Vengeance Shield Wall
- Cost:
- 135Ultimate
- Target:
- Self
- Duration:
- 5 seconds
Reinforce your shield, allowing you to automatically block all attacks at no cost for 6 seconds.
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Reinforce your shield, allowing you to automatically block all attacks at no cost for 6 seconds.

Create a protective sphere after a 1 second delay that reduces damage taken from siege weapons by 50% to up to 6 of you and nearby allies for 10 seconds.

Fire a Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing 9450 Physical Damage.

Channel a portion of your soul to convert Health to 2000 Magicka and Stamina.

Unearth a skeletal mage from the dirt at your enemy's location, causing them to cast one final spell after 1 second before returning to their slumber and marking the enemy as a corpse. The spell deals 14175 Shock Damage over 4 seconds to the targeted enemy. Only you can use the mark on a target for corpse consumption.

Twist a violent storm around you, stunning up to 6 nearby enemies for 4 seconds and reducing their Movement Speed by 40% for 4 seconds after the stun ends. You gain Major Protection for 8 seconds, reducing your damage taken by 10%.

Plant a masterfully aimed arrow in an enemy's vital spot, dealing 10867 Physical Damage.

Conjure a ball of solar energy to heave at an enemy, dealing 14175 Magic Damage to them.

Ravage up to 3 nearby enemies' souls with a night rune, dealing 18112 Magic Damage and stunning them for 4 seconds.

Send your spear into the heavens to bring down a shower of divine wrath, dealing 7875 Magic Damage to up to 12 enemies in the area.

Conjure a ghostly spirit to do your bidding and heal you or an ally for 23622 Health over 5 seconds.

Call on your staff's strength to protect you or an ally with a damage shield that absorbs 10500 damage for 6 seconds. The shield's strength is increased by up to 100%, depending on the severity of the target's wounds.

Summon the remnants of a storm atronach at the target location, dealing 10500 Shock Damage to up to 6 enemies, stunning them for 3 seconds, and then dealing 13125 Shock Damage over 5 seconds.

Steal an enemy's life force, dealing 5250 Magic Damage and healing you or a nearby ally for 7875 Health.

Blast an enemy with a charge of radiant heat, dealing 17008 Flame Damage over 6 seconds.

Surround yourself and the closest 5 group members with the warmth of the sun, granting a damage shield that absorbs up to 13340 damage for 6 seconds.

Draw upon magma from under the earth to superheat the air around yourself or an ally, granting a damage shield that absorbs up to 13800 damage for 6 seconds.

Invoke Meridia's name to heal yourself for 15750 Health. While slotted you gain Minor Berserk , increasing your damage done by 5%.

Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing 17010 Magic Damage over 6 seconds.

Flash through the shadows and ambush an enemy, dealing 7245 Magic Damage.

Devise a flawed rune under an enemy that etches them and up to 11 foes nearby with scrawled glyphs, dealing 14172 Magic Damage over 5 seconds.

Tear open the fabric of the Aurbis to unleash a scion of Hermaeus Mora to attack your target. This being casts forth a beam that rends asunder reality after 0.6 seconds, dealing 31500 Magic Damage to the enemy over 6 seconds.

Set a sharpened blade trap under your target that deals 10500 Bleed Damage over 5 seconds, and immobilizes them for 2 seconds. The trap cannot be blocked.

Slice an enemy with both weapons to cause deep lacerations, dealing 7875 Bleed Damage and causing them to bleed for an additional 7875 Bleed Damage over 5 seconds.
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