- (2 pieces)Adds 129 Magicka Recovery
- (3 pieces)Adds 129 Stamina Recovery
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)While in combat, applying a Major Buff or Debuff with a duration to a target grants you 260 Magicka and Stamina Recovery for 15 seconds. While in combat, applying a Minor Buff or Debuff with a duration to a target grants you 130 Magicka and Stamina Recovery for 15 seconds.
ESO Sets
Browse The Elder Scrolls Online sets and combine filters to find the ones that fit your build. Each entry gathers its category, piece bonuses, source and related effects.
Set catalog
706 of 706 sets · Page 30 of 30
No sets match your search and filters.

Wyrd Tree's Blessing
OverlandWeaponsJewelryHeavy Armor
- (2 pieces)Adds 129 Magicka Recovery
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 129 Magicka Recovery
- (5 pieces)When you cast a Magicka ability, you remove all negative effects from yourself. This effect can occur once every 15 seconds.

Xanmeer Genesis
OverlandWeaponsMedium ArmorHeavy ArmorLight ArmorJewelry
- (2 pieces)Adds 1096 Maximum Stamina
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 1096 Maximum Magicka
- (5 pieces)When an enemy you have recently damaged dies, after 0.5 seconds, you and allies within 8 meters of the dead enemy receive 322 Health, Magicka, and Stamina Recovery for 10 seconds. This effect can occur once every 6 seconds.

Xanmeer Spellweaver
DungeonsJewelryWeaponsLight Armor
- (2 pieces)Adds 657 Critical Chance
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Increase your damage done with Flame, Frost, and Shock Damage by 5%. Increase your damage done with Burning, Chilled, and Concussion by an additional 15%.

Xoryn's Masterpiece
TrialsWeaponsLight ArmorJewelry
- (2 pieces)Adds 1096 Maximum Magicka
- (3 pieces)Gain Minor Aegis, reducing damage taken from monsters by 5%.
- (4 pieces)Adds 129 Magicka Recovery
- (5 pieces)Increases Max Magicka and Max Stamina by 1667 for you and up to 11 other group members within 28 meters of you. This bonus persists through death.

Yandir's Might
TrialsJewelryWeaponsMedium Armor
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Gain Minor Slayer, increasing damage done to monsters by 5%.
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Dealing Critical Damage increases your Weapon and Spell Damage by 86, stacking up to 5 times. This effect can occur once every 0.5 seconds. Completing a fully-charged Heavy Attack removes all stacks and increases your Weapon and Spell Damage by 136 per stack removed. You cannot have both effects active at the same time.

Ysgramor's Birthright
OverlandWeaponsJewelryLight Armor
- (2 pieces)Adds 657 Critical Chance
- (3 pieces)Adds 1096 Maximum Magicka
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Adds 400 Weapon and Spell Damage to your Frost Damage abilities.

Z'en's Redress
DungeonsWeaponsLight ArmorJewelry
- (2 pieces)Adds 129 Magicka Recovery
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 1096 Maximum Magicka
- (5 pieces)Your Light Attacks apply the Touch of Z'en on enemies for 20 seconds. Enemies with the Touch of Z'en take an additional 1% more damage for each damage over time effect you've placed on them, up to 5%. Enemies can only be affected by one Touch of Z'en at a time.

Zaan
Monster SetsHeavy ArmorLight ArmorMedium Armor
- (1 pieces)Adds 657 Critical Chance
- (2 pieces)When you deal Critical Damage with a Light or Heavy Attack, you have a 33% chance to tether to your enemy for 10 seconds as long as you remain within 8 meters of them. Enemies touching the tether take 146 Flame damage every 1 second, increasing by 100% per tick and are afflicted with the Burning status effect. This effect can occur once every 20 seconds and scales off the higher of your Weapon or Spell Damage.

Zoal the Ever-Wakeful
Monster SetsHeavy ArmorMedium ArmorLight Armor
- (1 pieces)Adds 1096 Maximum Stamina
- (2 pieces)When you Break Free, you release a wave of Watcher energy, causing enemies within 8 meters of you to become Feared for 3 seconds. You also gain 34 Weapon and Spell Damage for each enemy hit, up to 6 enemies, for 7 seconds.
The results could not be loaded. Please try again.
