovery. This effect can occur once every 20 seconds. If you deal damage with a fully-charged Heavy Attack with an Imbued Aura active, consume it and gain an Overflow Aura for 10 seconds, granting you and up to 3 other group members 307 Weapon and Spell Damage.

Scourge Harvester
Monster SetsHeavy ArmorLight ArmorMedium Armor
- (1 pieces)Adds 1206 Maximum Health
- (2 pieces)When you take damage, you have a 10% chance to tether to your enemy for 6 seconds, as long as you remain within 8 meters of them. While tethered, you deal 311 Magic damage every second to the enemy, heal for the damage caused, and gain Major Vitality, increasing your healing received and damage shield strength by 12%. This effect can occur once every 6 seconds and scales off your Max Health.

Sea-Serpent's Coil
MythicJewelry
- (1 pieces)While at full Health, you gain 40% damage reduction. After taking damage while at full Health in combat, you gain Serpent's Rebuke for 10 seconds, snaring yourself by 40% and gaining Major Berserk and Major Courage, increasing your damage done by 10% and Weapon and Spell Damage by 430. The damage resistance does not apply while Serpent's Rebuke is active.

Seeker Synthesis
CraftableWeaponsLight ArmorJewelryHeavy ArmorMedium Armor
- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 1096 Maximum Magicka
- (4 pieces)Adds 1096 Maximum Stamina
- (5 pieces)When you cast an ability that costs resources while in combat, you reduce your potion cooldown by 1 second. This effect can occur once every 2 seconds.

Selene
Monster SetsHeavy ArmorLight ArmorMedium Armor
- (1 pieces)Adds 129 Weapon and Spell Damage
- (2 pieces)When you deal Martial melee damage, you call upon a primal spirit that mauls the closest enemy in front of you after 1.3 seconds for 1703 Physical damage. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.

Sellistrix
Monster SetsHeavy ArmorLight ArmorMedium Armor
- (1 pieces)Adds 1096 Maximum Stamina
- (2 pieces)When you deal damage you create an earthquake under the enemy that erupts after 1.5 seconds, dealing 975 Physical damage to all enemies within 4 meters and stunning them for 3 seconds. This effect can occur once every 6 seconds and the damage scales off the higher of your Weapon or Spell Damage.

Senchal Defender
OverlandWeaponsHeavy ArmorJewelry
- (2 pieces)Adds 1096 Maximum Stamina
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 1096 Maximum Magicka
- (5 pieces)Dealing direct damage with a non-Heavy Attack grants you one persistent stack of Senchal's Duty, up to 10 stacks. After completing a fully-charged Heavy Attack, restore 757 Stamina and Magicka for each stack of Senchal's Duty and consume them. You can only gain one stack of Senchal's Duty every 1 second.

Senche-raht's Grit
CraftableWeaponsLight ArmorJewelryHeavy ArmorMedium Armor
- (2 pieces)Adds 4% Healing Done
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 4% Healing Taken
- (5 pieces)After being damaged by a damage over time ability, increase your Healing Received by 6% and your Physical and Spell Resistance by 2585 for 3 seconds.

Senche's Bite
OverlandMedium ArmorJewelryWeapons
- (2 pieces)Adds 129 Stamina Recovery
- (3 pieces)Adds 657 Critical Chance
- (4 pieces)Adds 1096 Maximum Stamina
- (5 pieces)Whenever you successfully Dodge, increase your Critical Damage and Critical Healing by 15% for 10 seconds.

Sentinel of Rkugamz
Monster SetsHeavy ArmorLight ArmorMedium Armor
- (1 pieces)Adds 4% Healing Done
- (2 pieces)When you heal yourself or an ally you summon a Dwemer spider that heals for 1000 Health and restores 125 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.

Sentry
PvPWeaponsJewelryMedium Armor
- (2 pieces)Adds 424 Critical Resistance
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 657 Critical Chance
- (5 pieces)Adds 266 Weapon and Spell Damage, When you begin to crouch, gain Stealth Detection for 10 seconds. This effect can only be activated every 30 seconds.

Sergeant's Mail
DungeonsHeavy ArmorJewelryWeapons
- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 129 Health Recovery
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)When you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 645 per stack. This effect can occur once every second and stacks up to 4 times.

Serpent's Disdain
CraftableWeaponsLight ArmorJewelryHeavy ArmorMedium Armor
- (2 pieces)Adds 1096 Maximum Stamina
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 1096 Maximum Magicka
- (5 pieces)Increase the duration of Status Effects and their effects that you apply by 16 seconds.
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