- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 1206 Maximum Health
- (5 pieces)Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.
ESO Sets
Browse The Elder Scrolls Online sets and combine filters to find the ones that fit your build. Each entry gathers its category, piece bonuses, source and related effects.
Set catalog
706 of 706 sets · Page 20 of 30
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Rage of the Ursauk
DungeonsJewelryWeaponsMedium Armor
- (2 pieces)Adds 1487 Offensive Penetration
- (3 pieces)Adds 1487 Offensive Penetration
- (4 pieces)Adds 657 Critical Chance
- (5 pieces)When you deal damage with a Heavy Attack, create a 12 meter area for 12 seconds that grants Empower to group members inside, increasing the damage of their Heavy Attacks against monsters by 150%. This effect can occur once every 8 seconds.

Rakkhat's Voidmantle
MythicMedium Armor
- (1 pieces)Increases your damage done with non-Ultimate Heavy Attacks and decreases your damage done with Light Attacks by 50% each. Dealing damage with a Light Attack restores 431 Magicka or Stamina, depending on your equipped weapon type. This resource restore is treated as a Heavy Attack resource restore for bonuses and penalties. Your Heavy Attacks no longer restore resources.

Rallying Cry
PvPWeaponsLight ArmorJewelry
- (2 pieces)Adds 657 Critical Chance
- (3 pieces)Adds 424 Critical Resistance
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)When your healing critically strikes while Battle Spirit is active, you and group members within 12 meters of you gain 986 Critical Resistance and 300 Weapon and Spell Damage for 20 seconds. Each group member affected reduces the Weapon and Spell Damage by 15 and Critical Resistance by 50. This effect can occur once every 15 seconds.

Rampaging Slash
ArenaWeapons
- (2 pieces)When you deal damage with Low Slash, your next fully-charged Heavy Attack used within 5 seconds restores 1904 Magicka and Stamina.

Ranger's Gait
OverlandWeaponsMedium ArmorJewelry
- (2 pieces)Adds 129 Stamina Recovery
- (3 pieces)Adds 657 Critical Chance
- (4 pieces)Adds 1096 Maximum Stamina
- (5 pieces)Adds 129 Stamina Recovery, Reduce the effectiveness of snares applied to you by 50%.

Rattlecage
DungeonsJewelryWeaponsHeavy Armor
- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Adds 171 Weapon and Spell Damage, Gain Major Brutality at all times, increasing your Weapon and Spell Damage by 20%.

Ravager
PvPWeaponsJewelryHeavy Armor
- (2 pieces)Adds 657 Critical Chance
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Each time you attempt to reduce the target's Physical or Spell Resistance, you gain a stack of Ravager for 5 seconds, increasing your Weapon and Spell Damage by 146. You can gain a stack every 1 second. At 4 stacks, the duration doubles but cannot be refreshed.

Reactive Armor
PvPWeaponsJewelryHeavy Armor
- (2 pieces)Adds 1096 Maximum Stamina
- (3 pieces)Adds 129 Stamina Recovery
- (4 pieces)Adds 1206 Maximum Health
- (5 pieces)After you are affected by a disabling effect, your damage taken is reduced by 33% for 5 seconds. This effect can occur every 20 seconds.

Reawakened Hierophant
Class SetsJewelryWeaponsLight ArmorMedium ArmorHeavy Armor
- (2 pieces)Adds 731 Maximum Magicka, Adds 731 Maximum Stamina
- (3 pieces)Adds 731 Maximum Magicka, Adds 731 Maximum Stamina
- (4 pieces)Adds 731 Maximum Magicka, Adds 731 Maximum Stamina
- (5 pieces)Casting a non-Ultimate Curative Runeform ability grants an effect for 6 seconds to you, if affected, and affected allies based on how many Crux you had. At 1 Crux, grant a damage shield that absorbs 3618 damage. At 2 Crux, grant Minor Heroism, generating 1 Ultimate every 1.5 seconds. At 3 Crux, grant Major Protection, reducing damage taken by 10%.

Recovery Convergence
TrialsJewelryLight ArmorWeapons
- (2 pieces)Adds 4% Healing Done
- (3 pieces)Gain Minor Aegis, reducing damage taken from monsters by 5%.
- (4 pieces)Adds 1096 Maximum Magicka
- (5 pieces)While in combat, overhealing done is converted into stored energy on you for 20 seconds. After overhealing 100000 Health, your energy maxes out, granting you the Convergence Release synergy. When you activate this synergy, restore 6886 Stamina and Magicka to yourself and group members within 28 meters of you.

