Hideous Clarity
You've stared too long into the abyss. When you generate Crux, you restore 225 Magicka and Stamina.
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You've stared too long into the abyss. When you generate Crux, you restore 225 Magicka and Stamina.

Increases your experience gain with the Destruction Staff skill line by 15%. Increases your experience gained by 1%.

CRIMINAL ACT Invoke the Huntsman's blessing, healing you for 4959 Health, scaling off your Max Health. You also restore 10% Stamina, increasing by up to 100% based on how high your current Health is. Current Restore: 2342 While slotted you gain Major Brutality , increasing Weapon and Spell Damage by 20%.

Invoke the Huntsman's blessing, healing you for 5890 Health, scaling off your Max Health. You also restore 12% Stamina, increasing by up to 100% based on how high your current Health is. Current Restore: 2809 While slotted you gain Major Brutality and Vitality increasing Weapon and Spell Damage by 20% and healing received and damage shield strength by 12%. Increases the healing and stamina restored. Passively grants Major Vitality while slotted.
Morph of Hircine's Bounty

Invoke the Huntsman's blessing, healing you for 3377 Health, granting double Fury, and increasing your damage done and taken by up to 12% for 20 seconds, based on how high your current Health is. Current Bonus: 10% You also restore 10% Stamina, increasing by up to 100%, based on how high your current Health is. Current Restore: 2342 While slotted you gain Major Brutality and Minor Berserk . Healing now scales with offensive stats, grants double Fury, and passively grants Minor Berserk while slotted. Increases damage done and taken based on your current Health.
Morph of Hircine's Bounty

Companion consecrates the ground under them for 8 seconds, healing themselves and nearby allies 1361 Health every 2 seconds and snaring enemies by 50%. Used when Companion or a nearby ally is below 75% Health, or if an enemy is nearby.

Beacon your inner light, healing yourself or a wounded ally in front of you for 3485 Health. Healing anyone who is below 75% Health restores 18% of the ability's cost every 2 seconds over 6 seconds as Magicka. Refunds part of the ability's cost when used to heal an injured target.
Morph of Rushed Ceremony

Slice into your enemy's life force, dealing 1742 Magic Damage. You heal for 2400 Health for the first enemy hit, and an additional 800 for each additional enemy, up to five times. After dealing damage, you heal for 992 Health every 2 seconds over 10 seconds. The healing of this ability scales off your Max Health. Gain a heal over time and reduces the cost as the ability ranks up.
Morph of Death Scythe

Increases your Stealth Detection radius by 3 meters. Increases your Movement Speed by 5% and your Physical and Spell Penetration by 950.

Manifest yourself as pure air, buffeting nearby enemies with wind dealing 479 Physical Damage every 2 seconds for 20 seconds. The winds grow in damage and size, increasing up to 120% more damage and up to 9 meters in size. While in this form you gain Major Resolve and Minor Expedition , increasing your Physical and Spell Resistance by 5948 and your Movement Speed by 15%. Converts into a Stamina ability and deals Physical Damage. Increases in size and damage the longer it is active. Grants Minor Expedition while active, increasing your Movement Speed.
Morph of Lightning Form

Companion manifests themselves as pure lightning, zapping nearby enemies with electricity dealing 2538 Shock Damage over 8 seconds. While in this form their damage taken is reduced by 20%.

Call a comet down from the constellations to blast an enemy, dealing 4621 Frost Damage to all enemies in the area, knocking them down and stunning them for 2 seconds. One second after impact, enemies in the target area take 1599 Frost Damage every 1 second for 10 seconds. Enemies damaged by either portion have their Movement Speed reduced by 50% for 2 seconds. Converts to Frost Damage, increases damage done, and reduces the Movement Speed of enemies hit.
Morph of Meteor

Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve , increasing your Physical and Spell Resistance by 5948 for 30 seconds. You gain Minor Protection , reducing your damage taken by 5% for 30 seconds. Grants Minor Protection to you. Increases the duration as the ability ranks up.
Morph of Frost Cloak

WITH A WINTER'S EMBRACE ABILITY SLOTTED When you take direct damage from an enemy in melee range, you apply a stack of Bite of Winter to them for 3 seconds, up to 5 stacks max. Attackers at max stacks are afflicted with Major Maim for 3 seconds, reducing their damage done by 10%.

Companion releases their inner Dragon to gain Major Resolve for themselves and their grouped allies, increasing their Physical and Spell Resistance by 5948 for 6 seconds. They gain a damage shield that absorbs up to 6352 damage for 6 seconds, scaling off their Max Health.

Call the earth to your defense, granting a damage shield for nearby allies that absorbs 1322 damage. Your own damage shield absorbs 3824 damage. This portion of the ability scales off your Max Health. You also gain Major Mending , increasing your healing done by 16% for 4 seconds. Increased shield strength on self.
Morph of Obsidian Shield

Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality , increasing your Weapon and Spell Damage by 20% for 1 minute. While active, dealing damage with Light and Heavy Attacks causes an additional 448 Flame Damage, up to once every 2 seconds. Increases the duration and increases the radius.
Morph of Molten Weapons

Casting a Dawn's Wrath ability grants you and your group 2974 Armor for 20 seconds.

Call upon restoring spirits with your staff, healing you and your allies in the target area for 5479 Health over 15 seconds. Increases the duration.
Morph of Grand Healing

Infuse your weapon with power, causing your next Light or Heavy Attack used within 6 seconds to deal an additional 2090 Physical Damage. You cannot conceal your presence while active. When cast, increases your damage done with weapon attacks by 5% for 6 seconds.

Intensify your physical presence to gain Major Resolve , increasing your Physical and Spell Resistance by 5948 for 23 seconds. Also grants you immunity to knockback and disabling effects for 6 seconds, but reduces your Movement Speed by 65% for the duration. Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by 5%. Each piece of Heavy Armor worn increases the amount of damage you can block, but also increases the snare strength. Increases duration of Major Resolve as the ability ranks up.
Morph of Unstoppable

Throw a magic blade with lethal precision to strike an enemy, dealing 1161 Magic Damage. Deals 330% more damage to enemies below 25% Health. Allows you to use the ability at range and increases the execute multiplier.
Morph of Assassin's Blade

Conjure icy shards around you to skewer enemies in the area, dealing 405 Frost Damage every 1 second for 12 seconds. Enemies hit are overcome with bitter cold, reducing their Movement Speed by 30% for 3 seconds. Damage done is based on your Max Health, and has a higher chance to apply the Chilled status effect.
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