- (2 pieces)Adds 1487 Armor
- (3 pieces)Adds 1487 Armor
- (4 pieces)Adds 1206 Maximum Health
- (5 pieces)When you cleanse a negative effect from yourself or an ally, gain Major Protection for 10 seconds, reducing your damage taken by 10%. This effect can occur once every 12 seconds.
ESO Sets
Browse The Elder Scrolls Online sets and combine filters to find the ones that fit your build. Each entry gathers its category, piece bonuses, source and related effects.
Set catalog
706 of 706 sets · Page 24 of 30
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Steadfast's Mettle
OverlandWeaponsMedium ArmorHeavy ArmorJewelry
- (2 pieces)Adds 129 Stamina Recovery
- (3 pieces)Adds 1096 Maximum Stamina
- (4 pieces)Adds 1096 Maximum Stamina
- (5 pieces)While you have a food buff active, reduce the cost of your Core Combat abilities by 25%.

Stendarr's Embrace
OverlandWeaponsJewelryLight Armor
- (2 pieces)Adds 129 Magicka Recovery
- (3 pieces)Adds 1096 Maximum Magicka
- (4 pieces)Adds 1096 Maximum Magicka
- (5 pieces)When you heal yourself or an ally, you remove all negative effects from them. This effect can occur once every 30 seconds per target.

Stinging Slashes
ArenaWeapons
- (2 pieces)Twin Slashes deals 209 more damage for each hit of the initial attack and bleed. This effect scales off the higher of your Weapon or Spell Damage.

Stone Husk
Monster SetsLight ArmorHeavy ArmorMedium Armor
- (1 pieces)Adds 657 Critical Chance
- (2 pieces)Your Heavy Attacks tether you to enemies for 5 seconds, as long as you remain within 10 meters of them. Enemies touching the tether take 213 Physical damage every 1 second and you gain a stack of Husk Drain, up to 15 stacks. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage. When the tether ends, you consume the stacks and gain 30 Weapon and Spell Damage per stack for 5 seconds.

Stone-Talker's Oath
TrialsJewelryWeaponsLight Armor
- (2 pieces)Adds 129 Magicka Recovery
- (3 pieces)Gain Minor Aegis, reducing damage taken from monsters by 5%.
- (4 pieces)Adds 129 Magicka Recovery
- (5 pieces)Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.

Stone's Accord
DungeonsJewelryWeaponsLight Armor
- (2 pieces)Adds 1096 Maximum Magicka
- (3 pieces)Adds 4% Healing Done
- (4 pieces)Adds 1096 Maximum Magicka
- (5 pieces)On heal with an area effect, apply Minor Berserk and Minor Resolve to healed allies for 4 seconds. If a healed ally already has Minor Berserk or Minor Resolve from Stone's Accord, restore 550 Magicka. The restore can occur once every 5 seconds.

Stonehulk Domination
DungeonsJewelryWeaponsHeavy Armor
- (2 pieces)Adds 4% Healing Taken
- (3 pieces)Adds 1096 Maximum Stamina
- (4 pieces)Adds 1096 Maximum Stamina
- (5 pieces)When you taunt an enemy, apply Major Vulnerability to them, increasing their damage taken by 10% for 12 seconds. This effect can occur once every 15 seconds.

Stonekeeper
Monster SetsHeavy ArmorLight ArmorMedium Armor
- (1 pieces)Adds 548 Maximum Stamina, Adds 548 Maximum Magicka, Adds 603 Maximum Health
- (2 pieces)When you Block, you gain an energy Charge stack. When you gain 6 Charges, you release the energy, restoring 2480 Stamina and Magicka, and healing for 2480. After releasing the Charges, you cannot regain new Charges for 14 seconds. Charges can be accumulated up to once every 0.25 seconds.

Storm Knight's Plate
OverlandJewelryWeaponsHeavy Armor
- (2 pieces)Adds 1487 Armor
- (3 pieces)Adds 1487 Armor
- (4 pieces)Adds 1206 Maximum Health
- (5 pieces)When you take non-Physical Damage, you deal 357 Shock damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.

Storm Master
DungeonsJewelryWeaponsMedium Armor
- (2 pieces)Adds 657 Critical Chance
- (3 pieces)Adds 657 Critical Chance
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1542 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.

