Dragonfire Breath
- Cost:
- 2,984Stamina
- Target:
- Cone
- Duration:
- 10 seconds
- Radius:
- 10 meters
Exhale a blast of draconic fire in front of you, dealing 1742 Flame Damage and an additional 2897 Flame Damage over 10 seconds to enemies in your path.
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Exhale a blast of draconic fire in front of you, dealing 1742 Flame Damage and an additional 2897 Flame Damage over 10 seconds to enemies in your path.

Call down a battle standard for 15 seconds, rallying you and group members inside the area, increasing Weapon and Spell Damage by 300 and reducing damage taken by 10%. An ally near the standard can activate the Shackle synergy, dealing 3375 Flame Damage to enemies in the area and immobilizing them for 5 seconds.

Siphon the vigor from your enemies' blood, dealing 1742 Magic Damage to all nearby enemies. If an enemy is hit, you gain Major Brutality , increasing your Weapon and Spell Damage by 20% for 30 seconds.

Siphon away your enemies' vitality, dealing 870 Magic Damage, healing you for 25% of your missing Health, and restoring 10% of your missing Stamina every 1 second for 3 seconds. This ability is considered direct damage. Restores a portion of your missing Stamina.
Morph of Vampiric Drain

Blast an enemy with an enchanted arrow, dealing 1393 Physical Damage and reducing their Movement Speed by 60% for 3 seconds. If the enemy is hit, you heal for 2400 Heals you if enemy is successfully hit, but snares them instead of stunning.
Morph of Scatter Shot

Companion draws on their draconic blood, healing for 25% of their Max Health and reducing their damage taken by 20% for 8 seconds. Used when Companion is below 75% Health.
Increases your Max Magicka and Max Stamina by 1910.

Increases damage done by 3% and healing done by 3%.

Envelop your body in molten spikes to increase your damage done to monsters by 100 and gain Major Resolve , increasing Physical and Spell Resistance by 5948 for 20 seconds. Power drawn from the heart of a volcano forms a damage shield around you that absorbs up to 5121 damage for 6 seconds, scaling off your Max Health. You gain a damage shield after casting.
Morph of Earthspike Mantle

Envelop your body in molten spikes to increase your damage done to monsters by 100 and gain Major Resolve , increasing Physical and Spell Resistance by 5948 for 20 seconds.

Let loose a battle cry, instilling you and your allies with resolve and healing for 3480 Health over 16 seconds. Increases the radius. Increases the duration as the ability ranks up.
Morph of Vigor

Envelop an enemy in a lightless sphere for 4 seconds, that harms them with growing intensity anytime they use a direct damage attack. Limited to one. Their first attack reduces their Movement Speed by 30% for 4 seconds, their second attack immobilizes them for 3 seconds, and their third attack stuns them for 3 seconds. The effects can activate once every 1 second.

Cleanse yourself and your group, removing up to 3 negative effects immediately. Reduces the cost.
Morph of Purge

The eldest Dragons are forces of nature. As are you. Activating a Draconic Power ability grants you and group members Minor Brutality for 20 seconds, increasing Weapon and Spell Damage by 10%. Increases your Health Recovery by up to 700, based on your missing Health. Current amount: 2

Companion slams their staff down to create an elemental wall in front of them, dealing 5553 Magic Damage over 8 seconds.

Slam your staff down to create an elemental barrier in front of you, dealing 281 Magic Damage to enemies in the target area every 1 second. Blockade of Fire deals additional damage to Burning enemies. Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields. Blockade of Storms sets Concussed enemies Off Balance. Increases the size and duration of the wall.
Morph of Wall of Elements

Send the elements to sap an enemy's defenses and afflict them with Major Breach for 1 minute, reducing their Physical and Spell Resistance by 5948. Also applies Minor Magickasteal to the enemy for 1 minute, causing you and your allies to restore 168 Magicka every 1 second when damaging them. Also applies Minor Magickasteal to the enemy and greatly increases the duration.
Morph of Weakness to Elements

Channel the power in your staff to fling a bolt of volatile magic, causing an elemental explosion at the target location.

With Destruction Staff Equipped Increases your chance to apply status effects by 100%.

Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 2249 Magic Damage every 1 second for 7 seconds. Fiery Rage increases the damage by 15%. Icy Rage immobilizes enemies hit for 3 seconds. Thunderous Rage increases the duration by 2 seconds. Increases the damage and gains a new effect depending on your staff type.
Morph of Elemental Storm

Release a surge of elemental energy, dealing 1799 Magic Damage to enemies at the target location. Fire Ring hits Burning enemies with Ring Afterburn, which deals more damage based on their missing Health. Frost Ring also provides Minor Protection . Shock Ring's damage increases based on the number of enemies hit. Deals damage at a target location instead of around you.
Morph of Impulse

Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 1742 Magic Damage every 1 second for 7 seconds.

Send the elements to sap an enemy's defenses and afflict them with Major Breach for 30 seconds, reducing their Physical and Spell Resistance by 5948. Every 7.5 seconds the enemy is afflicted with the Burning, Chilled, and Concussion status effect. Applies each elemental status effect periodically while active and increases the range, but adds a cost.
Morph of Weakness to Elements
Increases your Weapon and Spell Damage by 258.
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