Vengeance Mark Target
- Cost:
- 2,700Magicka
- Target:
- Enemy
- Duration:
- 20 seconds
- Maximum range:
- 50 meters
Expose an enemy's weaknesses to afflict them with Major Breach , reducing their Physical Resistance and Spell Resistance by 5948 for 20 seconds.
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Expose an enemy's weaknesses to afflict them with Major Breach , reducing their Physical Resistance and Spell Resistance by 5948 for 20 seconds.

Call a comet down from the constellations to blast an enemy, dealing 15750 Flame Damage to up to 6 enemies in the area, knocking them down, and stunning them for 2 seconds.

Charge your and up to 5 of your grouped allies' weapons with volcanic power to gain Minor Savagery , increasing your Weapon and Spell Critical by 1314 for 30 seconds.

Focus your strength and resolve to gain Minor Force , increasing your Critical Damage by 10%, as well as gaining Minor Endurance , increasing your Stamina Recovery by 15% for 20 seconds.

Launch a vine to swing yourself to an ally, healing them for 13125 Health.

Create a globe of magic suppression at your target location that stuns up to 6 enemies in the area for 3 seconds and silences them if they are a player for 3 seconds.

Call down a fragment of the sun, dealing 19687 Magic Damage to up to 6 enemies in the area and stunning them for 3 seconds.

Call the earth to your defense, granting a damage shield to up to 6 of you and your allies that absorbs 11812 damage.

Etch an incomprehensible rune on your enemy's mind, paralyzing them in fear after a 1 second delay, stunning them for 4 seconds. This terror applies Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. This ability cannot be dodged.

Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 15750 Health.

Charge your fists with the power of the storm and deal 11812 Shock Damage to your enemy. This ability does not drain all available Ultimate.

Release the rejuvenating energies of your staff to swirl around you, healing up to 6 of you and your allies for 13125 Health.

Create a corridor of shadows, granting you and up to 3 group members Major Expedition for 4 seconds, increasing Movement Speed by 30%.

Encase an enemy in molten rock after 1 second, stunning them for 3 seconds. This stun cannot be blocked.

Hurl your spear at an enemy with godlike strength knocking them back 15 meters. This ability cannot be blocked.

Shoot an arrow coated in Baandari poison at an enemy, dealing 4725 Poison Damage and an additional 9450 Poison Damage over 5 seconds.

Strike an enemy full-force with your shield, dealing 10500 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting.

Thrust your weapon with disciplined precision at an enemy, dealing 5250 Physical Damage. Also inflicts Major Breach on the enemy, reducing their Physical and Spell Resistance by 5948 for 15 seconds.

Launch a relentless assault, striking enemies in front of you three times with your Aedric spear, dealing 4025 Magic Damage to the closest 12 enemies.

Cleanse yourself and up to 5 group members, removing up to 3 negative effects immediately. Can only be cast when you have a negative effect active on yourself.

Swing your Aedric spear around with holy vengeance, dealing 15750 Magic Damage to up to 12 nearby enemies.

Burn an enemy with a ray of holy fire, dealing 21000 Magic Damage over 4.8 seconds. Deals up to 400% more damage to enemies below 33% Health.

Unleash a barrage of arrows at an enemy, dealing 56250 Physical Damage over 3 seconds. You can move at full speed and are immune to all disabling effects while channeling this attack.

Mobilize your forces, granting Major Expedition to up to 3 of you and your group, increasing your Movement Speed by 30% for 8 seconds.
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