- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 657 Critical Chance
- (5 pieces)Gain Major Brutality at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
ESO Sets
Browse The Elder Scrolls Online sets and combine filters to find the ones that fit your build. Each entry gathers its category, piece bonuses, source and related effects.
Set catalog
706 of 706 sets · Page 7 of 30
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Dro'Zakar's Claws
DungeonsWeaponsJewelryMedium Armor
- (2 pieces)Adds 1487 Offensive Penetration
- (3 pieces)Adds 657 Critical Chance
- (4 pieces)Adds 129 Stamina Recovery
- (5 pieces)Adds 129 Weapon and Spell Damage, For every bleed effect you have on an enemy, increase your Weapon and Spell Damage by 103 against them.

Druid's Braid
CraftableWeaponsLight ArmorJewelryHeavy ArmorMedium Armor
- (1 pieces)Adds 1206 Maximum Health
- (2 pieces)Adds 1096 Maximum Magicka
- (3 pieces)Adds 1096 Maximum Stamina
- (4 pieces)Adds 1206 Maximum Health
- (5 pieces)Adds 1565 Maximum Magicka
- (6 pieces)Adds 1565 Maximum Stamina
- (7 pieces)Adds 1722 Maximum Health
- (8 pieces)Adds 1565 Maximum Magicka
- (9 pieces)Adds 1565 Maximum Stamina
- (10 pieces)Adds 1722 Maximum Health
- (11 pieces)Adds 1565 Maximum Magicka
- (12 pieces)Adds 1565 Maximum Stamina

Duneripper's Scales
DungeonsJewelryWeaponsHeavy Armor
- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 4% Healing Taken
- (4 pieces)Adds 4% Healing Taken
- (5 pieces)While you are Bracing, your Physical and Spell Resistance are increased by 5310.

Durok's Bane
DungeonsHeavy ArmorJewelryWeapons
- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 129 Health Recovery
- (4 pieces)Adds 4% Healing Taken
- (5 pieces)When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.

Eagle Eye
PvPWeaponsJewelry
- (2 pieces)Adds 657 Critical Chance
- (3 pieces)Adds 1652 Critical Chance to your ranged direct damage abilities.

Earthgore
Monster SetsHeavy ArmorLight ArmorMedium Armor
- (1 pieces)Adds 4% Healing Done
- (2 pieces)When you heal yourself or a group member that is under 50% Health, you conjure a pool of blood underneath them, immediately removing all harmful area effects, and healing the lowest Health group member in the area after 2 seconds for 1702 Health every 2 seconds over 8 seconds. This effect can occur once every 20 seconds and scales off the higher of your Max Magicka or Stamina.

Ebon Armory
DungeonsJewelryWeaponsHeavy Armor
- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 4% Healing Taken
- (5 pieces)Increases Max Health by 1000 for you and up to 11 other group members within 28 meters of you. This bonus persists through death.

Elemental Catalyst
DungeonsJewelryWeaponsLight Armor
- (2 pieces)Adds 1096 Maximum Magicka
- (3 pieces)Adds 657 Critical Chance
- (4 pieces)Adds 1096 Maximum Magicka
- (5 pieces)Whenever you deal Flame, Shock, or Frost Damage, you apply a stack of Flame, Shock, or Frost Weakness to the enemy for 3 seconds, respective to the damage type dealt. Each stack of an Elemental Weakness increases Critical Damage taken by 5%. An enemy can only have one stack of each Elemental Weakness at a time.

Elemental Succession
ArenaWeaponsJewelryLight Armor
- (2 pieces)Adds 1096 Maximum Magicka
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 1096 Maximum Magicka
- (5 pieces)Whenever you deal Flame, Shock, or Frost Damage, you gain 492 Weapon and Spell Damage for Flame, Shock, or Frost Damage for 4 seconds. Each effect is picked randomly and an effect that is already active cannot refresh.

Elf Bane
PvPWeaponsJewelryHeavy Armor
- (2 pieces)Adds 657 Critical Chance
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)While in combat, increases the duration of your Flame Damage over Time abilities by 5 seconds. This effect does not work with beam or channeled effects. Applies to Dragonknight Standard.

Embershield
DungeonsJewelryWeaponsHeavy Armor
- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 1487 Armor
- (5 pieces)When you complete a fully-charged Heavy Attack, you increase your Physical and Spell Resistance by 3300 and deal 315 Flame damage to all enemies within 5 meters of you every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.

