- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 4% Healing Taken
- (5 pieces)When you take damage, you grant you and your group members within 8 meters a damage shield that absorbs 11260 damage for 6 seconds. This effect can occur once every 12 seconds.
ESO Sets
Browse The Elder Scrolls Online sets and combine filters to find the ones that fit your build. Each entry gathers its category, piece bonuses, source and related effects.
Set catalog
706 of 706 sets · Page 4 of 30
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Briarheart
OverlandJewelryWeaponsMedium Armor
- (2 pieces)Adds 657 Critical Chance
- (3 pieces)Adds 1096 Maximum Stamina
- (4 pieces)Adds 657 Critical Chance
- (5 pieces)When you deal Critical Damage, you increase your Weapon and Spell Damage by 450 for 10 seconds. While this effect is active, dealing Critical Damage heals you for 96 Health. This effect can occur once every 15 seconds and the heal scales off the higher of your Max Magicka or Stamina.

Bright-Throat's Boast
OverlandWeaponsLight ArmorJewelry
- (2 pieces)Adds 1096 Maximum Magicka
- (3 pieces)Adds 1096 Maximum Magicka
- (4 pieces)Adds 129 Magicka Recovery
- (5 pieces)While you have a drink buff active, your Max Magicka is increased by 2000 and Magicka Recovery by 133.

Broken Soul
UncategorizedJewelry
- (2 pieces)Adds 140 Maximum Health

Buffer of the Swift
PvPWeaponsLight ArmorJewelry
- (2 pieces)Adds 1096 Maximum Magicka
- (3 pieces)Adds 1487 Armor
- (4 pieces)Adds 1487 Armor
- (5 pieces)Reduce damage taken from Players by 10%.

Bulwark Ruination
PvPWeaponsJewelryLight Armor
- (2 pieces)Adds 657 Critical Chance
- (3 pieces)Adds 657 Critical Chance
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)When an enemy blocks one of your attacks, reduce the amount of damage they can block by 8% for 5 seconds. This effect can stack up to 5 times and can occur once every 0.3 seconds.

Burning Spellweave
DungeonsJewelryWeaponsLight Armor
- (2 pieces)Adds 1096 Maximum Magicka
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 657 Critical Chance
- (5 pieces)When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Weapon and Spell Damage by 490 for 8 seconds. These effects can occur once every 12 seconds.

Call of the Undertaker
OverlandJewelryHeavy ArmorWeapons
- (2 pieces)Adds 4% Healing Taken
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 4% Healing Done
- (5 pieces)Adds 1206 Maximum Health, When you deal damage, you apply Minor Lifesteal to your enemy for 8 seconds, healing you and your allies for 600 Health every 1 second when damaging them.

Caluurion's Legacy
DungeonsWeaponsLight ArmorJewelry
- (2 pieces)Adds 657 Critical Chance
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 657 Critical Chance
- (5 pieces)When you deal Critical Damage with a Light or Heavy Attack, you launch a projectile at your target that deals 895 Flame 895 Frost 895 Shock, or 895 Disease damage and applies the respective status effect. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage.

Camonna Tong
OverlandJewelryWeaponsMedium Armor
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)When you kill a monster and gain Experience Points, gain 1 Weapon and Spell Damage for every 50 Experience Points the monster is worth for 30 seconds. This bonus can stack up to a maximum of 540 Weapon and Spell Damage. This item set is not affected by Experience Point boosting effects.

Caustic Arrow
ArenaWeapons
- (2 pieces)Increases your Weapon and Spell Damage by 330 against targets affected by your Poison Arrow.

Champion of the Hist
OverlandWeaponsJewelryHeavy Armor
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 1096 Maximum Stamina
- (4 pieces)Adds 1096 Maximum Stamina
- (5 pieces)Adds 1600 Maximum Health, Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.

Chaotic Whirlwind
TrialsWeapons
- (2 pieces)When you cast Whirlwind while in combat, you gain a stack of Chaotic Whirlwind for 5 seconds, granting you 5% Movement Speed per stack, up to a maximum of 5 times. While Chaotic Whirlwind is active, you gain 6 Weapon and Spell Damage for every 1% bonus Movement Speed you have, up to a maximum of 450. At 5 stacks, the duration doubles but cannot be refreshed.