Storm-Cursed's Revenge
DungeonsJewelryWeaponsLight Armor
- (2 pieces)Adds 1096 Maximum Magicka
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 1487 Offensive Penetration
- (5 pieces)When you deal Shock Damage, you have a 15% chance to deal 433 Shock Damage to the enemy and up to two other enemies within 5 meters. This effect scales off the higher of your Weapon or Spell Damage.

Stormfist
Monster SetsHeavy ArmorLight ArmorMedium Armor
- (1 pieces)Adds 129 Stamina Recovery
- (2 pieces)When you deal damage, you have a 10% chance to create a thunderfist to crush the enemy, dealing 278 Shock damage every 1 second for 3 seconds to all enemies within 4 meters and a final 1111 Physical damage when the fist closes. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.

Stormweaver's Cavort
MythicLight Armor
- (1 pieces)Adds 300 Magicka Recovery, Sprint, Roll Dodge, Bash, Break Free, Sneak, and Block now consume Magicka instead of Stamina. You reduce your Magicka Recovery to 0 while Blocking, Sneaking, or Sprinting. You no longer reduce your Stamina Recovery to 0 while Blocking, Sneaking or Sprinting.

Strength of the Automaton
DungeonsJewelryMedium ArmorWeapons
- (2 pieces)Adds 657 Critical Chance
- (3 pieces)Adds 1096 Maximum Stamina
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Adds 400 Weapon and Spell Damage to your Physical and Bleed Damage abilities.

Stuhn's Favor
CraftableWeaponsLight ArmorJewelryHeavy ArmorMedium Armor
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 1487 Offensive Penetration
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)When you deal damage to an enemy who is Off Balance, your Offensive Penetration is increased by 5312 for 10 seconds.

Stygian
OverlandWeaponsMedium ArmorJewelry
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 1487 Offensive Penetration
- (5 pieces)When you leave Sneak or invisibility while in combat, your Weapon and Spell Damage is increased by 369 for 15 seconds.

Sul-Xan's Torment
TrialsJewelryWeaponsMedium Armor
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Gain Minor Slayer, increasing damage done to monsters by 5%.
- (4 pieces)Adds 657 Critical Chance
- (5 pieces)When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2160 and your Critical Damage by 12% for 30 seconds.

Sunderflame
DungeonsMedium ArmorJewelryWeapons
- (2 pieces)Adds 1096 Maximum Stamina
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 657 Critical Chance
- (5 pieces)When you deal damage with a fully-charged Heavy Attack, you deal an additional 2215 Flame Damage over 10 seconds and apply Minor Breach to the enemy, reducing their Physical and Spell Resistance by 2974. This effect scales off the higher of your Weapon or Spell Damage.

Swamp Raider
OverlandWeaponsMedium ArmorJewelry
- (2 pieces)Adds 657 Critical Chance
- (3 pieces)Adds 1096 Maximum Stamina
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Adds 600 Weapon and Spell Damage to your Poison and Disease Damage abilities.

Swarm Mother
Monster SetsHeavy ArmorLight ArmorMedium Armor
- (1 pieces)Adds 1096 Maximum Stamina, Adds 1096 Maximum Magicka
- (2 pieces)When you Block an enemy that is between 8 and 22 meters from you, you spin strands of spider silk to pull the enemy to you and taunt them for 15 seconds if they are not already taunted. This effect can occur once every 1 second.

Sword Dancer
DungeonsJewelryWeaponsMedium Armor
- (2 pieces)Adds 657 Critical Chance
- (3 pieces)Adds 1096 Maximum Stamina
- (4 pieces)Adds 129 Weapon and Spell Damage
- (5 pieces)Adds 600 Weapon and Spell Damage to your Dual Wield abilities.

Sword-Singer
OverlandJewelryWeaponsMedium Armor
- (2 pieces)Adds 1096 Maximum Stamina
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 657 Critical Chance
- (5 pieces)Adds 600 Weapon and Spell Damage to your Two Handed abilities.

Symmetry of the Weald
OverlandWeaponsLight ArmorJewelry
- (2 pieces)Adds 129 Weapon and Spell Damage
- (3 pieces)Adds 129 Weapon and Spell Damage
- (4 pieces)Adds 657 Critical Chance
- (5 pieces)Adds 200% Status Effect Chance while your Health is above 50%. Adds 10% Healing Done while your Health is 50% or less.
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