- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 657 Critical Chance
- (5 pieces)Consuming a corpse causes the corpse to explode, dealing 1298 Disease Damage to enemies within 5 meters and applying the Diseased status effect and Minor Breach to them for 5 seconds, reducing their Physical and Spell Resistance by 2974. This effect can occur once every 0.5 seconds, scales off the higher of your Weapon or Spell Damage, and deals 10% more damage for each Grave Lord ability slotted.
ESO Sets
Browse The Elder Scrolls Online sets and combine filters to find the ones that fit your build. Each entry gathers its category, piece bonuses, source and related effects.
Set catalog
706 of 706 sets · Page 5 of 30
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Coup De Grâce
PvPWeaponsJewelryMedium Armor
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 1487 Offensive Penetration
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Dealing damage to an Immobilized enemy applies Major Vulnerability to them for 3 seconds, increasing their damage taken by 10%. This effect can occur once every 1 second.

Coward's Gear
PvPWeaponsJewelryMedium Armor
- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 129 Stamina Recovery
- (4 pieces)Adds 129 Stamina Recovery
- (5 pieces)Adds 250 Stamina Recovery, While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%.

Crafty Alfiq
OverlandJewelryLight ArmorWeapons
- (2 pieces)Adds 1096 Maximum Magicka
- (3 pieces)Adds 1096 Maximum Magicka
- (4 pieces)Adds 1096 Maximum Magicka
- (5 pieces)Adds 2550 Maximum Magicka

Crest of Cyrodiil
PvPWeaponsJewelryHeavy Armor
- (2 pieces)Adds 424 Critical Resistance
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 1206 Maximum Health
- (5 pieces)When you Block, heal for 2871 Health. This effect can occur every 4 seconds and scales off your Max Health.

Crimson Oath's Rive
DungeonsJewelryHeavy ArmorWeapons
- (2 pieces)Adds 1487 Armor
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 1487 Armor
- (5 pieces)While you are in combat, casting an ability, drinking a potion, or using a poison that applies a Major or Minor buff to yourself or an ally, sends out a wave of energy that reduces the Armor of nearby enemies within 12 meters by 3541 for 15 seconds. This effect can occur once every 12 seconds, and will only occur if an enemy is within range.

Crimson Twilight
DungeonsJewelryWeaponsHeavy Armor
- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 4% Healing Taken
- (4 pieces)Adds 1206 Maximum Health
- (5 pieces)After taking damage you surround yourself in an 8 meter mist of blood. After 2 seconds, the mist is violently siphoned into your body, dealing 1947 Bleed Damage to nearby enemies and healing you for the damage done. This effect reveals you, can occur once every 8 seconds, and scales off your Max Health.

Critical Riposte
CraftableWeaponsLight ArmorJewelryHeavy ArmorMedium Armor
- (2 pieces)Adds 424 Critical Resistance
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 424 Critical Resistance
- (5 pieces)When you take critical damage, you apply Minor Enervation and Uncertainty to the enemy for 11 seconds, reducing Critical Damage by 10% and Critical Chance by 6%. Enemies can only be affected by Critical Riposte once every 10 seconds.

Cruel Flurry
ArenaWeapons
- (2 pieces)When you deal damage with Flurry, your single target damage over time abilities used within 5 seconds gain 1690 Weapon and Spell Damage.

Crusader
DungeonsJewelryWeaponsMedium Armor
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 1596 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.

Crushing Wall
ArenaWeapons
- (2 pieces)Increases the damage Wall of Elements deals by 1250.

Cryptcanon Vestments
MythicLight Armor
- (1 pieces)You can no longer cast Ultimate abilities. Instead, casting an Ultimate ability transfers your Ultimate resource to your living group members, divided equally among them. Gain Minor Heroism while you are in combat.

Curse Eater
PvPWeaponsLight ArmorJewelry
- (2 pieces)Adds 1096 Maximum Magicka
- (3 pieces)Adds 129 Magicka Recovery
- (4 pieces)Adds 129 Magicka Recovery
- (5 pieces)When you heal yourself or an ally with a direct heal ability, remove up to 3 negative effects from them. If a negative effect was removed this way, your target restores 678 Magicka. This effect can occur every 8 seconds per target.