Red Eagle's Fury
CraftableWeaponsLight ArmorJewelryHeavy ArmorMedium Armor
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 657 Critical Chance
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Adds 469 Weapon and Spell Damage to your Weapon Skill abilities. Increases the cost of your Weapon Skill abilities by 5%.

Redistributor
CraftableWeaponsLight ArmorJewelryHeavy ArmorMedium Armor
- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 1096 Maximum Stamina
- (4 pieces)Adds 1096 Maximum Magicka
- (5 pieces)When you overheal yourself, you heal a group member within 15 meters of you for 664 Health. This effect can occur once every 1 second and scales off the higher of your Max Magicka or Stamina.

Reflected Fury
DungeonsJewelryWeaponsHeavy Armor
- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 1096 Maximum Stamina
- (5 pieces)When you taunt an enemy, gain a stack of Broken Shards for 5 seconds, up to 5 stacks max. You can only gain one stack every 1 second. When Broken Shards ends, you release the stacks in an 8 meter blast, dealing 920 Physical Damage to enemies hit and applying Major Maim to them for 3 seconds per stack of Broken Shards consumed, reducing their damage done by 10%. The damage scales off your Max Health.

Renald's Resolve
DungeonsWeaponsJewelryHeavy Armor
- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 4% Healing Taken
- (4 pieces)Adds 1206 Maximum Health
- (5 pieces)Whenever you deal direct damage, gain a stack of Resolve for 5 seconds. Each stack increases your healing received by 1% and your Physical and Spell Resistance by 420. This effect can occur once every half second and can stack up to 9 times.

Ring of the Pale Order
MythicJewelry
- (1 pieces)Restore 20% of the damage you deal as Health. This value is decreased by 4% per ally you are grouped with. You cannot be healed by anyone but yourself, your pets, or your Companions.

Ring of the Wild Hunt
MythicJewelry
- (1 pieces)Increases your movement speed by 15% while in combat. Increases your movement speed by 45% while out of combat.

Ritemaster's Bond
DungeonsJewelryLight ArmorWeapons
- (2 pieces)Adds 129 Magicka Recovery
- (3 pieces)Adds 4% Healing Done
- (4 pieces)Adds 1096 Maximum Magicka
- (5 pieces)Healing an ally within 12 meters with a Direct Heal creates a 15 meter tether between you for 10 seconds. This effect can occur once every 15 seconds. You and allies touching the tether are healed for 982 Health every second, scaling off the higher of your Max Magicka or Stamina. If you or an ally is overhealed by the tether, they gain Minor Heroism for 1.5 seconds.

Roar of Alkosh
TrialsWeaponsJewelryMedium Armor
- (2 pieces)Adds 657 Critical Chance
- (3 pieces)Gain Minor Slayer, increasing damage done to monsters by 5%.
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)When you activate a synergy, you send a shockwave from your position that deals 319 Physical damage and an additional 1830 Physical damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon Damage for the duration, up to a maximum of 6000. The damage scales off the higher of your Weapon or Spell Damage.

Roaring Opportunist
TrialsJewelryWeaponsLight Armor
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Gain Minor Slayer, increasing damage done to monsters by 5%.
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)After completing a fully-charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing damage done to monsters by 10% for 1 second for every 600 Spell Damage or 6300 Magicka you have. Roaring Opportunist can only affect a target every 22 seconds. Maximum duration 12 seconds.

Robes of Alteration Mastery
PvPWeaponsLight ArmorJewelry
- (2 pieces)Adds 129 Magicka Recovery
- (3 pieces)Adds 129 Magicka Recovery
- (4 pieces)Adds 657 Critical Chance
- (5 pieces)Reduces the cost of all of your abilities by 6%.

Robes of Destruction Mastery
ArenaLight ArmorJewelryWeapons
- (2 pieces)Adds 1096 Maximum Magicka
- (3 pieces)Adds 657 Critical Chance
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)While you have a Destruction Staff equipped, your Max Magicka is increased by 2840.

Robes of the Hist
OverlandWeaponsJewelryLight Armor
- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 1096 Maximum Magicka
- (5 pieces)After being hit by a disabling effect, immobilization, or snare, you heal for 2000 Health every 1 second for 5 seconds. The effect can apply once every second, but cannot stack.

Robes of the Withered Hand
OverlandWeaponsLight ArmorJewelry
- (2 pieces)Adds 129 Magicka Recovery
- (3 pieces)Adds 1096 Maximum Magicka
- (4 pieces)Adds 1206 Maximum Health
- (5 pieces)When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you heal for 1637 Health and gain 1637 Magicka. This effect can occur once every 3 seconds.
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