Chimera's Rebuke
CraftableWeaponsLight ArmorJewelryHeavy ArmorMedium Armor
- (2 pieces)Adds 1096 Maximum Magicka
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 1096 Maximum Stamina
- (5 pieces)Dealing damage with a fully-charged Heavy Attack also restores 2363 Magicka or Stamina to the three allies nearest your target. The resource restore is based on the type of weapon you are wielding.

Chokethorn
Monster SetsHeavy ArmorLight ArmorMedium Armor
- (1 pieces)Adds 129 Magicka Recovery
- (2 pieces)When you use a heal ability with a cost, you have a 33% chance to summon a strangler sapling that heals you or an ally for 8050 Health over 6 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.

Cinders of Anthelmir
DungeonsJewelryLight ArmorWeapons
- (2 pieces)Adds 1487 Offensive Penetration
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Dealing damage calls forth a Cindermoth to chase your target for 8 seconds. If your target dies before being reached, the Cindermoth seeks a new target within 8 meters. When the Cindermoth nears any enemy within 3 meters, it bursts after 1 second, dealing 1283 Flame Damage and Burning enemies around it. This effect reveals you, can occur once every 8 seconds, scales off your Weapon or Spell Damage, and is considered pet damage.

Claw of the Forest Wraith
CraftableWeaponsLight ArmorJewelryHeavy ArmorMedium Armor
- (2 pieces)Adds 657 Critical Chance
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 657 Critical Chance
- (5 pieces)Adds 2037 Critical Chance to your Class abilities.

Claw of Yolnahkriin
TrialsJewelryWeaponsHeavy Armor
- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Gain Minor Aegis, reducing damage taken from monsters by 5%.
- (4 pieces)Adds 1096 Maximum Stamina
- (5 pieces)When you taunt an enemy, you give yourself and 11 group members Minor Courage for 15 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 8 seconds.

Clever Alchemist
CraftableWeaponsLight ArmorJewelryHeavy ArmorMedium Armor
- (2 pieces)Adds 1206 Maximum Health
- (3 pieces)Adds 1206 Maximum Health
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)When you drink a potion during combat you feel a rush of energy, increasing your Weapon and Spell Damage by 675 for 20 seconds.

Coldharbour's Favorite
CraftableWeaponsLight ArmorHeavy ArmorMedium ArmorJewelry
- (2 pieces)Adds 1096 Maximum Magicka
- (3 pieces)Adds 1096 Maximum Stamina
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Coldharbour's Favorite appears when healing yourself or group members or when dealing damage, up to once every 10 seconds. After 2 seconds, he explodes on the target based on which event called him. When healing, Coldharbour's Favorite heals for 4650 Health over 6 seconds, based on the higher of your Max Magicka or Stamina. When damaging, Coldharbour's Favorite deals 2702 Magic Damage over 6 seconds, based on the higher of your Weapon or Spell Damage, and is a pet attack.

Colovian Highlands General
PvPMedium ArmorLight ArmorHeavy Armor
- (1 pieces)Adds 1487 Offensive Penetration
- (2 pieces)When you kill a Player, gain a stack of Blood Debt for 0.5 seconds. When Blood Debt expires, you and up to 5 group members within 28 meters of you gain 15 Ultimate per stack of Blood Debt.

Combat Physician
DungeonsJewelryWeaponsLight Armor
- (2 pieces)Adds 1096 Maximum Magicka
- (3 pieces)Adds 657 Critical Chance
- (4 pieces)Adds 657 Critical Chance
- (5 pieces)When your healing critically strikes, you grant your target a damage shield that absorbs 4308 damage for 6 seconds. This effect can occur once every 6 seconds per target.

Concentrated Force
TrialsWeapons
- (2 pieces)Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within 5 seconds of each other for this effect to occur.

Coral Riptide
TrialsWeaponsJewelryMedium Armor
- (2 pieces)Adds 657 Critical Chance
- (3 pieces)Gain Minor Slayer, increasing damage done to monsters by 5%.
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Increases your Weapon and Spell Damage by up to 600, based on your missing Stamina, reaching the maximum at 50% Stamina.
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