Curse of Doylemish
DungeonsWeaponsJewelryHeavy Armor
- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)When using a fully-charged melee Heavy Attack on a taunted monster or any enemy who is stunned, feared, or immobilized, you will deal 1812 Physical Damage. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.

Daedric Trickery
CraftableWeaponsLight ArmorJewelryHeavy ArmorMedium Armor
- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 1096 Maximum Stamina
- (4 pieces)Adds 1096 Maximum Magicka
- (5 pieces)When you deal damage you gain one of 5 random Major buffs for 21 seconds every 9 seconds. Eligible buffs are Expedition, Protection, Mending, Heroism, or Vitality.

Dagon's Dominion
DungeonsJewelryWeaponsMedium Armor
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 1096 Maximum Stamina
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Adds 492 Weapon and Spell Damage to your area of effect abilities.

Daring Corsair
CraftableWeaponsLight ArmorJewelryHeavy ArmorMedium Armor
- (2 pieces)Adds 129 Stamina Recovery
- (3 pieces)Adds 129 Magicka Recovery
- (4 pieces)Adds 657 Critical Chance
- (5 pieces)Reduce the cost of your Weapon abilities by 10% Magicka or Stamina. After casting a Weapon ability, you gain Minor Heroism for 8 seconds, generating 1 Ultimate every 1.5 seconds while in combat. This effect can occur every 8 seconds.

Dark Convergence
PvPWeaponsLight ArmorJewelry
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 1487 Offensive Penetration
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)While in combat, casting abilities that leave an effect on the ground will create an area that applies a 60% snare and pulls enemies after a 1 second delay, stunning them for 1 second. After 4 seconds, the area deals 821 Magic Damage to all enemies in the 10 meter area, and 1642 Magic Damage to enemies within 3 meters of the center, increasing by 50% for each target. This effect can occur once every 25 seconds and scales off the higher of your Weapon or Spell Damage.

Darkstride
OverlandWeaponsMedium ArmorJewelry
- (2 pieces)Adds 1096 Maximum Stamina
- (3 pieces)Adds 1096 Maximum Stamina
- (4 pieces)Adds 129 Stamina Recovery
- (5 pieces)Reduces the cost of Sprint and Sneak by 50%.

Dauntless Combatant
CraftableWeaponsLight ArmorJewelryHeavy ArmorMedium Armor
- (2 pieces)Adds 1096 Maximum Stamina
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 1096 Maximum Magicka
- (5 pieces)Adds 1206 Maximum Health, When you are affected by a disabling effect, you automatically Break Free for no cost. After using this effect, you become Winded and cannot trigger this effect or others like it for 21 seconds.

Dead-Water's Guile
OverlandWeaponsMedium ArmorJewelry
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 1096 Maximum Stamina
- (5 pieces)Adds 129 Weapon and Spell Damage, Whenever you kill an enemy, you gain 15 Ultimate.

Deadlands Assassin
OverlandWeaponsJewelryMedium Armor
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 1096 Maximum Stamina
- (5 pieces)Adds 200 Weapon and Spell Damage, Dealing damage to an enemy within 10 meters of you with a Heavy Attack causes you to throw a cone of knives, dealing 817 Physical Damage to enemies hit. If an enemy hit has 50% Health or less, they also take an additional 1632 Bleed Damage over 14 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.

Deadlands Demolisher
CraftableWeaponsLight ArmorJewelryHeavy ArmorMedium Armor
- (2 pieces)Adds 1096 Maximum Stamina
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 1096 Maximum Stamina
- (5 pieces)Your Bash attacks deal 935 more damage. When you Bash, you also deal 245 Physical Damage in a cone in front of you, interrupting any enemies hit. This effect can occur once every 2 seconds and counts as Bash damage.

Deadly Strike
PvPWeaponsJewelryMedium Armor
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 657 Critical Chance
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Increase the damage your damage over time and channeled attacks do by 15%.
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