Vengeance Cleansing Ritual
- Cost:
- 4,050Magicka
- Target:
- Self
Exalt in the sacred light of the Aedra, cleansing up to 3 negative effects from yourself.
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1301 of 1301 skills · Page 47 of 55
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Exalt in the sacred light of the Aedra, cleansing up to 3 negative effects from yourself.

Focus your strength into a mighty swing, dealing 7875 Physical Damage to up to 3 enemies in front of you. You also gain a damage shield that absorbs 7875 damage for 6 seconds.

Conjure globes of Daedric energy for protection, granting a damage shield for you that absorbs 15750 damage for 6 seconds.

Channel draconic energy to suck in the air around you, increasing your Health, Magicka, and Stamina Recovery by 1500 for 4 seconds. Afterwards, you exhale fire, dealing 7875 Flame Damage to up to 12 nearby enemies.

Sap an enemy's agility and wrack them with pain, dealing 14178 Magic Damage over 5 seconds and reducing their Movement Speed by 30% for 4 seconds.

Launch across the earth and smash an enemy, dealing 6300 Physical Damage. This attack is always a Critical Strike.

Conjure dark crystals to bombard an enemy, dealing 10867 Magic Damage.

Spin a shield of ice around you, absorbing up to 31500 damage from projectiles for 6 seconds.

Curse an enemy with a destructive rune, dealing 15120 Magic Damage to the target after 6 seconds. This ability cannot be dodged.

Surprise your foes by detonating 3 volatile Daedric mines around you, dealing 7875 Magic Damage to up 6 enemies and reducing their movement speed by 30% for 4 seconds.

Bargain with darkness to restore 8000 Health and 3600 Magicka.

Call forth talons from the ground, dealing 7875 Flame Damage to up to 6 enemies near you and immobilizing them for 4 seconds.

Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 13125 Physical Damage to up to 12 enemies in front of you and an additional 15750 Physical Damage over 6 seconds.

Slice into your enemy's life force, dealing 1800 Magic Damage and healing for 2400 Health.

Ravage an enemy with a swift strike, dealing 10500 Magic Damage. Deals up to 200% more damage to enemies under 50% Health.

Bolster your defenses, gaining a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health.

Devastate an enemy with an enhanced charge from your staff, dealing 4725 Magic Damage and an additional 12285 Magic Damage over 6 seconds. Flame Touch converts the initial hit into damage over time. Frost Touch converts some of the damage over time into initial damage. Shock Touch deals damage more rapidly.

Violently drain the last spark of life from a corpse, dealing 9056 Disease Damage to up to 3 enemies around the corpse after 1 second. Deals up to 100% more damage to enemies under 50% Health.

Command a cliff racer to dive bomb an enemy, dealing 9450 Magic Damage. This ability cannot be blocked.

Draw on your draconic blood to heal for 4000 Health, increasing by up to 50% additional healing based on your missing Health. This ability scales off your Max Health.

Launch yourself at an enemy, dealing 18112 Physical Damage to up to 12 enemies in the area.

Exhale a flaming blast in front of you, dealing 7875 Flame Damage to up to 12 enemies and an additional 7875 Flame Damage over 5 seconds.

Call down a battle standard after 1 second, dealing 15750 Flame Damage to up to 12 enemies and applying Major Defile to them for 15 seconds, reducing their healing received and damage shield strength by 12%.

Siphon the vigor from your enemies' blood, dealing 7875 Magic Damage to up to 3 nearby enemies. After activating you gain Minor Force , increasing your Critical Damage done by 10% for 20 seconds.
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