Encratis's Behemoth
Monster SetsLight ArmorMedium ArmorHeavy Armor
- (1 pieces)Adds 1096 Maximum Magicka
- (2 pieces)Dealing Flame Damage to an enemy grants you Behemoth's Aura for 12 seconds that reaches up to 12 meters. You and up to 11 group members in the aura reduce Flame Damage taken by 5%. Enemies in the aura increase their Flame Damage taken by 5%. This effect can occur once every 15 seconds.

Endurance
PvPWeaponsJewelry
- (2 pieces)Adds 1928 Maximum Health
- (3 pieces)Adds 618 Health Recovery

Enervating Aura
PvPWeaponsJewelryHeavy Armor
- (2 pieces)Adds 4% Healing Taken
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 1487 Armor
- (5 pieces)When you deal direct damage, you have a 10% chance to create an area under the target that detonates after 1 second, applying Enervating Aura and Minor Enervation for 10 seconds to enemies within 5 meters. Enervating Aura lowers the Health Recovery, Magicka Recovery, and Stamina Recovery of enemy players by 129 per player hit. This effect can occur once every 15 seconds.

Engine Guardian
Monster SetsHeavy ArmorLight ArmorMedium Armor
- (1 pieces)Adds 129 Health Recovery
- (2 pieces)When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automaton to restore 550 Stamina or Magicka or 1955 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds.

Esoteric Environment Greaves
MythicHeavy Armor
- (1 pieces)While you are above 50% Stamina, reduce your direct damage taken by 50% and lose 968 Stamina whenever you take direct damage, up to once every 0.3 seconds.

Essence Thief
DungeonsWeaponsJewelryMedium Armor
- (2 pieces)Adds 1096 Maximum Stamina
- (3 pieces)Adds 1096 Maximum Stamina
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Dealing damage with a Light or Heavy Attack draws essence from the enemy that pools near them for 5 seconds. Drawing from the pool heals you for 4356 Health, restores 4356 Stamina, and increases your damage done by 10% for 10 seconds. A pool can only be created once every 10 seconds.

Eternal Hunt
CraftableWeaponsLight ArmorJewelryHeavy ArmorMedium Armor
- (2 pieces)Adds 1096 Maximum Stamina
- (3 pieces)Adds 129 Stamina Recovery
- (4 pieces)Adds 129 Stamina Recovery
- (5 pieces)When you use Roll Dodge, you leave behind a rune that detonates when an enemy comes close, dealing 993 Poison damage and immobilizing them for 1.5 seconds. This effect scales off the higher of your Weapon or Spell Damage.

Eternal Vigor
OverlandJewelryWeaponsHeavy Armor
- (2 pieces)Adds 129 Magicka Recovery
- (3 pieces)Adds 129 Stamina Recovery
- (4 pieces)Adds 129 Health Recovery
- (5 pieces)Adds 337 Stamina and Magicka Recovery while your Health is above 50%. Adds 1011 Health Recovery while your Health is 50% or less.

Eternal Warrior
TrialsWeaponsHeavy ArmorJewelry
- (2 pieces)Adds 4% Healing Taken
- (3 pieces)Gain Minor Aegis, reducing damage taken from monsters by 5%.
- (4 pieces)Adds 1206 Maximum Health
- (5 pieces)Adds 4% Healing Taken, When you take damage while below 25% Health in combat, you heal for 9370 Health and gain 100 Ultimate. This effect can occur once every 1 minute and the heal scales off your Max Health.

Euphotic Gatekeeper
Monster SetsMedium ArmorLight ArmorHeavy Armor
- (1 pieces)Adds 129 Stamina Recovery
- (2 pieces)When you use Roll Dodge, create a Hadolid Husk after you roll. While within 5 meters of the Hadolid Husk, it will absorb all direct damage attacks against you. After 1 second, the Hadolid Husk explodes, dealing 1156 Poison damage to all enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of your Weapon or Spell Damage.

Executioner's Blade
ArenaWeapons
- (2 pieces)Hidden Blade deals up to 250% more damage to targets under 100% Health when you are standing behind them. Restores 1890 Stamina if the target was below 50% Health.

Explosive Rebuke
ArenaJewelryWeaponsHeavy Armor
- (2 pieces)Adds 1096 Maximum Stamina
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)When you Block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 2736 Flame Damage to all enemies within 8 meters and applying the Burning status effect to them. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance.
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